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authortheo3 <arisstephenson2@gmail.com>2022-01-03 23:58:02 -0800
committertheo3 <arisstephenson2@gmail.com>2022-01-03 23:58:02 -0800
commit52db70bb9d63a801f76b2fe6b359bd402a2c5b2a (patch)
treea38de84a806c50f765d0370a2668a695038eb894 /src/roomInit.c
parentf26b2e286a7f462947b395da259e185fc8ecfa7f (diff)
naming work
Diffstat (limited to 'src/roomInit.c')
-rw-r--r--src/roomInit.c84
1 files changed, 42 insertions, 42 deletions
diff --git a/src/roomInit.c b/src/roomInit.c
index 3872b39e..b2c65101 100644
--- a/src/roomInit.c
+++ b/src/roomInit.c
@@ -217,7 +217,7 @@ void sub_StateChange_MinishPaths1_MayorsCabin(void) {
sub_080575C8(0x20);
- if (gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY > 0x40)
+ if (gPlayerEntity.y.HALF.HI - gRoomControls.origin_y > 0x40)
LoadRoomEntityList(&Entities_MinishPaths1_MayorsCabin_gUnk_080D6138);
}
@@ -233,7 +233,7 @@ extern EntityData Entities_HouseInteriors1_Mayor_080D6210;
void sub_StateChange_HouseInteriors1_Mayor(void) {
- if ((u16)gScreenTransition.player_status.start_pos_y > 0x40)
+ if ((u16)gRoomTransition.player_status.start_pos_y > 0x40)
LoadRoomEntityList(&Entities_HouseInteriors1_Mayor_080D6210);
}
@@ -390,8 +390,8 @@ void sub_StateChange_HouseInteriors1_InnWestRoom(void) {
if (CheckLocalFlag(YADO_CHECKIN)) {
ClearLocalFlag(YADO_CHECKIN);
DoFade(5, 256);
- gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0x50;
- gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x38;
+ gPlayerEntity.x.HALF.HI = gRoomControls.origin_x + 0x50;
+ gPlayerEntity.y.HALF.HI = gRoomControls.origin_y + 0x38;
sub_080751E8(1, 2, &script_PlayerSleepingInn);
}
}
@@ -416,8 +416,8 @@ void sub_StateChange_HouseInteriors1_InnMiddleRoom(void) {
if (CheckLocalFlag(YADO_CHECKIN) != 0) {
ClearLocalFlag(YADO_CHECKIN);
DoFade(5, 256);
- gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0x50;
- gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x38;
+ gPlayerEntity.x.HALF.HI = gRoomControls.origin_x + 0x50;
+ gPlayerEntity.y.HALF.HI = gRoomControls.origin_y + 0x38;
sub_080751E8(1, 2, &script_PlayerSleepingInn);
}
}
@@ -442,8 +442,8 @@ void sub_StateChange_HouseInteriors1_InnEastRoom(void) {
if (CheckLocalFlag(YADO_CHECKIN)) {
ClearLocalFlag(YADO_CHECKIN);
DoFade(5, 256);
- gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0x60;
- gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x38;
+ gPlayerEntity.x.HALF.HI = gRoomControls.origin_x + 0x60;
+ gPlayerEntity.y.HALF.HI = gRoomControls.origin_y + 0x38;
sub_080751E8(1, 2, &script_PlayerSleepingInn);
}
}
@@ -653,7 +653,7 @@ void sub_StateChange_HyruleCastle_3(void) {
u32 sub_unk3_HyruleCastle_4(void) {
if (!CheckLocalFlag(CASTLE_04_MEZAME)) {
- gScreenTransition.player_status.spawn_type = PL_SPAWN_SPECIAL;
+ gRoomTransition.player_status.spawn_type = PL_SPAWN_SPECIAL;
ClearGlobalFlag(ZELDA_CHASE);
}
return 1;
@@ -664,8 +664,8 @@ extern u32 script_PlayerWakingUpInHyruleCastle;
void sub_StateChange_HyruleCastle_4(void) {
if (!CheckLocalFlag(CASTLE_04_MEZAME)) {
DoFade(5, 256);
- gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0xb0;
- gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x40;
+ gPlayerEntity.x.HALF.HI = gRoomControls.origin_x + 0xb0;
+ gPlayerEntity.y.HALF.HI = gRoomControls.origin_y + 0x40;
