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Decompilation of The Legend of Zelda: The Minish Cap
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warpPoint.c
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Author
2025-03-09
cleanup headers
Henny022p
2025-03-09
name flag fields in structs
Henny022p
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-07-31
Create new entity structs for Objects
octorock
2022-10-08
Extract some data
octorock
And split up subtasks and world events.
2022-07-25
Rename objects
octorock
2022-06-22
RequestPriorityDuration times
Elliptic Ellipsis
2022-06-22
Should be the rest of them
Elliptic Ellipsis
2022-03-28
naming
theo3
2022-03-28
name remaining entity fields
theo3
2022-03-28
identify some functions
theo3
2022-02-27
Use hitbox header
octorock
2022-01-31
Merge pull request #332 from hatal175/spawnstate
notyourav
Use PlayerSpawnType enum in a few places
2022-01-29
Merge pull request #328 from hatal175/entflags
notyourav
2022-01-29
Use PlayerSpawnType enum in a few places
Tal Hayon
2022-01-29
Use EntityFlags enum where applicable
Tal Hayon
2022-01-28
Use sfx sounds enum whereever applicable
Tal Hayon
2022-01-23
Renaming according to review
Tal Hayon
2022-01-23
Decompile coord.s
Tal Hayon
2022-01-09
Use sound enum in all SoundReq calls
Tal Hayon
2022-01-04
game.c doc
theo3
2022-01-03
naming work
theo3
2021-12-29
strip fake linker symbols
theo3
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-27
dungeon stuff
theo3
2021-12-20
framestate, ezlo hint
theo3
2021-12-20
header overhaul
theo3
2021-12-14
cleanup
theo3
2021-12-12
overworld
theo3
2021-11-18
Merge branch 'master' into asset-extraction
octorock
2021-11-15
fix flag enum
theo3
2021-11-12
Merge branch 'master' into asset-extraction
octorock
2021-11-12
Extract entity definitions
octorock
2021-11-12
remove redundant unions
theo3
2021-11-10
thumb interwork finished
theo3
2021-11-04
entity changes, textbox changes
theo3
2021-10-05
warpPoint.c: ok
Ibot02