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authortheo3 <arisstephenson2@gmail.com>2021-02-28 16:54:28 -0800
committertheo3 <arisstephenson2@gmail.com>2021-02-28 17:04:49 -0800
commite3ee1058bb05edd47321a5554995a1bc78b42289 (patch)
tree4284940e28d2c44940dee10bfa352fcd3bee5b1b /src/enemy/vaatiBall.c
parent6596831a6bff9638c00baf7d81632d6ed1ed7e02 (diff)
create object enum and update entity type struct
Diffstat (limited to 'src/enemy/vaatiBall.c')
-rw-r--r--src/enemy/vaatiBall.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/enemy/vaatiBall.c b/src/enemy/vaatiBall.c
index 0b339c71..02bf4e39 100644
--- a/src/enemy/vaatiBall.c
+++ b/src/enemy/vaatiBall.c
@@ -50,7 +50,7 @@ void sub_0804468C(Entity* this) {
this->spriteRendering.b3 = 2;
this->spritePriority.b0 = 5;
this->cutsceneBeh.HALF.LO = 0;
- switch (this->entityType.form) {
+ switch (this->type) {
case 0:
this->action = 1;
this->actionDelay = 1;
@@ -183,7 +183,7 @@ void sub_08044868(Entity* this) {
if (draw == 1 && this->cutsceneBeh.HALF.LO == 0) {
vaati = sub_0804A98C(this, 0x18, 0);
if (vaati) {
- vaati->entityType.parameter = 1;
+ vaati->type2 = 1;
vaati->parent = this;
this->cutsceneBeh.HALF.LO = 1;
this->damageType = 0;