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path: root/src/d/actor/d_a_bomb2.cpp
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4 daysTVec template fixes (#1140)LagoLunatic
* TVec template fixes * Fix cubic
11 daysUnindent some namespacesLagoLunatic
12 daysMinor cleanupLagoLunatic
Inlines, wrong indentation, enums, private fields, etc
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-28Demo work and fakematch cleanup (#1034)LagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
* Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2026-03-31Add default arguments to anm init functions to simplify callsLagoLunatic
2026-03-20Replace particle enums with official namesLagoLunatic
2025-11-24Remove dCcS::SetMass-related fakematchesLagoLunatic
No longer necessary with the PCH for some reason.
2025-09-18bpw partial cleanup, fix inline usage across several actorsLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-08-08Add SQUARE macro to improve readibility for distancesLagoLunatic
2025-08-03Add extra brackets to collision src structsLagoLunatic
2025-05-29dComIfG_Ccsp_SetMassLagoLunatic
2025-05-29Document several more TU names (#770)123456789758
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-05-24Demo matches (#767)LagoLunatic
2025-05-21G_CM3D_F_INFLagoLunatic
2025-05-21Add enum for actor priorityLagoLunatic
2025-04-19More inlinesLagoLunatic
Also update dtk-template
2025-04-10J3DModel inlines cleanup, procBottleSwing_init match, etcLagoLunatic
2025-03-28Cleanp a bunch of stuffLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-03-17Rename J3DFrameCtrl loop mode enumLagoLunatic
See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
2025-03-08Use cLib on/off bit inlines for attn flagsLagoLunatic
The debug maps indicate these inlines were pretty much always used when these flags are ORed or ANDed (but not when checked or set).
2025-03-06C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHTLagoLunatic
2025-03-06Populate particle IDs enum with placeholders and use them everywhereLagoLunatic
2024-11-20Clean up the weak data fakematches to be slightly closer to the real codeLagoLunatic
2024-10-28Clean up cc enumsJasper St. Pierre
2024-10-19Add fake headers for unsolved weak objects to reduce manual copy-pastingLagoLunatic
2024-10-18More warning cleanupLagoLunatic
2024-09-02Fix JPABaseParticle position members being out of orderLagoLunatic
2024-08-08Move sqrtf to std:: namespaceLagoLunatic
2024-08-07Move abs and fabsf to std namespaceLagoLunatic
2024-07-19Match daNpc_Bs1_c::CreateInit and cLib_minMaxLimit inlineLagoLunatic
2024-06-22Use NULL macro in asserts, fix NULL macro to matchLagoLunatic
2024-05-10use loopmode enum in more placesLagoLunatic
2024-04-23Use NULL instead of 0LagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-03-08rename fopAc_ac_c member vars to match TP decompLagoLunatic
2024-02-26misc cleanupLagoLunatic
2024-02-25d_a_npc_mdLagoLunatic
2024-02-23Use dCcG_At_Spl enum in Src structsLagoLunatic
2024-02-10various cleanup, fix some fakematchesLagoLunatic
2024-02-07Documentation, field naming throughout d_a_bomb_static.cpp (#597)Kit
* change field 0x6F2 of daBomb_c to mBombFire * add comments to functions involving mBombTimer, rename field 0x738 to mBombTimer * fixes suggested by crain-32
2024-02-03Clean up resource enums, more inline workLagoLunatic
2024-02-01Clean up commentsLagoLunatic
2024-01-16Rename actor orig->home and next->oldLagoLunatic
2024-01-08Rename wind damage typeLagoLunatic
2023-12-30use enums and inlines in more placesLagoLunatic