| Age | Commit message (Collapse) | Author |
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* Fix remaining <string> -> <cstring> for GCC compilation (#3114 follow-up)
MWerks' <string> header transitively includes C string functions
(memcpy, strlen, strcmp, etc.), but GCC/Clang's <string> is the C++
std::string header. These files all use C string functions and should
include <cstring> instead.
* Use std::isnan instead of isnan for GCC compilation
GCC's <cmath> places isnan in the std namespace. Using the unqualified
isnan fails to compile with GCC/Clang.
* Fix cCcD_Src types: s32 -> u32 for bitmask fields
cCcD_SrcObjCommonBase::mSPrm, cCcD_SrcObjTg::mType, and
cCcD_SrcObjAt::mType are used as bitmasks (SetType/SetSPrm take u32,
MskType/MskSPrm use u32, values like 0xFFFFFFFF are common in
aggregate inits). Change from s32 to u32 to match usage.
Also fix AT_TYPE_WOLF_ATTACK/AT_TYPE_UNK to use unsigned literals,
and remove now-unnecessary (s32) casts on hex literals in collision
source data.
* Mark dummy() functions as static to avoid multiple definition errors
These decomp artifact functions have the same name and signature across
TUs, causing linker errors when building as a single binary.
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* start d_a_alink debug cleanup
* d_a_alink_damage debug
* d_a_alink_guard debug
* d_a_alink_bow debug
* d_a_alink_boom debug
* d_a_alink_copyrod debug
* d_a_alink_hvyboots debug
* d_a_alink_grab debug
* d_a_alink_sumou debug
* d_a_alink_horse debug
* d_a_alink_canoe debug
* d_a_alink_crawl / d_a_alink_hang debug
* d_a_alink_swim debug
* d_a_alink_hook / d_a_alink_iceleaf debug
* d_a_alink_bottle debug
* d_a_alink_whistle / d_a_alink_kandelaar / d_a_alink_ironball debug
* d_a_alink_demo debug
* d_a_alink_effect debug
* d_a_alink_wolf debug
* d_a_alink debug / cleanup
* cleanup button status enums
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* Remove NDEBUG_DEFINED fakematch, clean up getName temps
* Fix ifdef
* Fix bad JSystem pch ifdef breaking decomp.me
* Remove Acch Chk fakematches
* Private Acch fields
* Fix some clangd errors in headers
* Add UNUSED macro for matching debug parameters
* Enable clangd unused-parameter warning
* Remove extern from initializers
Probably added by dol2asm?
* Fix process profile definitions
* Remove leftover dol2asm address comments
* Remove some unnecessary double casts
* Enable some more clangd warnings
* Fix missing usages of fopAcM_ct
* Fix wrong enum usage
* Fix more fakematches
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* d_a_npc_kn debug work
* d_a_npc_kn pr comments
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* some wii OS fixes
* remove old dol2asm comments
* remove dol2asm.h
* remove function address comments
* normalize ATTRIBUTE_ALIGN usage
* DECL_WEAK macro
* fix gcc attribute weak macro
* wrap more mwcc specific things in ifdefs
* fixes
* fix revo sdk version flags
* fixes
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* hata matching
* hb initial work
* obj_hb matching
* fixed error
* pr cleanup
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* d_debug_camera mostly done
* update some alink demo stuff
* some misc debug stuff
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* d_a_e_ai done
* pr
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* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* fixups
* check
* fixes 2
* fixes 3
* fixes 4
* fixes 5
---------
Co-authored-by: pheenoh <pheenoh@macmini.local>
Co-authored-by: pheenoh <pheenoh@macmini.lan>
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* d_a_e_tk_ball matching
* d_a_e_tk_ball cleanup
* d_a_e_tk_ball comments
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* bumpCheck matching
* checkGroundInfo matching
* chaseCamera matching
* lockonCamera attempted
* talktoCamera matching
* subjectCamera, magneCamera matching
* colosseumCamera close, plus various fixes
* towerCamera attempted
* hookshotCamera matching
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* d_a_tag_allmato almost done
* d_a_swhit0 done
* some SSystem cleanup
* treesh done
* swball done, some other rel cleanup
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* d_a_obj_carry mostly done
* cleanup some acch inlines
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* Initial d_a_obj_Turara work
* More d_a_obj_Turara work
* d_a_obj_Turara equivalent except for weak func order of dEvLib_callback_c dtor
* Updates to d_a_obj_Turara after feedback from Taka
* b_dre equivalent (#2290)
* Update d_a_obj_Turara to remove unnecessary comment based on hatal\'s request
---------
Co-authored-by: TakaRikka <38417346+TakaRikka@users.noreply.github.com>
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(#2287)
* Initial d_a_obj_octhashi work
* More d_a_obj_octhashi work
* d_a_obj_octhashi has 100% completion, but rodata doesn't match
* d_a_obj_octhashi equivalent. Would fully match except for cCcD_GStts dtor
* d_a_obj_octhashi update after feedback from Taka and hatal
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* checkpoint
* d_a_horse mostly done
