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path: root/src/JSystem/J3DGraphBase
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2026-06-26copy over a bunch of sdk stuff (#1066)TakaRikka
* most of dolsdk copied over * add some gf stuff * trk wip * ode/amc stuff * build fix
2026-04-01Move extern forward decls from cpps to headersLagoLunatic
2026-03-14GX Vertex Format Fixes (#938)Briggs Baltzell
* Update vertex attribute formats in `d_a_hookshot.cpp` for improved correctness. * Fix texture coordinate formats in `J3DSys.cpp` to use `GX_TEX_ST` for improved semantics. * Update vertex attribute formats in `JFWDisplay.cpp` for improved semantics. * Update texture coordinate vertex format in `J2DWindow.cpp` to use `GX_TEX_ST` for improved semantics. * Refactor `J2DWindow.cpp` for improved readability: update constructor initialization style, inline function arguments, and add spacing for clarity in GX rendering logic. * Update vertex attribute formats in `JUTResFont.cpp` for improved correctness and semantic clarity. * Update vertex attribute format in `d_kankyo_rain.cpp` to use `GX_POS_XYZ` for improved correctness. * Update texture coordinate formats in `d_ovlp_fade2.cpp` to use `GX_TEX_ST` for improved semantics. * Update texture coordinate format in `d_ovlp_fade4.cpp` to use `GX_TEX_ST` for improved semantics * Format vertex attribute and texture coordinate initialization in `d_a_goal_flag.cpp` for improved consistency and semantics. * Update vertex attribute and texture coordinate formats in `d_a_majuu_flag.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_pirate_flag.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_sail.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_player_particle.inc` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_player_particle.inc` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_sea.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_wood.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `m_Do_ext.cpp` for improved correctness and semantics. * Undid formatting of `halftofull` array in `JUTResFont.cpp` * Update vertex attribute and texture coordinate formats in `d_tree.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_bwdg.cpp` for improved correctness and semantics.
2025-12-05Add JSystem PCH to fix weak function order (#904)LagoLunatic
* Add JSystem PCH * Fix build issues, remove weak order fakematches, and fix functionvalue weak func order
2025-08-22Copy J3DMatblock inlines from TP, equivalent with 2 remaining regallocLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-05-29Cleanup, demo work, and match daNpcPeople_c::getMsg on retailLagoLunatic
2025-05-24Match J3DTransform with assembly blocks (#762)Ammar Askar
2025-05-03Match some data (#745)Jcw87
* J3DTransform Data * d_map Data * jstudio-object Data * JASBankMgr Data * JASTrack Data * d_particle Data * d_camera Data
2025-04-10J3DModel inlines cleanup, procBottleSwing_init match, etcLagoLunatic
2025-02-23Various cleanupLagoLunatic
2025-01-14Minor cleanupLagoLunatic
2024-11-02warning cleanupLagoLunatic
2024-10-29misc cleanup, mostly inlinesLagoLunatic
2024-10-19Add fake headers for unsolved weak objects to reduce manual copy-pastingLagoLunatic
2024-09-07Remove leading underscore from uses of GX enumsLagoLunatic
2024-09-07Copy dolphin/gx progress from TPLagoLunatic
2024-08-08Move sqrtf to std:: namespaceLagoLunatic
2024-07-18Minor cleanupDanTGL
2024-06-25Minor J3D/GX docLagoLunatic
2024-06-24Document an obscure bug in J3DGDSetTexCoordScale2LagoLunatic
2024-04-15Fix GX inlinesLagoLunatic
2024-02-09PSMulUnit01LagoLunatic
2024-02-02misc matchesLagoLunatic
2024-02-01Clean up commentsLagoLunatic
2024-01-14fix zmode infoJasper St. Pierre
2024-01-07mDoGph_Painter fixedLagoLunatic
2023-12-31J3DGD OKLagoLunatic
2023-12-31J3DGDSetFogRangeAdjJasper St. Pierre
2023-12-30J3DScaleNrmMtx33Jasper St. Pierre
2023-12-30J3DTransformJasper St. Pierre
2023-12-30J3DGDSetIndTexMtxJasper St. Pierre
2023-12-30J3DGDSetFogJasper St. Pierre
2023-12-27miscJasper St. Pierre
2023-12-27reorganize MSL_C/Runtime files. wip, notmatchingTakaRikka
2023-12-20make function signatures more consistentJcw87
2023-12-19misc minor cleanup (indentation, offset comments, etc)LagoLunatic
2023-12-10use macros for compiler alignment and section directivesJcw87
2023-11-17d_a_obj_adnno, d_a_obj_dmgroom, d_a_obj_dragonhead, d_a_obj_eayogn, ↵Jasper St. Pierre
d_a_obj_gong work
2023-11-12misc cleanupLagoLunatic
2023-11-05J3DTevs matchLagoLunatic
2023-10-29J3DGDSetVtxAttrFmtv workJasper St. Pierre
2023-10-29J3DGD workJasper St. Pierre
2023-10-29J3DAnimation workJasper St. Pierre
2023-10-14misc cleanupJcw87
2023-10-14d_s_logo start, VERSION_SELECTJasper St. Pierre
2023-10-01J3DMaterialJcw87
2023-10-01m_Do_extJcw87
2023-10-01J3DMaterial all fn matchJasper St. Pierre
now just need to adjust vtable order
2023-10-01some J3DMatBlock order fixesJasper St. Pierre