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-rw-r--r--include/affine.h2
-rw-r--r--include/enemy/armos.h2
-rw-r--r--include/fade.h5
-rw-r--r--include/gfx.h2
-rw-r--r--include/itemDefinitions.h2
-rw-r--r--include/npc/bigGoron.h2
-rw-r--r--include/object.h2
-rw-r--r--include/object/cutsceneMiscObject.h2
-rw-r--r--include/object/lockedDoor.h2
-rw-r--r--include/object/pot.h2
-rw-r--r--include/vram.h2
-rw-r--r--src/beanstalkSubtask.c7
-rw-r--r--src/enemy/mazaalHead.c8
-rw-r--r--src/enemy/vaatiArm.c4
-rw-r--r--src/manager/diggingCaveEntranceManager.c2
-rw-r--r--src/manager/minishPortalManager.c2
-rw-r--r--src/message.c4
-rw-r--r--src/object/lilypadLarge.c2
-rw-r--r--src/scroll.c3
19 files changed, 26 insertions, 31 deletions
diff --git a/include/affine.h b/include/affine.h
index 1ea56c66..ae8d2ddb 100644
--- a/include/affine.h
+++ b/include/affine.h
@@ -18,4 +18,4 @@ extern void DrawEntities(void);
extern void sub_080ADA04(OAMCommand*, void*);
extern void DrawDirect(u32 spriteIndex, u32 frameIndex);
-#endif //AFFINE_H
+#endif // AFFINE_H
diff --git a/include/enemy/armos.h b/include/enemy/armos.h
index 03f5cceb..277f80ca 100644
--- a/include/enemy/armos.h
+++ b/include/enemy/armos.h
@@ -5,4 +5,4 @@
void Armos_SetFlagFromTransition(u32 armosId);
-#endif //ARMOS_H
+#endif // ARMOS_H
diff --git a/include/fade.h b/include/fade.h
index e623df25..aa7c86e1 100644
--- a/include/fade.h
+++ b/include/fade.h
@@ -101,6 +101,9 @@ void FadeVBlank(void);
void ResetFadeMask(void);
extern u32 gUsedPalettes;
-#define USE_PALETTE(i) do { gUsedPalettes |= 1 << (i); } while(0)
+#define USE_PALETTE(i) \
+ do { \
+ gUsedPalettes |= 1 << (i); \
+ } while (0)
#endif // FADE_H
diff --git a/include/gfx.h b/include/gfx.h
index b0ecd2a4..2620debc 100644
--- a/include/gfx.h
+++ b/include/gfx.h
@@ -5,4 +5,4 @@
extern const u8 gGlobalGfxAndPalettes[];
-#endif //GFX_H
+#endif // GFX_H
diff --git a/include/itemDefinitions.h b/include/itemDefinitions.h
index f48fa18a..e5816dd5 100644
--- a/include/itemDefinitions.h
+++ b/include/itemDefinitions.h
@@ -17,4 +17,4 @@ typedef struct {
static_assert(sizeof(ItemDefinition) == 0xc);
-#endif //ITEMDEFINITIONS_H
+#endif // ITEMDEFINITIONS_H
diff --git a/include/npc/bigGoron.h b/include/npc/bigGoron.h
index b7279733..568c420b 100644
--- a/include/npc/bigGoron.h
+++ b/include/npc/bigGoron.h
@@ -5,4 +5,4 @@
extern void sub_0806D0B0(struct Entity_*);
-#endif //BIGGORON_H
+#endif // BIGGORON_H
diff --git a/include/object.h b/include/object.h
index 34a85ea5..231f7239 100644
--- a/include/object.h
+++ b/include/object.h
@@ -201,7 +201,6 @@ typedef enum {
LINK_ANIMATION,
} Object;
-
Entity* CreateLinkAnimation(Entity* parent, u32 type, u32 type2);
void ObjectInit(Entity* this);
u32 LoadObjectSprite(Entity* this, s32 type, const ObjectDefinition* definition);
@@ -221,7 +220,6 @@ void sub_0808C650(Entity*, u32);
u32 sub_0808C67C(void);
void sub_0808C688(void);
-
void ItemOnGround();
void DeathFx();
void ItemForSale();
diff --git a/include/object/cutsceneMiscObject.h b/include/object/cutsceneMiscObject.h
index da8ee3e1..49772846 100644
--- a/include/object/cutsceneMiscObject.h
+++ b/include/object/cutsceneMiscObject.h
@@ -5,4 +5,4 @@
extern void sub_08095C48(struct Entity_*);
