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path: root/include/d/d_bg_s.h
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2026-03-17various d_bg debug cleanup / d_menu_window_HIO debug (#3132)TakaRikka
* various d_bg debug cleanup * matching forward decl for compiler compatibility * fix build
2026-03-01Reorganize library code into `libs/` (#3119)Luke Street
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN} * Update configure.py and project.py for new libs structure * Refactor `#include <dolphin/x.h>` -> `<x.h>` * Remove `__REVOLUTION_SDK__` forwards from dolphin * Fix dolphin/ references in revolution * Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__` * Always build TRK against dolphin headers * Resolve revolution SDK header resolution issues
2026-03-01d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116)TakaRikka
* d_a_kago cleanup * d_s_logo wii/shield work * d_s_logo / d_s_play debug work * fix missing profile class sizeof's * fix phase->id values * build fixes * fix dCamera_c and camera profile
2026-01-08Work on d_debug_camera (#3024)hatal175
2025-12-12d_a_obj_movebox debug work (#2948)roeming
* match lots of debug for d_a_obj_movebox * the rest of the debug work
2025-12-06Various debug conditional compilation cleanup (#2915)Max Roncace
* Global: Define DEBUG as 0 if not already defined * Clean up DEBUG-guarded code
2025-12-04d_a_horse 100% (#2912)LagoLunatic
* Fix missing line numbers for debug * Fix horse inlines and HIO * Match daHorse_c::setEffect * Improve a few debug matches * Match daHorse_c::checkHorseNoMove (half fake) * Update configure.py
2025-11-25d_a_npc debug work (#2863)Max Roncace
* Remove d_a_npc3.cpp This file appears to not actually be real and the asserts in its functions all reference d_a_npc2.cpp instead. * d_a_npc debug almost matching
2025-10-31d_a_e_hm matching (#2764)Max Roncace
2025-10-19m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)TakaRikka
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
2025-09-17More miscellaneous TU improvements (#2665)Max Roncace
2025-05-07d_a_b_ds and d_a_e_vt equivalent (#2424)YunataSavior
2025-04-06GCN pal / jpn support, some debug work (#2375)TakaRikka
* d_save debug cleanup / d_s_menu debug * gameinfo / kankyo struct debug fixes * pal building ok * jp building ok * some tests with jp * some more pal/jp tests
2025-04-01d_camera work (#2369)Caroline Madsen
* bumpCheck matching * checkGroundInfo matching * chaseCamera matching * lockonCamera attempted * talktoCamera matching * subjectCamera, magneCamera matching * colosseumCamera close, plus various fixes * towerCamera attempted * hookshotCamera matching
2024-11-10e_pm, e_fs, obj_sm_door, obj_smw_stone (#2244)Caroline Madsen
2024-10-15daObjLadder OK (#2211)hatal175
* daObjLadder OK * daObjFPillar_c OK * Remove commented out code
2024-10-12d_a_alink work / bump dtk version (#2205)TakaRikka
2024-10-10switch to dtk setup (#2203)TakaRikka
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>