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AgeCommit message (Collapse)Author
2025-03-09formattingHenny022p
2025-03-09cleanupHenny022p
2025-03-09cleanup unused and transitive includesHenny022p
2025-03-09cleanup asm.hHenny022p
2025-03-09cleanup structures.hHenny022p
2025-03-09cleanup headersHenny022p
2025-03-09name transition handler functionsHenny022p
2025-03-09cleanup hole managerHenny022p
2025-03-09more transition function cleanupHenny022p
2025-03-09name flag fields in structsHenny022p
2024-01-06Fix formatoctorock
2024-01-06Rename vvv to actTileoctorock
2024-01-06Rename metaTilesoctorock
Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles.
2024-01-06Merge branch 'master' into tilemap-docsoctorock
2024-01-01gustjar player fieldstheo3
2024-01-01npc5 documenttheo3
2023-12-31define collisionstheo3
2023-12-31document tile asm functionstheo3
2023-12-30label contact flagstheo3
2023-12-30create enemy struct and enemy flagstheo3
2023-12-30merge upstreamtheo3
2023-12-30label BounceUpdate asmtheo3
2023-12-31Merge branch 'master' into tilemap-docsoctorock
2023-12-30Merge branch 'master' into enemiesoctorock
2023-12-30Use new entity struct for playeroctorock
2023-12-30Use new entity structs in a few more filesoctorock
2023-12-30Invert NENT_DEPRECATED defineoctorock
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-12-29document RoomVars structtheo3
2023-12-29label some asm functionstheo3
2023-12-28message definitionstheo3
2023-12-28clean up linkAnimation.ctheo3
2023-12-28fix fakematch in LinkHoldingItem_Action3theo3
2023-12-28Merge branch 'master' into tilemap-docsoctorock
2023-12-28Remove sub_0809CBE4 fake matchKEKW555
2023-12-26True match Object70_Action1 (#668)Tony Jih
2023-12-23Merge pull request #662 from KEKW555/CustsceneType15TrueMatchTheo
True match CutsceneMiscObject_Type15
2023-12-24True match CutsceneMiscObject_Type15KEKW555
2023-12-24Match SortKinstoneBagHenny022p
extract kinstone related data from SaveFile into it's own struct Co-authored-by: KEKW555 <152369890+KEKW555@users.noreply.github.com>
2023-12-21Match sub_080A1270 (#657)KEKW555
* Nuke asm/non_matching/objectB9 directory * Match sub_080A1270
2023-12-17Restore evil spirit (#654)KEKW555
* Delete asm/object directory * Restore evilSpirit.c * Sync linker * Delete data/const/object/evilSpirit.s * Update assets.json * Fix fields
2023-12-10Applied the enum for interactions (#647)Reinmmar
* Interactions enum applied * Interactions enum applied
2023-12-03Match sub_0801E49C (#638)KEKW555
* Nuke sub_0801E49C.inc * Match sub_0801E49C * Fix data types * Match signature * Add typecast and referring function signature * Fix lint issue
2023-12-03Match sub_08088160 (#637)KEKW555
* Nuke asm/non_matching/figurineDevice/sub_08088160.inc * Match sub_08088160 * Remove headers * Update vars * Add JP & EU ifdefs * Revert field names
2023-09-20found another place where animations hidReinmmar
2023-09-19renamed and added a bunch of animations to enumReinmmar
2023-09-18Filled in the directionsReinmmar
2023-09-17the rest of the portal types (2 unknown to me)Reinmmar
2023-09-17added bow_state :)Reinmmar
2023-09-17Labeled one Portal Type and some animationsReinmmar
2023-09-17Labeled PlayerState and PlayerAction stuffReinmmar