sub_080751E8(0, 6, &script_PlayerWakingUpInHyruleCastle);
#ifdef EU
SoundReq(0x80010000);
@@ -697,7 +697,7 @@ void sub_StateChange_HyruleCastle_4(void) {
extern ScreenTransitionData gUnk_0813AB80;
void sub_0804BCDC() {
- sub_0808091C(&gUnk_0813AB80, 4);
+ sub_0808091C(&gUnk_0813AB80, TRANSITION_FADE_BLACK_SLOW);
}
u32 sub_unk3_HyruleCastle_5() {
@@ -991,13 +991,13 @@ void sub_0804BF38(u32 arg0, struct_0804BF38* arg1)
for (xOff = 0; entCnt < numEnts; xOff += 0x10, entCnt++) {
fx = CreateObject(SPECIAL_FX, 0xf, 0);
if (fx != NULL) {
- fx->x.HALF.HI = gUnk_080D8E50[iVar3].x + gRoomControls.roomOriginX + xOff;
- fx->y.HALF.HI = gUnk_080D8E50[iVar3].y + gRoomControls.roomOriginY + (entCnt & 1) * 8;
+ fx->x.HALF.HI = gUnk_080D8E50[iVar3].x + gRoomControls.origin_x + xOff;
+ fx->y.HALF.HI = gUnk_080D8E50[iVar3].y + gRoomControls.origin_y + (entCnt & 1) * 8;
}
fx = CreateObject(SPECIAL_FX, 0x54, 0);
if (fx != NULL) {
- fx->x.HALF.HI = gUnk_080D8E50[iVar3].x + gRoomControls.roomOriginX + xOff;
- fx->y.HALF.HI = gUnk_080D8E50[iVar3].y + gRoomControls.roomOriginY + -0xc + (entCnt & 1) * 8;
+ fx->x.HALF.HI = gUnk_080D8E50[iVar3].x + gRoomControls.origin_x + xOff;
+ fx->y.HALF.HI = gUnk_080D8E50[iVar3].y + gRoomControls.origin_y + -0xc + (entCnt & 1) * 8;
fx->direction = 0;
fx->speed = 0x100;
}
@@ -1049,7 +1049,7 @@ void sub_StateChange_RoyalValley_Main(void) {
SetTile(0x4072, 0xc47, 1);
if (CheckGlobalFlag(MAZE_CLEAR))
- if (gScreenTransition.player_status.start_pos_x == 0x78 && gScreenTransition.player_status.start_pos_y == 0x278)
+ if (gRoomTransition.player_status.start_pos_x == 0x78 && gRoomTransition.player_status.start_pos_y == 0x278)
SoundReq(SFX_SECRET);
ClearGlobalFlag(MAZE_CLEAR);
@@ -2066,7 +2066,7 @@ u32 sub_unk3_DeepwoodShrine_Madderpillar() {
extern EntityData gUnk_080DE4C8;
void sub_StateChange_DeepwoodShrine_Madderpillar(void) {
- if ((gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY) < (gRoomControls.height >> 1)) {
+ if ((gPlayerEntity.y.HALF.HI - gRoomControls.origin_y) < (gRoomControls.height >> 1)) {
if (!CheckLocalFlag(0x17)) {
LoadRoomEntityList(&gUnk_080DE4C8);
}
@@ -2282,7 +2282,7 @@ u32 sub_unk3_DeepwoodShrine_InsideBarrel() {
void sub_StateChange_DeepwoodShrine_InsideBarrel(void) {
sub_08058D34();
gArea.areaMetadata |= 0x40;
- gMain.transition = 5;
+ gMain.substate = 5;
}
u32 sub_unk3_DeepwoodShrineEntry_Main() {
@@ -2478,8 +2478,8 @@ u32 sub_unk3_FortressOfWinds_BeforeMazaal() {
}
void sub_StateChange_FortressOfWinds_BeforeMazaal(void) {
- gScreenTransition.field_0x38 = 0;
- gScreenTransition.field_0x39 = 0x5a;
+ gRoomTransition.field_0x38 = 0;
+ gRoomTransition.field_0x39 = 0x5a;
}
u32 sub_unk3_FortressOfWinds_EastKeyLever() {
@@ -2554,10 +2554,10 @@ u32 sub_unk3_FortressOfWinds_Mazaal() {
void sub_StateChange_FortressOfWinds_Mazaal(void) {
if (!CheckFlags(0x31)) {
- if (gScreenTransition.field_0x38 == 0) {
+ if (gRoomTransition.field_0x38 == 0) {
SoundReq(SONG_STOP_BGM);
} else {
- if (gScreenTransition.field_0x39 == 0) {
+ if (gRoomTransition.field_0x39 == 0) {
SoundReq(SONG_STOP);
SetPlayerControl(3);
}
@@ -3532,16 +3532,16 @@ u32 sub_unk3_Vaati3_Main() {
void sub_StateChange_Vaati3_Main(void) {
Manager2F_Main(NULL);
- if ((gScreenTransition.field_0x38 & 1) && gScreenTransition.field_0x39) {
