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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_bomb2.cpp
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3 days
TVec template fixes (#1140)
LagoLunatic
10 days
Unindent some namespaces
LagoLunatic
10 days
Minor cleanup
LagoLunatic
2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-28
Demo work and fakematch cleanup (#1034)
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2026-03-31
Add default arguments to anm init functions to simplify calls
LagoLunatic
2026-03-20
Replace particle enums with official names
LagoLunatic
2025-11-24
Remove dCcS::SetMass-related fakematches
LagoLunatic
2025-09-18
bpw partial cleanup, fix inline usage across several actors
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-08
Add SQUARE macro to improve readibility for distances
LagoLunatic
2025-08-03
Add extra brackets to collision src structs
LagoLunatic
2025-05-29
dComIfG_Ccsp_SetMass
LagoLunatic
2025-05-29
Document several more TU names (#770)
123456789758
2025-05-24
Demo matches (#767)
LagoLunatic
2025-05-21
G_CM3D_F_INF
LagoLunatic
2025-05-21
Add enum for actor priority
LagoLunatic
2025-04-19
More inlines
LagoLunatic
2025-04-10
J3DModel inlines cleanup, procBottleSwing_init match, etc
LagoLunatic
2025-03-28
Cleanp a bunch of stuff
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-17
Rename J3DFrameCtrl loop mode enum
LagoLunatic
2025-03-08
Use cLib on/off bit inlines for attn flags
LagoLunatic
2025-03-06
C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT
LagoLunatic
2025-03-06
Populate particle IDs enum with placeholders and use them everywhere
LagoLunatic
2024-11-20
Clean up the weak data fakematches to be slightly closer to the real code
LagoLunatic
2024-10-28
Clean up cc enums
Jasper St. Pierre
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-10-18
More warning cleanup
LagoLunatic
2024-09-02
Fix JPABaseParticle position members being out of order
LagoLunatic
2024-08-08
Move sqrtf to std:: namespace
LagoLunatic
2024-08-07
Move abs and fabsf to std namespace
LagoLunatic
2024-07-19
Match daNpc_Bs1_c::CreateInit and cLib_minMaxLimit inline
LagoLunatic
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-05-10
use loopmode enum in more places
LagoLunatic
2024-04-23
Use NULL instead of 0
LagoLunatic
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-26
misc cleanup
LagoLunatic
2024-02-25
d_a_npc_md
LagoLunatic
2024-02-23
Use dCcG_At_Spl enum in Src structs
LagoLunatic
2024-02-10
various cleanup, fix some fakematches
LagoLunatic
2024-02-07
Documentation, field naming throughout d_a_bomb_static.cpp (#597)
Kit
2024-02-03
Clean up resource enums, more inline work
LagoLunatic
2024-02-01
Clean up comments
LagoLunatic
2024-01-16
Rename actor orig->home and next->old
LagoLunatic
2024-01-08
Rename wind damage type
LagoLunatic
2023-12-30
use enums and inlines in more places
LagoLunatic
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