| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-01-06 | Add more tilemap documentation | octorock | |
| 2024-01-06 | Rename metaTiles | octorock | |
| Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles. | |||
| 2022-12-21 | Fix paths | octorock | |
| 2022-12-14 | Split map data into folders | octorock | |
| 2022-12-11 | Extract dungeon maps | octorock | |
| 2022-12-06 | Fix some tilesets | octorock | |
| 2022-12-06 | Decompress map assets | octorock | |
| 2022-09-03 | Extract some data | octorock | |
| Sort data according to the compilation using they belong to. Extract background animations. | |||
| 2022-03-20 | remove obsolete exit_list code from asset_processor | Henny022p | |
| 2021-11-30 | removed some unnecessary vectors | Henny022p | |
| 2021-11-24 | Fix offset calculation for asset build mode | octorock | |
| 2021-11-23 | cleaned asset_processor to build without warnings | Henny022p | |
| 2021-11-23 | moved asset_processor to new location | Henny022p | |
