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2021-02-20delete variables.hPheenoh
2021-02-19Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers (#115)lepelog
* data for c_angle * data c_sxyz * partially migrated c_xyz data * c_xyz data * c_xyz data decomp * c_math data * c_math data * c_lib data, some cleanup * rename some unnamed functions and create header for them * header for string functions * format and fix fabsf * cleanup * remove more unneded function prototypes * move fpclassify to math.h
2021-02-13fapGm_Create okPheenoh
2021-02-13split f_ap_game, fapGm_Execute ok, more changes to m_Do_mainPheenoh
2021-02-12f_op_actor_mng split & started decomp (#112)lepelog
* fop-actor-mng * rodata * more actor mng progress * actor mng progress * format * cleanup * fix Mtx function signatures * PR suggestion Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-07debugDisplay and Debug_console attempPheenoh
2021-02-03clang-formatPheenoh
2021-02-03main attemptPheenoh
2021-01-31d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic (#109)jdflyer
* Split d_kyeff * Partially matched d_kyeff * split d_kyeff2 * Match d_kyeff2 * split m_Do_printf * m_Do_printf partially matched * hotfix and clang-format * split m_Do_graphic * rename symbols in m_Do_graphic * Match a few functions in m_Do_graphic * Fix Merge Errors * Delete sh.exe.stackdump * Update OSReportInit
2021-01-29replace symbols with string literals and python scriptJulgodis
2021-01-26some c_m3d (#97)lepelog
* decompiled some bgs_chk funcs * c_m3d_g * c_math progress * remove duplicate SComponent headers * move some variables and decompile a function * some inlined from debug * cM3d_2PlaneLinePosNearPos * fix fabsf and decompile cM3d_CrawVec * format * cleanup * more cleanup Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-21Merge remote-tracking branch 'upstream/master' into m_Do_audio2jdflyer
2021-01-21m_Do_audiojdflyer
2021-01-21Z2AudioLib misc decomp (#75)Erin Moon
* Z2SoundHandles: decomp portions * start decomping: Z2SpeechMgr2, Z2SoundHandles * Z2SoundHandles::stopAllSounds(): ok * Z2SoundHandles::getHandleUserData(): ok * Z2SoundInfo: header * Z2SoundObjBase::framework(): ok * Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok * Z2SoundObjBase::~Z2SoundObjBase(): ok * Z2SoundObjBase::stopOK(): ok * Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose() * clang-format * Z2SoundObjBase::dispose(): ok * JAISound::operator->(): null assert * JAIAudience: stub * Z2SoundObject::{init, deleteObject, isAlive}: ok * Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this) * start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init() * Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok * Z2MultiSeMgr::resetMultiSePos(): ok * Z2WolfHowlMgr.h: decls * Z2SoundStarter: move to decls and fix postprocess.py symbol pass * Z2AudioArcLoader: decls * Z2SoundObjMgr: ok some fns - deleteEnemyAll() - isTwilightBattle() - setGhostEnemyState() additionally elaborates parts of the Z2Creature hierarchy * delete unused .s files and add tool to find them (only runs on linux) * run clang-format * postprocess.py: comment out debugging * add python step to ok-check workflow * address review comments * address review comments Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com> Co-authored-by: Pheenoh <pheenoh@gmail.com> Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
2021-01-18fvb, functionvalue, vector (#77)notyourav
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-10fully split / more work on d_com_inf_game (#81)TakaRikka
* split d_com_inf_game * fix func name * start some dcomifg funcs * fix * clang-format * change dComIfGs_setWarpItemData back to inline asm for now Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-10convert dStage_roomControl_c::init methodPheenoh
2021-01-10dStage_startStage_c::set OKPheenoh
2021-01-10clang-formatPheenoh
2021-01-10Merge branch 'master' of https://github.com/zeldaret/tpPheenoh
2021-01-09dStage_roomDt_c methods decomp'dPheenoh
2021-01-09JKRAram and JKRAramStream (#80)Jonathan Wase