-#endif //CUTSCENEMISCOBJECT_H
+#endif // CUTSCENEMISCOBJECT_H
diff --git a/include/object/lockedDoor.h b/include/object/lockedDoor.h
index 90a6c7cb..8bbca19c 100644
--- a/include/object/lockedDoor.h
+++ b/include/object/lockedDoor.h
@@ -5,4 +5,4 @@
extern bool32 sub_08083734(struct Entity_*, u32);
-#endif //LOCKEDDOOR_H
+#endif // LOCKEDDOOR_H
diff --git a/include/object/pot.h b/include/object/pot.h
index 4867586a..65429388 100644
--- a/include/object/pot.h
+++ b/include/object/pot.h
@@ -5,4 +5,4 @@
extern u32 sub_0808288C(struct Entity_*, u32, u32, u32);
-#endif //POT_H
+#endif // POT_H
diff --git a/include/vram.h b/include/vram.h
index eae470e5..26fa4412 100644
--- a/include/vram.h
+++ b/include/vram.h
@@ -78,4 +78,4 @@ typedef struct {
} OAMControls;
extern OAMControls gOAMControls;
-#endif //VRAM_H
+#endif // VRAM_H
diff --git a/src/beanstalkSubtask.c b/src/beanstalkSubtask.c
index 3188b2e8..c18bd945 100644
--- a/src/beanstalkSubtask.c
+++ b/src/beanstalkSubtask.c
@@ -212,7 +212,7 @@ u32 UpdatePlayerCollision(void) {
if ((((gPlayerState.flags & (PL_FLAGS10000 | PL_FLAGS2)) != 0) ||
((gPlayerState.sword_state & 0x10) != 0)) ||
((DoApplicableTransition(gPlayerEntity.base.x.HALF.HI - gRoomControls.origin_x,
- gPlayerEntity.base.y.HALF.HI - gRoomControls.origin_y, index, 5) == 0 &&
+ gPlayerEntity.base.y.HALF.HI - gRoomControls.origin_y, index, 5) == 0 &&
(((gPlayerState.heldObject != 0 || ((gPlayerState.gustJarState & 0xf) != 0)) ||
(sub_0807BD14(&gPlayerEntity.base, index) == 0)))))) {
return 3;
@@ -274,8 +274,9 @@ u32 UpdatePlayerCollision(void) {
}
ptr1 = &gUnk_080B4478[gPlayerEntity.base.animationState & 6];
- transition = FindApplicableAreaTransition((gPlayerEntity.base.x.HALF.HI - gRoomControls.origin_x) + ptr1[0],
- (gPlayerEntity.base.y.HALF.HI - gRoomControls.origin_y) + ptr1[1]);
+ transition =
+ FindApplicableAreaTransition((gPlayerEntity.base.x.HALF.HI - gRoomControls.origin_x) + ptr1[0],
+ (gPlayerEntity.base.y.HALF.HI - gRoomControls.origin_y) + ptr1[1]);
if (transition == NULL) {
return 0;
}
diff --git a/src/enemy/mazaalHead.c b/src/enemy/mazaalHead.c
index 1cec5baa..ffb4d420 100644
--- a/src/enemy/mazaalHead.c
+++ b/src/enemy/mazaalHead.c
@@ -124,12 +124,8 @@ void (*const gUnk_080CED74[])(MazaalHeadEntity*) = {
sub_08034BA0,
};
const s8 gUnk_080CED84[] = { 0x0d, 0x10, -0xd, 0x10 };
-const Transition gUnk_080CED88 = {
- 1, 0, 0, 0x88, 0xf8, 0, AREA_INNER_MAZAAL, ROOM_INNER_MAZAAL_PHASE_1, 1, 0, 0, 0
-};
-const Transition gUnk_080CED9C = {
- 1, 0, 0, 0x88, 0xf8, 0, AREA_INNER_MAZAAL, ROOM_INNER_MAZAAL_MAIN, 1, 0, 0, 0
-};
+const Transition gUnk_080CED88 = { 1, 0, 0, 0x88, 0xf8, 0, AREA_INNER_MAZAAL, ROOM_INNER_MAZAAL_PHASE_1, 1, 0, 0, 0 };
+const Transition gUnk_080CED9C = { 1, 0, 0, 0x88, 0xf8, 0, AREA_INNER_MAZAAL, ROOM_INNER_MAZAAL_MAIN, 1, 0, 0, 0 };
void MazaalHead(MazaalHeadEntity* this) {
MazaalHead_Functions[GetNextFunction(super)](this);
diff --git a/src/enemy/vaatiArm.c b/src/enemy/vaatiArm.c
index b53ca35e..8ee71d2e 100644
--- a/src/enemy/vaatiArm.c
+++ b/src/enemy/vaatiArm.c
@@ -192,9 +192,7 @@ const Coords gUnk_080D13D8[] = { { .HALF = { -0x60, 0x80 } }, { .HALF = { 0x60,
const u8 gUnk_080D13E0[] = { 0xc, 0xe, 0x10 };
