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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_a_cow.cpp
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Author
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-03-01
Reorganize library code into `libs/` (#3119)
Luke Street
2026-02-28
Some GCC compilation fixes (#3114)
Luke Street
2026-02-20
Big cast cleanup (#3076)
roeming
2026-01-24
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_expla...
TakaRikka
2026-01-17
`fopAcM_Register` cleanup (#3047)
roeming
2026-01-13
standard compiler compatibility changes (#3040)
kipcode66
2026-01-12
attempt 2 at d_a_cow debug work (#3030)
roeming
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-12-22
4th round of standard compiler fixes (#2984)
kipcode66
2025-11-30
project cleanup (#2895)
TakaRikka
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-09-13
npc_kakashi done (#2651)
TakaRikka
2025-09-08
scannon / scannon_crs / scannon_ten done (#2632)
TakaRikka
2025-09-04
some J3D/misc cleanup (#2628)
TakaRikka
2025-09-03
d_camera improvements (part 1) (#2623)
Max Roncace
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-06-01
Sakuita rope Matching (#2470)
hatal175
2025-03-30
Fix dPnt struct (#2361)
LagoLunatic
2025-03-27
Name d_a_cow Animations (#2355)
soruh
2025-03-27
d_a_cow Equivalent (#2353)
soruh
2025-01-09
d_a_horse mostly done (#2284)
TakaRikka
2024-11-29
some cleanup of f_pc/f_op files (#2254)
TakaRikka
2024-10-10
switch to dtk setup (#2203)
TakaRikka