| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-03-09 | cleanup unused and transitive includes | Henny022p | |
| 2025-03-09 | cleanup headers | Henny022p | |
| 2023-12-31 | define collisions | theo3 | |
| 2023-12-30 | label contact flags | theo3 | |
| 2023-12-30 | Invert NENT_DEPRECATED define | octorock | |
| To define ENT_DEPRECATED in files that still need the old entity structs. | |||
| 2023-07-23 | Create new entity structs for Projectiles | octorock | |
| 2022-07-25 | Rename objects | octorock | |
| 2022-06-22 | Should be the rest of them | Elliptic Ellipsis | |
| 2022-06-11 | Decompile some functions | octorock | |
| 2022-03-30 | sort out most of functions.h | theo3 | |
| 2022-03-28 | name remaining entity fields | theo3 | |
| 2022-03-28 | rename coord.h to physics.h | theo3 | |
| 2022-02-27 | Use hitbox header | octorock | |
| 2022-02-12 | Rename movement functions | octorock | |
| 2022-02-12 | Decompile movement | octorock | |
| 2022-02-09 | Decompile Armos | octorock | |
| 2022-01-30 | Use projectile enum when possible | Tal Hayon | |
| 2022-01-04 | sort out functions.h | theo3 | |
| 2021-12-28 | Identify player functions and update asm.h | theo3 | |
| 2021-12-20 | header overhaul | theo3 | |
| 2021-11-12 | remove redundant unions | theo3 | |
| 2021-10-25 | Renamed Entity fields for knockback | Ibot02 | |
| SolidifiedGaming identified these while glitchhunting. | |||
| 2021-10-16 | Rename projectiles | octorock | |
