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authorTakaRikka <38417346+TakaRikka@users.noreply.github.com>2021-01-10 06:00:45 -0800
committerGitHub <noreply@github.com>2021-01-10 09:00:45 -0500
commit8cf6641bd470669d31d3b6a57f960f25e032a900 (patch)
tree667358eec5061369a636c679ccea68083c654bf1 /src/d/d_save/d_save.cpp
parent2d1d72e1c9d748318930a3f3111bf62d701adce9 (diff)
fully split / more work on d_com_inf_game (#81)
* split d_com_inf_game * fix func name * start some dcomifg funcs * fix * clang-format * change dComIfGs_setWarpItemData back to inline asm for now Co-authored-by: Pheenoh <pheenoh@gmail.com>
Diffstat (limited to 'src/d/d_save/d_save.cpp')
-rw-r--r--src/d/d_save/d_save.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/d/d_save/d_save.cpp b/src/d/d_save/d_save.cpp
index 6b3bb1949a..dc3db16b18 100644
--- a/src/d/d_save/d_save.cpp
+++ b/src/d/d_save/d_save.cpp
@@ -1361,7 +1361,7 @@ void dSv_info_c::onSwitch(int i_no, int i_roomNo) {
} else if (i_no < 0xc0) {
this->dungeon_bit.onSwitch(i_no - 0x80);
} else {
- int zoneId = dStage_roomControl_c_NS_getZoneNo(i_roomNo, i_no);
+ int zoneId = dStage_roomControl_c_NS_getZoneNo(i_roomNo);
if (i_no < 0xE0) {
this->zones[zoneId].getZoneBit().onSwitch(i_no - 0xC0);
} else {
@@ -1380,7 +1380,7 @@ void dSv_info_c::offSwitch(int i_no, int i_roomNo) {
} else if (i_no < 0xc0) {
this->dungeon_bit.offSwitch(i_no - 0x80);
} else {
- int zoneId = dStage_roomControl_c_NS_getZoneNo(i_roomNo, i_no);
+ int zoneId = dStage_roomControl_c_NS_getZoneNo(i_roomNo);
if (i_no < 0xE0) {
this->zones[zoneId].getZoneBit().offSwitch(i_no - 0xC0);
} else {
@@ -1400,7 +1400,7 @@ BOOL dSv_info_c::isSwitch(int i_no, int i_roomNo) const {
} else if (i_no < 0xc0) {
value = this->dungeon_bit.isSwitch(i_no - 0x80);
} else {
- int zoneId = dStage_roomControl_c_NS_getZoneNo(i_roomNo, i_no);
+ int zoneId = dStage_roomControl_c_NS_getZoneNo(i_roomNo);
if ((zoneId < 0) || (zoneId >= 0x20)) {
value = FALSE;
} else {
@@ -1425,7 +1425,7 @@ BOOL dSv_info_c::revSwitch(int i_no, int i_roomNo) {
} else if (i_no < 0xC0) {
value = this->dungeon_bit.revSwitch(i_no - 0x80);
} else {
- int zoneNo = dStage_roomControl_c_NS_getZoneNo(i_roomNo, i_no);
+ int zoneNo = dStage_roomControl_c_NS_getZoneNo(i_roomNo);
if (i_no < 0xE0) {
value = this->zones[zoneNo].getZoneBit().revSwitch(i_no - 0xC0);
} else {
@@ -1446,7 +1446,7 @@ void dSv_info_c::onItem(int i_no, int i_roomNo) {
} else if (i_no < 0xA0) {
this->memory.getTempFlags().onItem(i_no - 0x80);
} else {
- int zoneNo = dStage_roomControl_c_NS_getZoneNo(i_roomNo, i_no);
+ int zoneNo = dStage_roomControl_c_NS_getZoneNo(i_roomNo);
if (i_no < 0xC0) {
this->zones[zoneNo].getZoneBit().onItem(i_no - 0xA0);
} else {
@@ -1466,7 +1466,7 @@ BOOL dSv_info_c::isItem(int i_no, int i_roomNo) const {
} else if (i_no < 0xA0) {
value = this->memory.getTempFlagsConst().isItem(i_no - 0x80);
} else {
- int zoneNo = dStage_roomControl_c_NS_getZoneNo(i_roomNo, i_no);
+ int zoneNo = dStage_roomControl_c_NS_getZoneNo(i_roomNo);
if (i_no < 0xC0) {
value = this->zones[zoneNo].getZoneBitConst().isItem(i_no - 0xA0);
} else {
@@ -1482,7 +1482,7 @@ void dSv_info_c::onActor(int i_id, int i_roomNo) {
return;
}
- int zoneNo = dStage_roomControl_c_NS_getZoneNo(i_roomNo, i_id);
+ int zoneNo = dStage_roomControl_c_NS_getZoneNo(i_roomNo);
this->zones[zoneNo].getZoneActor().on(i_id);
}
@@ -1491,7 +1491,7 @@ void dSv_info_c::offActor(int i_id, int i_roomNo) {
return;
}
- int zoneNo = dStage_roomControl_c_NS_getZoneNo(i_roomNo, i_id);
+ int zoneNo = dStage_roomControl_c_NS_getZoneNo(i_roomNo);
this->zones[zoneNo].getZoneActor().off(i_id);
}
@@ -1500,7 +1500,7 @@ BOOL dSv_info_c::isActor(int i_id, int i_roomNo) const {
return FALSE;
}
- int ActorZoneNo = dStage_roomControl_c_NS_getZoneNo(i_roomNo, i_id);
+ int ActorZoneNo = dStage_roomControl_c_NS_getZoneNo(i_roomNo);
return this->zones[ActorZoneNo].getZoneActorConst().is(i_id);
}