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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_am.cpp
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2026-06-16
Use joint enums in several different places (#981)
123456789758
2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2026-05-01
d_a_player - Add cut type enum (#966)
123456789758
2026-03-20
Replace particle enums with official names
LagoLunatic
2025-08-23
Add dolzel_rel.pch
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-15
Add JntHit enums
LagoLunatic
2025-08-08
Add SQUARE macro to improve readibility for distances
LagoLunatic
2025-08-03
Add extra brackets to collision src structs
LagoLunatic
2025-07-18
Remove seStart fakematch from am and am2
LagoLunatic
2025-07-18
Refactor d_a_am to use composition instead of inheritance
LagoLunatic
2025-05-25
More demo work, fix some fakematches in retail
LagoLunatic
2025-05-24
Demo matches (#767)
LagoLunatic
2025-05-21
Add enum for actor priority
LagoLunatic
2025-05-19
Fix version defines
LagoLunatic
2025-05-17
Standardize mMode/mAction names in C-style actors
LagoLunatic
2025-05-09
Disappear drop type cleanup
LagoLunatic
2025-04-19
More inlines
LagoLunatic
2025-03-29
player_swim 100%, bunch of inline cleanup
LagoLunatic
2025-03-27
d-a-obj-shmrgrd (#708)
Ross Newman
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-17
Rename J3DFrameCtrl loop mode enum
LagoLunatic
2025-03-12
Work on d_a_bk, c_damagereaction
LagoLunatic
2025-03-06
Populate particle IDs enum with placeholders and use them everywhere
LagoLunatic
2025-02-28
Document the second param to joint callback functions
LagoLunatic
2024-10-28
Clean up cc enums
Jasper St. Pierre
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-10-17
clangd: Started fixing warnings and errors, code cleanup
LagoLunatic
2024-08-08
Move sqrtf to std:: namespace
LagoLunatic
2024-07-04
Add developer-specific macros for g_regHIO child registers
LagoLunatic
2024-04-23
Move res enums in cpp files to include res headers instead
LagoLunatic
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-04-17
Add enum for attention types
LagoLunatic
2024-03-18
d_a_pw fixes
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-29
d_a_bk work
LagoLunatic
2024-02-26
misc cleanup
LagoLunatic
2024-02-25
Started cleaning up the itemNo enum
LagoLunatic
2024-02-23
Use dCcG_At_Spl enum in Src structs
LagoLunatic
2024-02-12
d_cc_s work
LagoLunatic
2024-02-05
misc cleanup
LagoLunatic
2024-02-05
Match mDoExt_McaMorf::isStop inline regalloc
LagoLunatic
2024-02-01
Clean up comments
LagoLunatic
2024-01-20
d_cc_uty OK
LagoLunatic
2024-01-18
some actor documentation and cleanup
LagoLunatic
2024-01-18
clean up some inlines
LagoLunatic
2024-01-16
Rename actor orig->home and next->old
LagoLunatic
2024-01-13
Stts weight cleanup
LagoLunatic
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