* before __register_global_object * JKRThread::sThreadList, JKRHeap::sSystemHeap, etc. * cleanup and started on JKRDvdArchive * before changing JKRCompression * more JKRDvdArchive, abs, and memset * fixed JKRArchive::setExpandSize split * JKRArchive::sCurrentDirID, JKRDvdFile::sDvdList, and matching JKRDvdFile constructors * problems * merge fixes and formatting * updated clang version in clang-format-all to version 10 * Added OSPhysicalToCached and struct for global memory * remove useless __attribute__ * changed from defines and macros to const variable and function * changed FLAG_HAS to FLAG_ON * JKRAram, linking problems * fix JKRAram * remove nonmatching stuff * renamed static data * more static class members * JKRAramStream OK * formatting Co-authored-by: Julgodis <> Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-08split d_stagePheenoh
2021-01-07clang-formatPheenoh
2021-01-07main01 attempt, fix dcomifg_play_c membersPheenoh
2021-01-06Z2AudioLib: split (#64)Erin Moon
* Z2AudioLib: split - Z2SpeechMgr2 - Z2Audience - Z2EnvSeMgr - Z2SoundMgr - Z2AudioMgr - Z2Creature - Z2SoundStarter - Z2WolfHowlMgr - Z2SoundObject - Z2SoundObjMgr - Z2SoundInfo - Z2AudioArcLoader - Z2AudioLib - Z2SoundHandles - Z2LinkMgr: finish splitting - Z2SceneMgr: finish splitting - Z2SeqMgr: finish splitting * merge fix Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06match some Z2Calc functions (#72)lepelog
* Z2Calc OK * inline definitions in random.h and format * set -enum int compiler flag and fix enum hacks * note for get_ufloat_1 inline * PR suggestions and UB note Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06JKRSolidHeap (#69)Jonathan Wase
* JKRSolidHeap progress * JKRSolidHeap, added const to virtual functions, and JKRHeap::TState * fixed braces * fix function overload * clang-format Co-authored-by: Julgodis <> Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06Split SComponent (#45)lepelog
* split c_math * split c_angle * split c_API_controller_pad * split c_API_graphic * split c_bg_s_chk * c_bg_s_gnd_chk split * more c_bg split * split c_cc_d * delete asm * split c_cc_s * split c_lib * split c_m2d and c_m3d_g_aab * split c_m3d_g_cir * split c_m3d_g_cps * split rest of c_m3d_g * split c_m3d * split c_malloc * split c_request * split c_sxyz * split and partly decompile c_xyz * format * c_angle.h * begin c_angle decomp * c_angle * progress adding stub classes for SComponent * more c_m3d * remove some asm and format * more m3d headers * more c_angle decomp * c_lib headers * add public to classes * fix csXyz member names * c_sxyz partly OK * move Zero csXyz to c_sxyz header * c_API_graphic * delete some unused asm * move math extern data, decompile some functions * delete unused asm * fix duplicated c_angle.h * fix an inlined function name, add more inlined functions for c_angle.h (currently unused) * format Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06JKRFileCache matched 22/24 (#73)Jonathan Wase
* progress * strlen, strcat, and strcchr * more functions from JKRFileCache * JKRFileCache 22/24 matched Co-authored-by: Julgodis <>
2021-01-05JKRMemArchive (#66)Jonathan Wase
* JKRArchivePri OK * JKRArchivePub OK * formatting * removed unused asm files and tried to fixed setExpandSize and getExpandSize * JKRMemArchive and created JKRCompression Co-authored-by: Julgodis <>
2021-01-04JKRArchive (#63)Jonathan Wase
* JKRArchivePri OK * JKRArchivePub OK * formatting * removed unused asm files and tried to fixed setExpandSize and getExpandSize Co-authored-by: Julgodis <>
2021-01-03JKRFileLoader, JKRFileFinder, and JKRThread (#60)Jonathan Wase
* JKRFileLoader OK * JKRFileFinder progress * JKRFileFinder OK * JKRFileCache fix virtual function signatures * added OSThread and OSContext types * JKRThread fixed nonmatching functions Co-authored-by: Julgodis <> Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03debug OKPheenoh
2021-01-03swap in memcpy for func_80003540, correct some minor issues in dvd.h and ↵Pheenoh
JKRDVDFile.h
2021-01-03JKRDecomp OK (#58)Jonathan Wase
* JKRDecomp OK * clang-format tool * JKRThread cleanup and fixed suggestions Co-authored-by: Julgodis <> Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03make gameinfo members privatePheenoh
2021-01-03JKRAramHeap and JKRAramPiece (#53)Jonathan Wase
