diff options
| author | theo3 <arisstephenson2@gmail.com> | 2022-01-03 23:58:02 -0800 |
|---|---|---|
| committer | theo3 <arisstephenson2@gmail.com> | 2022-01-03 23:58:02 -0800 |
| commit | 52db70bb9d63a801f76b2fe6b359bd402a2c5b2a (patch) | |
| tree | a38de84a806c50f765d0370a2668a695038eb894 /src/roomInit.c | |
| parent | f26b2e286a7f462947b395da259e185fc8ecfa7f (diff) | |
naming work
Diffstat (limited to 'src/roomInit.c')
| -rw-r--r-- | src/roomInit.c | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/src/roomInit.c b/src/roomInit.c index 3872b39e..b2c65101 100644 --- a/src/roomInit.c +++ b/src/roomInit.c @@ -217,7 +217,7 @@ void sub_StateChange_MinishPaths1_MayorsCabin(void) { sub_080575C8(0x20); - if (gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY > 0x40) + if (gPlayerEntity.y.HALF.HI - gRoomControls.origin_y > 0x40) LoadRoomEntityList(&Entities_MinishPaths1_MayorsCabin_gUnk_080D6138); } @@ -233,7 +233,7 @@ extern EntityData Entities_HouseInteriors1_Mayor_080D6210; void sub_StateChange_HouseInteriors1_Mayor(void) { - if ((u16)gScreenTransition.player_status.start_pos_y > 0x40) + if ((u16)gRoomTransition.player_status.start_pos_y > 0x40) LoadRoomEntityList(&Entities_HouseInteriors1_Mayor_080D6210); } @@ -390,8 +390,8 @@ void sub_StateChange_HouseInteriors1_InnWestRoom(void) { if (CheckLocalFlag(YADO_CHECKIN)) { ClearLocalFlag(YADO_CHECKIN); DoFade(5, 256); - gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0x50; - gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x38; + gPlayerEntity.x.HALF.HI = gRoomControls.origin_x + 0x50; + gPlayerEntity.y.HALF.HI = gRoomControls.origin_y + 0x38; sub_080751E8(1, 2, &script_PlayerSleepingInn); } } @@ -416,8 +416,8 @@ void sub_StateChange_HouseInteriors1_InnMiddleRoom(void) { if (CheckLocalFlag(YADO_CHECKIN) != 0) { ClearLocalFlag(YADO_CHECKIN); DoFade(5, 256); - gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0x50; - gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x38; + gPlayerEntity.x.HALF.HI = gRoomControls.origin_x + 0x50; + gPlayerEntity.y.HALF.HI = gRoomControls.origin_y + 0x38; sub_080751E8(1, 2, &script_PlayerSleepingInn); } } @@ -442,8 +442,8 @@ void sub_StateChange_HouseInteriors1_InnEastRoom(void) { if (CheckLocalFlag(YADO_CHECKIN)) { ClearLocalFlag(YADO_CHECKIN); DoFade(5, 256); - gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0x60; - gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x38; + gPlayerEntity.x.HALF.HI = gRoomControls.origin_x + 0x60; + gPlayerEntity.y.HALF.HI = gRoomControls.origin_y + 0x38; sub_080751E8(1, 2, &script_PlayerSleepingInn); } } @@ -653,7 +653,7 @@ void sub_StateChange_HyruleCastle_3(void) { u32 sub_unk3_HyruleCastle_4(void) { if (!CheckLocalFlag(CASTLE_04_MEZAME)) { - gScreenTransition.player_status.spawn_type = PL_SPAWN_SPECIAL; + gRoomTransition.player_status.spawn_type = PL_SPAWN_SPECIAL; ClearGlobalFlag(ZELDA_CHASE); } return 1; @@ -664,8 +664,8 @@ extern u32 script_PlayerWakingUpInHyruleCastle; void sub_StateChange_HyruleCastle_4(void) { if (!CheckLocalFlag(CASTLE_04_MEZAME)) { DoFade(5, 256); - gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0xb0; - gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x40; + gPlayerEntity.x.HALF.HI = gRoomControls.origin_x + 0xb0; + gPlayerEntity.y.HALF.HI = gRoomControls.origin_y + 0x40; sub_080751E8(0, 6, &script_PlayerWakingUpInHyruleCastle); #ifdef EU SoundReq(0x80010000); @@ -697,7 +697,7 @@ void sub_StateChange_HyruleCastle_4(void) { extern ScreenTransitionData gUnk_0813AB80; void sub_0804BCDC() { - sub_0808091C(&gUnk_0813AB80, 4); + sub_0808091C(&gUnk_0813AB80, TRANSITION_FADE_BLACK_SLOW); } u32 sub_unk3_HyruleCastle_5() { @@ -991,13 +991,13 @@ void sub_0804BF38(u32 arg0, struct_0804BF38* arg1) for (xOff = 0; entCnt < numEnts; xOff += 0x10, entCnt++) { fx = CreateObject(SPECIAL_FX, 0xf, 0); if (fx != NULL) { - fx->x.HALF.HI = gUnk_080D8E50[iVar3].x + gRoomControls.roomOriginX + xOff; - fx->y.HALF.HI = gUnk_080D8E50[iVar3].y + gRoomControls.roomOriginY + (entCnt & 1) * 8; + fx->x.HALF.HI = gUnk_080D8E50[iVar3].x + gRoomControls.origin_x + xOff; + fx->y.HALF.HI = gUnk_080D8E50[iVar3].y + gRoomControls.origin_y + (entCnt & 1) * 8; } fx = CreateObject(SPECIAL_FX, 0x54, 0); if (fx != NULL) { - fx->x.HALF.HI = gUnk_080D8E50[iVar3].x + gRoomControls.roomOriginX + xOff; - fx->y.HALF.HI = gUnk_080D8E50[iVar3].y + gRoomControls.roomOriginY + -0xc + (entCnt & 1) * 8; + fx->x.HALF.HI = gUnk_080D8E50[iVar3].x + gRoomControls.origin_x + xOff; + fx->y.HALF.HI = gUnk_080D8E50[iVar3].y + gRoomControls.origin_y + -0xc + (entCnt & 1) * 8; fx->direction = 0; fx->speed = 0x100; } @@ -1049,7 +1049,7 @@ void sub_StateChange_RoyalValley_Main(void) { SetTile(0x4072, 0xc47, 1); if (CheckGlobalFlag(MAZE_CLEAR)) - if (gScreenTransition.player_status.start_pos_x == 0x78 && gScreenTransition.player_status.start_pos_y == 0x278) + if (gRoomTransition.player_status.start_pos_x == 0x78 && gRoomTransition.player_status.start_pos_y == 0x278) SoundReq(SFX_SECRET); ClearGlobalFlag(MAZE_CLEAR); @@ -2066,7 +2066,7 @@ u32 sub_unk3_DeepwoodShrine_Madderpillar() { extern EntityData gUnk_080DE4C8; void sub_StateChange_DeepwoodShrine_Madderpillar(void) { - if ((gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY) < (gRoomControls.height >> 1)) { + if ((gPlayerEntity.y.HALF.HI - gRoomControls.origin_y) < (gRoomControls.height >> 1)) { if (!CheckLocalFlag(0x17)) { LoadRoomEntityList(&gUnk_080DE4C8); } @@ -2282,7 +2282,7 @@ u32 sub_unk3_DeepwoodShrine_InsideBarrel() { void sub_StateChange_DeepwoodShrine_InsideBarrel(void) { sub_08058D34(); gArea.areaMetadata |= 0x40; - gMain.transition = 5; + gMain.substate = 5; } u32 sub_unk3_DeepwoodShrineEntry_Main() { @@ -2478,8 +2478,8 @@ u32 sub_unk3_FortressOfWinds_BeforeMazaal() { } void sub_StateChange_FortressOfWinds_BeforeMazaal(void) { - gScreenTransition.field_0x38 = 0; - gScreenTransition.field_0x39 = 0x5a; + gRoomTransition.field_0x38 = 0; + gRoomTransition.field_0x39 = 0x5a; } u32 sub_unk3_FortressOfWinds_EastKeyLever() { @@ -2554,10 +2554,10 @@ u32 sub_unk3_FortressOfWinds_Mazaal() { void sub_StateChange_FortressOfWinds_Mazaal(void) { if (!CheckFlags(0x31)) { - if (gScreenTransition.field_0x38 == 0) { + if (gRoomTransition.field_0x38 == 0) { SoundReq(SONG_STOP_BGM); } else { - if (gScreenTransition.field_0x39 == 0) { + if (gRoomTransition.field_0x39 == 0) { SoundReq(SONG_STOP); SetPlayerControl(3); } @@ -3532,16 +3532,16 @@ u32 sub_unk3_Vaati3_Main() { void sub_StateChange_Vaati3_Main(void) { Manager2F_Main(NULL); - if ((gScreenTransition.field_0x38 & 1) && gScreenTransition.field_0x39) { - if (gScreenTransition.field_0x3c == 1) { - gPlayerEntity.x.HALF.HI = gScreenTransition.field_0x48; - gPlayerEntity.y.HALF.HI = gScreenTransition.field_0x4a + 8; + if ((gRoomTransition.field_0x38 & 1) && gRoomTransition.field_0x39) { + if (gRoomTransition.field_0x3c == 1) { + gPlayerEntity.x.HALF.HI = gRoomTransition.field_0x48; + gPlayerEntity.y.HALF.HI = gRoomTransition.field_0x4a + 8; } else { - if (gScreenTransition.field_0x3c) { + if (gRoomTransition.field_0x3c) { return; } - gPlayerEntity.x.HALF.HI = gScreenTransition.field_0x44; - gPlayerEntity.y.HALF.HI = gScreenTransition.field_0x46 + 8; + gPlayerEntity.x.HALF.HI = gRoomTransition.field_0x44; + gPlayerEntity.y.HALF.HI = gRoomTransition.field_0x46 + 8; } } } @@ -4604,7 +4604,7 @@ void sub_StateChange_HouseInteriors2_DrLeft(void) { if (!GetInventoryValue(ITEM_QST_BOOK2) && CheckGlobalFlag(MIZUKAKI_HARIFALL)) { LoadRoomEntityList(&gUnk_080F2194); } - if (gScreenTransition.player_status.spawn_type == PL_SPAWN_MINISH) { + if (gRoomTransition.player_status.spawn_type == PL_SPAWN_MINISH) { LoadRoomEntityList(&gUnk_080F21B4); } } @@ -4821,8 +4821,8 @@ void sub_StateChange_HouseInteriors2_LinksHouseBedroom(void) { extern u32 script_PlayerWakeAfterRest; void sub_0804E864(void) { - gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0x90; - gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x38; + gPlayerEntity.x.HALF.HI = gRoomControls.origin_x + 0x90; + gPlayerEntity.y.HALF.HI = gRoomControls.origin_y + 0x38; sub_080751E8(1, 6, &script_PlayerWakeAfterRest); ModHealth(0xa0); } @@ -4895,8 +4895,8 @@ void sub_StateChange_HouseInteriors4_Mayor(void) { if (!GetInventoryValue(ITEM_FLIPPERS) && CheckGlobalFlag(MIZUKAKI_START) && !GetInventoryValue(ITEM_QST_BOOK3)) { LoadRoomEntityList(&gUnk_080F3A48); } - gScreenTransition.player_status.overworld_map_x = 0xf28; - gScreenTransition.player_status.overworld_map_y = 0x82d; + gRoomTransition.player_status.overworld_map_x = 0xf28; + gRoomTransition.player_status.overworld_map_y = 0x82d; } extern u32 Enemies_LakeHylia_Main; @@ -5304,7 +5304,7 @@ void sub_StateChange_HouseInteriors3_Bakery() { u32 sub_unk3_HouseInteriors3_Simon(void) { if (CheckGlobalFlag(MAROYA_WAKEUP)) { - gScreenTransition.player_status.spawn_type = 5; + gRoomTransition.player_status.spawn_type = 5; } return 1; } @@ -5747,8 +5747,8 @@ void sub_0804F680(Entity* parent, s32 x, s32 y) { fx = CreateFx(parent, FX_DEATH, 0); if (fx != NULL) { - fx->x.HALF.HI = gRoomControls.roomOriginX + x; - fx->y.HALF.HI = gRoomControls.roomOriginY + y; + fx->x.HALF.HI = gRoomControls.origin_x + x; + fx->y.HALF.HI = gRoomControls.origin_y + y; } } @@ -5789,14 +5789,14 @@ void sub_0804F79C(Entity* parent) { fx = CreateFx(parent, FX_BIG_EXPLOSION, 0); if (fx != NULL) { fx->spriteRendering.b3 = 0; - fx->x.HALF.HI = gRoomControls.roomOriginX + 0x1b8; - fx->y.HALF.HI = gRoomControls.roomOriginY + 0x148; + fx->x.HALF.HI = gRoomControls.origin_x + 0x1b8; + fx->y.HALF.HI = gRoomControls.origin_y + 0x148; } fx = CreateFx(parent, FX_BIG_EXPLOSION, 0); if (fx != NULL) { fx->spriteRendering.b3 = 0; - fx->x.HALF.HI = gRoomControls.roomOriginX + 0x238; - fx->y.HALF.HI = gRoomControls.roomOriginY + 0x148; + fx->x.HALF.HI = gRoomControls.origin_x + 0x238; + fx->y.HALF.HI = gRoomControls.origin_y + 0x148; } } |
