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path: root/src/npc/picolyteBottle.c
AgeCommit message (Collapse)Author
2025-03-09cleanup headersHenny022p
2023-12-30Invert NENT_DEPRECATED defineoctorock
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-12-10Applied the enum for interactions (#647)Reinmmar
* Interactions enum applied * Interactions enum applied
2023-08-01Create new entity structs for NPCsoctorock
2023-08-01Add documentation head to all NPCsoctorock
2023-04-28Name a lot of functions about interactable objectsCatobat
2022-09-03Extract some dataoctorock
Sort data according to the compilation using they belong to. Extract background animations.
2022-07-25Rename objectsoctorock
2022-06-21Many more timers -> decElliptic Ellipsis
2022-05-14Use enums across more scripts and filesTal Hayon
2022-04-28Add TextCategory enumTal Hayon
2022-03-28name remaining entity fieldstheo3
2022-03-18Decompile objectB9 (cuccoMinigame)Tal Hayon
2022-02-27Use hitbox headeroctorock
2022-02-06Move constant array to isnide functionsTal Hayon
2022-02-05Decompile the rest of picolyteBottleTal Hayon
2022-01-30Use npc enum when possibleTal Hayon
2022-01-03naming worktheo3
2022-01-02PlayerNormal oktheo3
2021-12-28rename files, sort asm into subdirectoriestheo3
2021-12-27dungeon stufftheo3
2021-11-12Merge branch 'master' into asset-extractionoctorock
2021-11-12Extract entity definitionsoctorock
2021-11-04entity changes, textbox changestheo3
2021-10-05warpPoint.c: okIbot02
2021-08-30Decompile manager35octorock
2021-05-27Split npc filesoctorock