| Age | Commit message (Collapse) | Author |
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* _create
* member fields
* fixed padding usages
* phase_1, phase_2
* data progress
* l_npc_dat
* small methods
* eventMove
* tables, callback, isTalkOK
* setAnm, setAnmTbl, setCollision
* getTalkNo
* setAnmFromMsgTag, playAnm
* eventMesSet
* create fns
* more fns
* getMsg
* execute
* executeWait
* privateCut
* attention, talk
* lookBack
* GZLE01
* debug maps
* enums, fix locals
* GZLJ01, GZLP01
* D44J01
* fix typo
* mckIdx enum
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* Random const Fixes
- Add more const
- Make 1 usage where it was casted away more consistent with similar code
* Inline Fixes
- GXColor4x8 -> GXColor4u8 to match debug map
- Use inlines in a few more places
* More __MWERKS__ Usage
- Guard more standard-noncompliant code behind __MWERKS__
* Inconsistent Typing Fixes
- Make sure function params match between header <-> source
* More COMPOUND_LITERAL Usage
- Fix a couple missing COMPOUND_LITERALs
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* d_a_sitem retail match
* revert AI-generated variable/member names
* hand_move improvements; replace floating literals with enum
* sin cleanup
* use dRes_INDEX* for bmd_data
* use shortened primitive typedefs
* replace some scalars with vectors
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* d_particle
* d_particle casts
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Misc fixes
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* regswaps
* clearer variables
* enum for maptype
* clearer reg names
* capitalize hex
* cCursorAnime()
* _delete, fCursorInit
* _open, _draw
* _close, changeZoomCmap
* gsMoonAnime, gsShipAnime
* trTrifAnime
* changeSelCmap2
* cmapAlphaSet
* fCursorAnime
* ChangeProcMode
* fCursorMove
* cSelCursorAnime
* playerPointGridAnime
* changeIslandName, fmapPlayerPosDisp
* fmapPlayerPosDispCheck
* changeCmapName
* cmapPlayerPosDisp
* paneAlpha fns
* pane renames
* cmapSalvagePosDisp
* cmapPlayerPosDispCheck
* paneTranceMessage
* field renames
* added enums
* HIO colors and renames
* GZLE01
* GZLJ01
* GZLP01
* D44J01 progress
* fix setBlackWhite return
* remove import
* demo update
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* structure
* _create()
* stopJointAnimation
* so many BOOL
* set_collision
* sagWind
* more process
* process fns
* JointNodeCallBack
* create_heap()
* leaf_scale_main()
* execute, draw
* calc_dif_angle, quaternion_main
* renames + enum
* configure.py
* fix const cast
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* model
* _delete, createHeap, CreateInit
* nodeCallBack, _create
* _draw()
* execute()
* fix size
* Matching
* field names
* removed demo match
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* langTextChg (PAL) matching
* PaneAlphaLangTxt (PAL) matching
* langTexChgFast (PAL) matching
* bmg_data_read_all, bmg_data_set, tex_data_set, buttonIconTexChange (PAL) matching
* languageTexChange (PAL) matching
* create (PAL) matching
* NoteOpenWait (PAL) matching
* finished d_s_name (PAL) matching
* use official getters/setters
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* d_a_player_main and tact melody documentation
* Use CL_NUM_JNTS_e enum instead of hardcoding link's joint count
* Use joint enums in more places
* Use link's dir enum more
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* d_a_obj_msdan_sub2 CreateHeap func matching
* d_a_obj_msdan_sub2 Mthd_Create func matching
* d_a_obj_msdan_sub2 Delete and Mthd_Delete matching
* d_a_obj_msdan_sub2 add prm_get_size func
* d_a_obj_msdan_sub2 Create func matching
* d_a_obj_msdan_sub2 set_mtx func matching
* d_a_obj_msdan_sub2 init_mtx func matching
* d_a_obj_msdan_sub2 Draw func matching
* d_a_obj_msdan_sub2 Execute func matching
* d_a_obj_msdasn_sub2 fix cull size
* d_a_obj_msdan_sub2 adjust data structure
* d_a_msdan_sub2 matching
* d_a_obj_msdan_sub2 adjust function calls to align with demo build
* d_a_obj_msdan_sub2 fix incorrect inline names
* d_a_obj_msdan_sub2 use correct inlines in Draw func
* d_a_obj_msdan_sub2 fix prm enum names
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* d_detect OK
* processor OK
* d_a_obj_msdan2 OK
* d_a_fallrock_tag OK
* feedback fallrock_tag
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* d_a_kddoor 74%
* d_a_kddoor 99%
* Fix function order
* Fix .rodata order
* Add missing .rodata entry
* Implement reviews
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* PSMTX -> MTX
* template compiler compatibility
* JStudio fix
* d_flower names
* fix d_camera return types
* add missing GXEnd
* remove explicit 0 bytes from J2DPane tags
* make non_pos globals static
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* d_a_npc_so
* Rebase
* Revert files
* fix compilation errors
* review comments
---------
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
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d_a_sss 100% except demo
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