const u8 gUnk_080D13E3[] = { 8, 9, 10, 4, 4, 5 };
const s8 gUnk_080D13E9[] = { -8, 8 };
-const Transition gUnk_080D13EC = {
- 1, 0, 0, 0x98, 0xb8, 0, AREA_VAATIS_ARMS, ROOM_VAATIS_ARMS_FIRST, 1, 0, 0, 0
-};
+const Transition gUnk_080D13EC = { 1, 0, 0, 0x98, 0xb8, 0, AREA_VAATIS_ARMS, ROOM_VAATIS_ARMS_FIRST, 1, 0, 0, 0 };
const u16 gUnk_080D1400[][5] = {
{ 0x8000, 0x7000, 0x6000, 0x5000, 0x4000 },
{ 0x8000, -0x7000, -0x6000, -0x5000, -0x4000 },
diff --git a/src/manager/diggingCaveEntranceManager.c b/src/manager/diggingCaveEntranceManager.c
index 18e7a74c..49104baf 100644
--- a/src/manager/diggingCaveEntranceManager.c
+++ b/src/manager/diggingCaveEntranceManager.c
@@ -11,7 +11,7 @@
#include "room.h"
#include "scroll.h"
#include "tiles.h"
-#ifndef EU
+#ifndef EU
#endif
void DiggingCaveEntranceManager_Main(DiggingCaveEntranceManager*);
diff --git a/src/manager/minishPortalManager.c b/src/manager/minishPortalManager.c
index 74276e46..66171581 100644
--- a/src/manager/minishPortalManager.c
+++ b/src/manager/minishPortalManager.c
@@ -45,7 +45,7 @@ void MinishPortalManager_Main(MinishPortalManager* this) {
}
if (GetActTileAtRoomCoords(this->unk_38, this->unk_3a, super->timer) == ACT_TILE_61) {
CreateMagicSparklesFxAt(this->unk_38 + gRoomControls.origin_x, this->unk_3a + gRoomControls.origin_y,
- super->timer);
+ super->timer);
if (super->subtimer == 0) {
super->subtimer = 1;
SoundReq(SFX_NEAR_PORTAL);
diff --git a/src/message.c b/src/message.c
index 64e26581..54ab722f 100644
--- a/src/message.c
+++ b/src/message.c
@@ -841,13 +841,13 @@ static void sub_08056FBC(TextRender* ctb) {
* @param number number to convert
* @param string output string buffer (at least 8 bytes in size)
* @return number of character written (NOT including null terminator)
-*/
+ */
u32 NumberToAscii(u32 number, String8* string) {
int j;
int i;
int length;
u8 buffer[8];
- char * const output = string->s;
+ char* const output = string->s;
number = EncodeBCD(number) & 0xfffffff;
length = 0;
diff --git a/src/object/lilypadLarge.c b/src/object/lilypadLarge.c
index 6da49a41..fceb7d0c 100644
--- a/src/object/lilypadLarge.c
+++ b/src/object/lilypadLarge.c
@@ -506,7 +506,7 @@ void sub_08085D60(LilypadLargeEntity* this) {
if (GetCollisionDataRelativeTo(super, tmpX, tmpY) == COLLISION_DATA_255) {
if (DoApplicableTransition((super->x.HALF.HI - gRoomControls.origin_x) + tmpX,
- (super->y.HALF.HI - gRoomControls.origin_y) + tmpY, r4, 5) == 0) {
+ (super->y.HALF.HI - gRoomControls.origin_y) + tmpY, r4, 5) == 0) {
if (sub_0807BD14(&gPlayerEntity.base, r4 >> 3) != 0) {
super->direction = r4;
sub_08085E74(this);
diff --git a/src/scroll.c b/src/scroll.c
index 0137e344..47ba7688 100644
--- a/src/scroll.c
+++ b/src/scroll.c
@@ -619,8 +619,7 @@ const Transition* FindApplicableAreaTransition(u32 pos_x, u32 pos_y) {
const Transition* transition = gArea.pCurrentRoomInfo->exits;
u32 warp_types = 0xa;
while (transition->warp_type != WARP_TYPE_END_OF_LIST) {
- if (((1 << transition->warp_type) & warp_types) != 0 &&
- IsPosInTransitionRect(transition, pos_x, pos_y, 0)) {
+ if (((1 << transition->warp_type) & warp_types) != 0 && IsPosInTransitionRect(transition, pos_x, pos_y, 0)) {
return transition;
}
transition++;