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path: root/src/d/actor/d_a_am.cpp
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2026-06-16Use joint enums in several different places (#981)123456789758
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
* Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2026-05-01d_a_player - Add cut type enum (#966)123456789758
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2026-03-20Replace particle enums with official namesLagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
This fixes the sdata linker error in the debug build.
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-08-15Add JntHit enumsLagoLunatic
2025-08-08Add SQUARE macro to improve readibility for distancesLagoLunatic
2025-08-03Add extra brackets to collision src structsLagoLunatic
2025-07-18Remove seStart fakematch from am and am2LagoLunatic
2025-07-18Refactor d_a_am to use composition instead of inheritanceLagoLunatic
2025-05-25More demo work, fix some fakematches in retailLagoLunatic
2025-05-24Demo matches (#767)LagoLunatic
2025-05-21Add enum for actor priorityLagoLunatic
2025-05-19Fix version definesLagoLunatic
2025-05-17Standardize mMode/mAction names in C-style actorsLagoLunatic
2025-05-09Disappear drop type cleanupLagoLunatic
2025-04-19More inlinesLagoLunatic
Also update dtk-template
2025-03-29player_swim 100%, bunch of inline cleanupLagoLunatic
2025-03-27d-a-obj-shmrgrd (#708)Ross Newman
* start d-a-obj-shmrgrd * mostly matching * constructor * 100% * d-a-obj-shmrgrd equivalent
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-03-17Rename J3DFrameCtrl loop mode enumLagoLunatic
See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
2025-03-12Work on d_a_bk, c_damagereactionLagoLunatic
2025-03-06Populate particle IDs enum with placeholders and use them everywhereLagoLunatic
2025-02-28Document the second param to joint callback functionsLagoLunatic
2024-10-28Clean up cc enumsJasper St. Pierre
2024-10-19Add fake headers for unsolved weak objects to reduce manual copy-pastingLagoLunatic
2024-10-17clangd: Started fixing warnings and errors, code cleanupLagoLunatic
2024-08-08Move sqrtf to std:: namespaceLagoLunatic
2024-07-04Add developer-specific macros for g_regHIO child registersLagoLunatic
2024-04-23Move res enums in cpp files to include res headers insteadLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-17Add enum for attention typesLagoLunatic
2024-03-18d_a_pw fixesLagoLunatic
2024-03-08rename fopAc_ac_c member vars to match TP decompLagoLunatic
2024-02-29d_a_bk workLagoLunatic
2024-02-26misc cleanupLagoLunatic
2024-02-25Started cleaning up the itemNo enumLagoLunatic
2024-02-23Use dCcG_At_Spl enum in Src structsLagoLunatic
2024-02-12d_cc_s workLagoLunatic
2024-02-05misc cleanupLagoLunatic
2024-02-05Match mDoExt_McaMorf::isStop inline regallocLagoLunatic
2024-02-01Clean up commentsLagoLunatic
2024-01-20d_cc_uty OKLagoLunatic
2024-01-18some actor documentation and cleanupLagoLunatic
2024-01-18clean up some inlinesLagoLunatic
2024-01-16Rename actor orig->home and next->oldLagoLunatic
2024-01-13Stts weight cleanupLagoLunatic