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path: root/src/enemy/enemy4D.c
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2026-02-08Merge pull request #701 from Henny022p/cleanup/250302HEADmasterHenny022p
Various code cleanup changes
2025-03-09cleanup unused and transitive includesHenny022p
2025-03-09cleanup asm.hHenny022p
2025-03-09cleanup headersHenny022p
2025-01-12rename gUnk_020000B0 to gEnemyTarget and move it to a headerHenny022p
2023-12-30create enemy struct and enemy flagstheo3
2023-12-30Invert NENT_DEPRECATED defineoctorock
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-12-29Merge branch 'master' into enemiesoctorock
2023-12-29Create some enemy structsoctorock
2023-09-20found another place where animations hidReinmmar
2022-06-21Use dec for actionDelay in a lot of entitiesElliptic Ellipsis
2022-03-28name remaining entity fieldstheo3
2022-03-17cleanuptheo3
2022-02-27Decompile EnemyItemoctorock
2022-02-22Decompile remainder of Enemy4Doctorock
2022-02-12Rename enemy functionsoctorock
2022-01-30Use projectile enum when possibleTal Hayon
2022-01-05doxygen groupstheo3
2022-01-04sort out functions.htheo3
2021-11-12remove redundant unionstheo3
2021-11-10thumb interwork finishedtheo3
2021-10-16Name CreateProjectile functionsoctorock
2020-11-13clang-format and newlinestheo3
2020-08-22start enemy4D.ctheo3