- if (gScreenTransition.field_0x3c == 1) {
- gPlayerEntity.x.HALF.HI = gScreenTransition.field_0x48;
- gPlayerEntity.y.HALF.HI = gScreenTransition.field_0x4a + 8;
+ if ((gRoomTransition.field_0x38 & 1) && gRoomTransition.field_0x39) {
+ if (gRoomTransition.field_0x3c == 1) {
+ gPlayerEntity.x.HALF.HI = gRoomTransition.field_0x48;
+ gPlayerEntity.y.HALF.HI = gRoomTransition.field_0x4a + 8;
} else {
- if (gScreenTransition.field_0x3c) {
+ if (gRoomTransition.field_0x3c) {
return;
}
- gPlayerEntity.x.HALF.HI = gScreenTransition.field_0x44;
- gPlayerEntity.y.HALF.HI = gScreenTransition.field_0x46 + 8;
+ gPlayerEntity.x.HALF.HI = gRoomTransition.field_0x44;
+ gPlayerEntity.y.HALF.HI = gRoomTransition.field_0x46 + 8;
}
}
}
@@ -4604,7 +4604,7 @@ void sub_StateChange_HouseInteriors2_DrLeft(void) {
if (!GetInventoryValue(ITEM_QST_BOOK2) && CheckGlobalFlag(MIZUKAKI_HARIFALL)) {
LoadRoomEntityList(&gUnk_080F2194);
}
- if (gScreenTransition.player_status.spawn_type == PL_SPAWN_MINISH) {
+ if (gRoomTransition.player_status.spawn_type == PL_SPAWN_MINISH) {
LoadRoomEntityList(&gUnk_080F21B4);
}
}
@@ -4821,8 +4821,8 @@ void sub_StateChange_HouseInteriors2_LinksHouseBedroom(void) {
extern u32 script_PlayerWakeAfterRest;
void sub_0804E864(void) {
- gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0x90;
- gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x38;
+ gPlayerEntity.x.HALF.HI = gRoomControls.origin_x + 0x90;
+ gPlayerEntity.y.HALF.HI = gRoomControls.origin_y + 0x38;
sub_080751E8(1, 6, &script_PlayerWakeAfterRest);
ModHealth(0xa0);
}
@@ -4895,8 +4895,8 @@ void sub_StateChange_HouseInteriors4_Mayor(void) {
if (!GetInventoryValue(ITEM_FLIPPERS) && CheckGlobalFlag(MIZUKAKI_START) && !GetInventoryValue(ITEM_QST_BOOK3)) {
LoadRoomEntityList(&gUnk_080F3A48);
}
- gScreenTransition.player_status.overworld_map_x = 0xf28;
- gScreenTransition.player_status.overworld_map_y = 0x82d;
+ gRoomTransition.player_status.overworld_map_x = 0xf28;
+ gRoomTransition.player_status.overworld_map_y = 0x82d;
}
extern u32 Enemies_LakeHylia_Main;
@@ -5304,7 +5304,7 @@ void sub_StateChange_HouseInteriors3_Bakery() {
u32 sub_unk3_HouseInteriors3_Simon(void) {
if (CheckGlobalFlag(MAROYA_WAKEUP)) {
- gScreenTransition.player_status.spawn_type = 5;
+ gRoomTransition.player_status.spawn_type = 5;
}
return 1;
}
@@ -5747,8 +5747,8 @@ void sub_0804F680(Entity* parent, s32 x, s32 y) {
fx = CreateFx(parent, FX_DEATH, 0);
if (fx != NULL) {
- fx->x.HALF.HI = gRoomControls.roomOriginX + x;
- fx->y.HALF.HI = gRoomControls.roomOriginY + y;
+ fx->x.HALF.HI = gRoomControls.origin_x + x;
+ fx->y.HALF.HI = gRoomControls.origin_y + y;
}
}
@@ -5789,14 +5789,14 @@ void sub_0804F79C(Entity* parent) {
fx = CreateFx(parent, FX_BIG_EXPLOSION, 0);
if (fx != NULL) {
fx->spriteRendering.b3 = 0;
- fx->x.HALF.HI = gRoomControls.roomOriginX + 0x1b8;
- fx->y.HALF.HI = gRoomControls.roomOriginY + 0x148;
+ fx->x.HALF.HI = gRoomControls.origin_x + 0x1b8;
+ fx->y.HALF.HI = gRoomControls.origin_y + 0x148;
}
fx = CreateFx(parent, FX_BIG_EXPLOSION, 0);
if (fx != NULL) {
fx->spriteRendering.b3 = 0;
- fx->x.HALF.HI = gRoomControls.roomOriginX + 0x238;
- fx->y.HALF.HI = gRoomControls.roomOriginY + 0x148;
+ fx->x.HALF.HI = gRoomControls.origin_x + 0x238;
+ fx->y.HALF.HI = gRoomControls.origin_y + 0x148;
}
}