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2025-12-224th round of standard compiler fixes (#2984)kipcode66
* 4th round of standard compiler fixes * use of fpcM_ERROR_PROCESS_ID_e in gWolfBustersID
2025-11-30project cleanup (#2895)TakaRikka
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
2025-11-28Adding tons of enum resource files (#2886)roeming
* add shield assets * add shieldD assets * add GCN US assets * add GCN JP asset enums * add GCN PAL asset enums * add WII asset enums * add WII Rev 2 asset enums * add all other files * change asset include directory to force "res/" prefix * remove wrong duplicate marks * Allow cpp files to reference arc enums * rename all resource files to not begin with "res_" * update res_arc tool to use argparse * remove Stage enums
2025-11-25Misc fixes (#2860)LagoLunatic
* Misc matches * Remove more old dol2asm stuff * Remove dCcS::SetMass-related fakematches No longer necessary with the PCH for some reason. * Use attention types enum in more places * Remove more dol2asm stuff * Clean up matDL_dis.py
2025-11-24d_a_grass Matching (#2858)hatal175
2025-09-27Add ability to extract joint enums from bmd/bdl files (#2704)roeming
* arc extraction will auto-create resource files * Update enum extraction to extract joint enums * Update enum extraction to use pathlib * Move enum extraction to converters folder * Added check to extract bmd file if src file is modded
2025-01-31Fix false pointer relocations in data breaking shiftability (#2296)LagoLunatic
* Fix false pointer relocations in data breaking shiftability * Update matDL_dis.py from tww * remove debug prints from matDL build script * matDL build rule: Allow specifying global/local scope * Use asset extraction for ShieldD * Set mode `+x` on executable Python scripts * set `+x` on matDL_dis
2024-11-03alink_grab done (#2234)TakaRikka
* work on alink grab * some grab work * grab almost done * finish alink grab * alink_wolf mostly done * fix cLib_minMaxLimit * alink guard mostly done * extract some embedded assets * extract grass data. wip, alignment wrong