* some horse doc
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* d_a_obj_waterPillar + d_a_obj_syRock Equivalent (weak ordering)
* Added fake struct padding
* Added fake Chk inlines to dBgS_Acch
* Added AT_TYPE_100 to cCcD_ObjAtType
* Addressed fakematch
* Deleted fake Chk inlines from dBgS_Acch
* Removed duplicated, but commented, static check for struct size
* Renamed two d_a_obj_waterPillar fields according to comments
* Removed explicit inline keywords & swapped use of PSMTX for debug-friendly MTX
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* d_a_obj_wsStick, d_a_obj_onsenTaru OK
* d_a_obj_pdtile OK
* d_a_obj_stone equivalent
* d_a_npc_lf OK
* Z2SoundMgr OK
* Remove fixed nonmatching comment
* d_a_obj_kantera OK
* Remove unneeded header
* daMyna_c::deleteItem matching
* d_a_obj_crvsteel OK
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* daObj_BouMato_c OK
* daObjGraRock_c Matched except template function order
* daBkyRock_c OK
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* work on b_zant
* zant work
* more zant work
* all b_zant functions done
* some doc work
* some more doc work
* d_a_b_zant linked
* fix d_a_b_zant_magic issue
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* d_a_alink canoe almost done
* ironball mostly done
* alink_iceleaf done
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* obj_zramark done except weaks
* setup fixes
* obj_sWallShutter done
* firewood2 done
* remove asm
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* some cc doc
* document dCcD material types
* work on d_a_obj_brg
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* d_a_obj_lv5yiblltray done
* remove asm
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* initial freezard actor struct + setActionMode OK
* daE_FZ_Draw
* setReflectAngle
* mBoundSoundset
* daE_FZ_Execute & execute
* demoDelete
* daE_FZ_Delete & _delete
* CreateHeap
* useHeapInit
* cc_set
* mtx_set
* action WIP
* way_gake_check
* executeRollMove
* executeMove
* draw WIP
* executeDamage
* checkpoint
* create
* checkpoint
* daE_FZ_c::executeWait
* checkpoint
* daE_FZ_c::damage_check almost done
* rm asm
* rm headers
* setup_profile WIP + doxygen update
* fix merge issues
* docs fix?
* fix2
* doxygen updates
* setup g_profile_E_FZ, profile setup script WIP
* update github actions
* update progress.md
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* d_a_e_yd_leaf done
* d_a_e_ph OK
* remove asm
* some e_ph doc
* match dBgS_Acch, fix f_op_actor_mng weak funcs
* dBgS_Acch done
* cleanup dBgS Chk TUs
* d_a_obj done
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Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
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* attempt on daItemKantera_c
* format cpp
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* d_a_obj_carry work, SETUP_ACTOR macro
* rm headers, add script
* progress
* macro rename, consistent spacing
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* work on kankyo / d_a_bg_obj
* d_a_bg_obj work / kytag09 and kytag11 OK
* remove asm
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All credit goes to randomsalience
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* add "global.h" to files that use it
* add MSL_C includes to files that use them
* remove dolphin includes from headers that don't need them
* remove JSupport includes from headers that don't need them
* remove JKernel includes from headers that don't need them
* remove JUtility includes from headers that don't need them
* remove J3D includes from headers that don't need them
* remove J2D includes from headers that don't need them
* remove JAudio2 includes from headers that don't need them
* remove Z2AudioLib includes from headers that don't need them
* remove JMessage includes from headers that don't need them
* remove JParticle includes from headers that don't need them
* remove SComponent includes from headers that don't need them
* remove dol includes from headers that don't need them
* sort includes
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* e_ym / obj_volcball wip. obj_mgate done
* remove asm
---------
Co-authored-by: root <root@DESKTOP-BTVP2BC>
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* setup TU
* JASResArcLoader OK
* d_a_obj_stoneMark work
* some funcs in d_a_obj_stoneMark
* many changes
* quat, d_a_obj_stone, d_a_alink, fix python script, tidy makefile
* d_file_select functions + pr cleanup
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* setup TU
* daE_YK_HIO_c::daE_YK_HIO_c
* anm_init
* daE_YK_Draw
* pl_check
* damage_check
* action
* daE_YK_Delete
* fly_move
* e_yk_roof
* useHeapInit
* e_yk_wind
* e_yk_chance
* e_yk_return
* e_yk_fly
* e_yk_wolfbite
* e_yk_fight
* e_yk_attack
* e_yk_path_fly
* daE_YK_Execute and daE_YK_Create and float literal prep
* pr cleanup
* rm padding
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* d_a_obj_web0 / d_a_obj_web1
* remove asm
* d_a_set_bgobj
* d_cc_s work
* remove asm
* build fix
* fix tp.py progress check and rel sha1 check
* clean up some bg files
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