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path: root/src/d/d_save/d_save.cpp
AgeCommit message (Expand)Author
2021-03-28dol2asm OKJulgodis
2021-03-28fpc symbol names (#119)lepelog
2021-03-27fopMsgM_messageGet OK + rename g_meter2_info globalPheenoh
2021-03-15Fix symbol names (#118)lepelog
2021-02-20delete variables.hPheenoh
2021-02-19Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers (#115)lepelog
2021-02-15most of f_op_overlap_mng OKPheenoh
2021-01-31os: const-qualify string arguments (#111)LC
2021-01-31remove functions.hPheenoh
2021-01-21m_Do_audiojdflyer
2021-01-11d_com_inf_game / d_save improvements (#82)TakaRikka
2021-01-10fully split / more work on d_com_inf_game (#81)TakaRikka
2021-01-06Z2AudioLib: split (#64)Erin Moon
2021-01-06match some Z2Calc functions (#72)lepelog
2021-01-05add a lot of dComIfGs inlines (#65)TakaRikka
2021-01-03make gameinfo members privatePheenoh
2021-01-03dSv_player_item_c setWarashibeItem (#56)TakaRikka
2021-01-03clang-formatPheenoh
2021-01-03dSv_player_item_c::checkInsectBottle OKPheenoh
2021-01-03dSv_info_c::revSwitch OKPheenoh
2021-01-03dSv_info_c::isSwitch OKPheenoh
2021-01-03dSv_info_c::isItem OKPheenoh
2021-01-03dSv_info_c::isActor OKPheenoh
2021-01-03decomp some small files, do some cleanup (#42)Erin Moon
2021-01-02more d_save funcs OK, initial map out of dcomifg_play_c and it's classesPheenoh
2020-12-26run clang-formatPheenoh
2020-12-25add missing class and clang-formatunknown
2020-12-14more d_item / d_a_horse_static done (#32)TakaRikka
2020-12-08convert more class members to new naming conventionunknown
2020-12-08use dolphin types, begin changing class member naming conventionunknown
2020-12-07OS.h: more type elaboration (#21)Erin Moon
2020-12-06add d_meter2_info methods, addBottleNum OK, getBombNum OK, isLetterReadFlag OKunknown
2020-12-06add dmeter2 header, isMagicFlag OK, setItem OKunknown
2020-12-05d_item (#18)TakaRikka
2020-12-03add gameinfo class / rename unk vars in d_save (#15)TakaRikka
2020-12-02canonize d_save.h (#9)notyourav
2020-11-29migrate remaining d_save and m_Do_main asm to inline, add intial class mappin...unknown
2020-11-29Add better sorting for inline'd asmunknown
2020-11-28a few dSv_info_c methods okunknown
2020-11-27dSv_zoneActor_c ok dSv_zone_c ok dSv_restart_c ok dSv_turnRestart_c ok dSv_in...unknown
2020-11-27dSv_zoneBit_c methods ok except 1unknown
2020-11-27dSv_danBit_c ok + fixed many nonmatchingsunknown
2020-11-26dSv_memory_c::init ok, dSv_memory2_c::init ok, some dSv_event_c::offEventBit okunknown
2020-11-26some dSv_memBit_c methods okunknown
2020-11-26move SComponent and SStandard under SSystem, some dSv_player_config_c methods okunknown
2020-11-26dSv_player_config_c::init okunknown
2020-11-23dSv_light_drop_c okunknown
2020-11-23dSv_player_collect_c okunknown
2020-11-23dSv_player_item_max_c::init ok dSv_player_item_max_c::setBombNum okunknown
2020-11-22dSv_player_item_record_c and dSv_player_get_item_c funcs okunknown