summaryrefslogtreecommitdiff
path: root/src/projectile/v1DarkMagicProjectile.c
AgeCommit message (Collapse)Author
2025-03-09cleanup unused and transitive includesHenny022p
2025-03-09cleanup asm.hHenny022p
2025-03-09cleanup headersHenny022p
2023-12-31define collisionstheo3
2023-12-30label contact flagstheo3
2023-12-30Use new entity struct for playeroctorock
2023-12-30Invert NENT_DEPRECATED defineoctorock
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-07-23Create new entity structs for Projectilesoctorock
2022-08-09Document some player item stuffoctorock
2022-06-21Many more timers -> decElliptic Ellipsis
2022-03-28name remaining entity fieldstheo3
2022-03-28rename coord.h to physics.htheo3
2022-03-28identify some functionstheo3
2022-03-18Correct type of sub_0806F520 and use it as a boolElliptic Ellipsis
2022-02-01Merge pull request #339 from hatal175/fxenumnotyourav
2022-01-30Use Fx enum in more placesTal Hayon
2022-01-30Use projectile enum when possibleTal Hayon
2022-01-28Use sfx sounds enum whereever applicableTal Hayon
2022-01-21fixed point stufftheo3
2022-01-06Work on projectile asm functionsTal Hayon
2022-01-02PlayerNormal oktheo3
2021-12-28Identify player functions and update asm.htheo3
2021-12-27finish player.ctheo3
2021-12-20header overhaultheo3
2021-12-13Decompile OctorokBossoctorock
2021-11-12remove redundant unionstheo3
2021-11-10thumb interwork finishedtheo3
2021-10-25Renamed Entity fields for knockbackIbot02
SolidifiedGaming identified these while glitchhunting.
2021-10-16Rename projectilesoctorock