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path: root/src/enemy/wallMaster.c
AgeCommit message (Collapse)Author
2025-03-09cleanup unused and transitive includesHenny022p
2025-03-09cleanup asm.hHenny022p
2025-03-09cleanup headersHenny022p
2023-12-30create enemy struct and enemy flagstheo3
2023-12-30Use new entity struct for playeroctorock
2023-12-30Invert NENT_DEPRECATED defineoctorock
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-12-30Create new entity structs for enemiesoctorock
2023-12-29Create some enemy structsoctorock
2022-09-03Extract some dataoctorock
Sort data according to the compilation using they belong to. Extract background animations.
2022-06-22Should be the rest of themElliptic Ellipsis
2022-06-21Many more timers -> decElliptic Ellipsis
2022-04-01Use fixed point macros where possibleTal Hayon
2022-03-28name remaining entity fieldstheo3
2022-03-17cleanuptheo3
2022-02-12Rename enemy functionsoctorock
2022-01-28Use sfx sounds enum whereever applicableTal Hayon
2022-01-20Decompile LilypadLargeoctorock
2022-01-05doxygen groupstheo3
2022-01-02PlayerNormal oktheo3
2021-12-20header overhaultheo3
2021-12-12overworldtheo3
2021-11-12remove redundant unionstheo3
2021-11-10thumb interwork finishedtheo3
2021-10-25Renamed Entity fields for knockbackIbot02
SolidifiedGaming identified these while glitchhunting.
2021-08-30Decompile manager35octorock
2021-03-15more cleanupHenny022p
2021-02-28create object enum and update entity type structtheo3
2020-09-19decompile WallMasterBehemoth