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path: root/src/enemy/miniSlime.c
AgeCommit message (Collapse)Author
2025-03-09cleanup unused and transitive includesHenny022p
2025-03-09cleanup asm.hHenny022p
2023-12-30create enemy struct and enemy flagstheo3
2023-12-30Invert NENT_DEPRECATED defineoctorock
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-12-30Create new entity structs for enemiesoctorock
2023-12-29Create some enemy structsoctorock
2022-08-09Document some player item stuffoctorock
2022-06-22Should be the rest of themElliptic Ellipsis
2022-04-13Move some const data into code filesTal Hayon
2022-03-30sort out most of functions.htheo3
2022-03-28name remaining entity fieldstheo3
2022-03-25A few moreElliptic Ellipsis
2022-02-12Rename movement functionsoctorock
2022-02-12Rename enemy functionsoctorock
2022-01-05doxygen groupstheo3
2022-01-04sort out functions.htheo3
2021-12-20header overhaultheo3
2021-11-12remove redundant unionstheo3
2021-03-21fix entity.c search prototypes, add documentationtheo3
2021-03-21collapse TUstheo3
2021-03-15more cleanupHenny022p
2021-03-15Merge branch 'master' into cleanup_declarationsHenny022p
2021-03-15more cleanupHenny022p
2021-03-13quick fix 🙂theo3
2021-03-09big cleanup part 1Henny022p
2021-02-28create object enum and update entity type structtheo3
2020-11-13clang-format and newlinestheo3
2020-09-01embrace direction macrosBehemoth
2020-09-01label a bunch of stuffBehemoth
2020-08-26decompile chuchuBehemoth
2020-08-24- decompile slime and fireball guyBehemoth
- continue percy decompile - move entity function definitions to entity header