* renamed func_XXX to _savegpr_XX * renamed func_XXX to _restgpr_XX * renamed func_XXX to _savefpr_XX * renamed func_XXX to _restfpr_XX * cleanup functions.h and moved intrisics to mwcc.h * formatting * cleanup functions.h * Added include/ar/ARQ.h * renamed func_XXX to _savegpr_25 * removed JKRAramPiece asm files * JKRAramHeap OK, JKRAramPiece OK * formatting * more formatting * Added const and removed explicit this-> * fixed merge problems * changed mMessages[1] to mMessage * foramatting Co-authored-by: Julgodis <> Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03dSv_player_item_c::checkInsectBottle OKPheenoh
2021-01-03decomp some small files, do some cleanup (#42)Erin Moon
* remove leftover asm: JSUList.s * d_save_init: decomp * JMath/random: decomp * J3DUDL: fixup label * JAUClusterSound: decomp * c_API_controller_pad: decomp, elaborate globals/types * clang-format * don't add guards to functions.h * semantic merge of m_cpadInfo stuff * fix undef symbols Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02Merge branch 'master' of https://github.com/zeldaret/tpPheenoh
2021-01-02more d_save funcs OK, initial map out of dcomifg_play_c and it's classesPheenoh
2021-01-02Split d_meter, d_meter2 (#49)Erin Moon
* d_meter2*: split - d_meter2 - d_meter2_info - d_meter2_draw * d_meter_*: split - d_meter_button - d_meter_haihai - d_meter_hakusha - d_meter_HIO - d_meter_map - d_meter_string * d_kantera_icon_meter: split * clang-format Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02d_camera: split (#51)Erin Moon
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02M_do_controller_pad split and partially matched (#36)jdflyer
* m_Do_controller_pad split * Attempt to match and match mDoCPd_c::recalibrate * Fix Merge Errors * clang-format Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02d_kankyo, d_kankyo_*: autosplit (#44)Erin Moon
- d_kankyo - d_kankyo_rain - d_kankyo_wether - d_kankyo_rain Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02most daMidna_c (#43)TakaRikka
* most daMidna_c done * setLinkState ok * format * remove asm Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-31A few f_pc files (#26)lepelog
* f_pc_base, one non matching * some of f_pc_manager * f_pc_node OK * f_pc_pause partly * started node_req * more progress * most of node req * delete unused asm * node req header and param names * param renaming * header for manager * review comment struct names * fpcM_Management OK * int -> s32 * merge master * most of f_pc_create_iter * f_pc_stdcreate_req OK * f_pc_fstcreate OK * f_pc_leaf OK * f_pc_draw OK * f_pc_deletor partly * fix parameter type in f_pc_pause * review * review, use cPh enum and fix process_profile_definition struct * convert f_pc files to C * matched more functions * fix global.h * fix variable types * format * mpre Phs enum * fix merge errors * fix gamepad stopPatternedRumble * format * delete leftover files from merge * move asm to correct folder * revert f_pc from C to CPP * remove C hacks and format * format * OK
2020-12-29Split and decompile parts of JUTGamePad (#33)Erin Moon
* JUTGamePad.o: elaborate classes, split * JUTGamePad::CButton: decompile functions: - clear() - clear(JUTGamePad*) - setRepeat() * elaborate PAD* types in new header * decompile getNumBit() * elaborate JUTGamePad fields * move retyped externs from variables.h to JUTGamePad.h * elaborate JUTGamePadLongPress * JUTGamePad: decompile functions - initList() - init() - clear() - assign() - checkResetCallback() - checkResetSwitch() - clearForReset() - recalibrate() JUTGamePad: decompile * JUTGamePad::CStick::clear(): decompile * JUTGamePad::CRumble: decompile functions - startMotor() - stopMotor() - triggerPatternedRumble() - startPatternedRumble() - stopPatternedRumbleAtThePeriod() - setEnabled() * JUTGamePadLongPress::checkCallback(): decompile * nonmatching: JUTGamePad::CRumble::update() and JUTGamePad::getGamePad * JSUList<T>: allow access to JSUPtrList functions * functions.h: clear out some func decls that are no longer used * add notes in JUTGamePad.cpp * clang-format + add back extern funcs * fix some more extern labels Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-29split d_attention (#40)Erin Moon
* d_attention.cpp: split * clang-format + add back in dropped labels Co-authored-by: Pheenoh <pheenoh@gmail.com>