| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 4 days | TVec template fixes (#1140) | LagoLunatic | |
| * TVec template fixes * Fix cubic | |||
| 11 days | Unindent some namespaces | LagoLunatic | |
| 12 days | Minor cleanup | LagoLunatic | |
| Inlines, wrong indentation, enums, private fields, etc | |||
| 2026-05-29 | Update all code to use the new enum formats | LagoLunatic | |
| 2026-05-28 | Demo work and fakematch cleanup (#1034) | LagoLunatic | |
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic | |
| * Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment | |||
| 2026-05-07 | Rename fopAcM_SetupActor to fopAcM_ct | LagoLunatic | |
| 2026-03-31 | Add default arguments to anm init functions to simplify calls | LagoLunatic | |
| 2026-03-20 | Replace particle enums with official names | LagoLunatic | |
| 2025-11-24 | Remove dCcS::SetMass-related fakematches | LagoLunatic | |
| No longer necessary with the PCH for some reason. | |||
| 2025-09-18 | bpw partial cleanup, fix inline usage across several actors | LagoLunatic | |
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic | |
| 2025-08-08 | Add SQUARE macro to improve readibility for distances | LagoLunatic | |
| 2025-08-03 | Add extra brackets to collision src structs | LagoLunatic | |
| 2025-05-29 | dComIfG_Ccsp_SetMass | LagoLunatic | |
| 2025-05-29 | Document several more TU names (#770) | 123456789758 | |
| Co-authored-by: < > | |||
| 2025-05-24 | Demo matches (#767) | LagoLunatic | |
| 2025-05-21 | G_CM3D_F_INF | LagoLunatic | |
| 2025-05-21 | Add enum for actor priority | LagoLunatic | |
| 2025-04-19 | More inlines | LagoLunatic | |
| Also update dtk-template | |||
| 2025-04-10 | J3DModel inlines cleanup, procBottleSwing_init match, etc | LagoLunatic | |
| 2025-03-28 | Cleanp a bunch of stuff | LagoLunatic | |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic | |
| 2025-03-17 | Rename J3DFrameCtrl loop mode enum | LagoLunatic | |
| See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398 | |||
| 2025-03-08 | Use cLib on/off bit inlines for attn flags | LagoLunatic | |
| The debug maps indicate these inlines were pretty much always used when these flags are ORed or ANDed (but not when checked or set). | |||
| 2025-03-06 | C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT | LagoLunatic | |
| 2025-03-06 | Populate particle IDs enum with placeholders and use them everywhere | LagoLunatic | |
| 2024-11-20 | Clean up the weak data fakematches to be slightly closer to the real code | LagoLunatic | |
| 2024-10-28 | Clean up cc enums | Jasper St. Pierre | |
| 2024-10-19 | Add fake headers for unsolved weak objects to reduce manual copy-pasting | LagoLunatic | |
| 2024-10-18 | More warning cleanup | LagoLunatic | |
| 2024-09-02 | Fix JPABaseParticle position members being out of order | LagoLunatic | |
| 2024-08-08 | Move sqrtf to std:: namespace | LagoLunatic | |
| 2024-08-07 | Move abs and fabsf to std namespace | LagoLunatic | |
| 2024-07-19 | Match daNpc_Bs1_c::CreateInit and cLib_minMaxLimit inline | LagoLunatic | |
| 2024-06-22 | Use NULL macro in asserts, fix NULL macro to match | LagoLunatic | |
| 2024-05-10 | use loopmode enum in more places | LagoLunatic | |
| 2024-04-23 | Use NULL instead of 0 | LagoLunatic | |
| 2024-04-22 | Regenerate old actor profiles for consistency | LagoLunatic | |
| 2024-03-08 | rename fopAc_ac_c member vars to match TP decomp | LagoLunatic | |
| 2024-02-26 | misc cleanup | LagoLunatic | |
| 2024-02-25 | d_a_npc_md | LagoLunatic | |
| 2024-02-23 | Use dCcG_At_Spl enum in Src structs | LagoLunatic | |
| 2024-02-10 | various cleanup, fix some fakematches | LagoLunatic | |
| 2024-02-07 | Documentation, field naming throughout d_a_bomb_static.cpp (#597) | Kit | |
| * change field 0x6F2 of daBomb_c to mBombFire * add comments to functions involving mBombTimer, rename field 0x738 to mBombTimer * fixes suggested by crain-32 | |||
| 2024-02-03 | Clean up resource enums, more inline work | LagoLunatic | |
| 2024-02-01 | Clean up comments | LagoLunatic | |
| 2024-01-16 | Rename actor orig->home and next->old | LagoLunatic | |
| 2024-01-08 | Rename wind damage type | LagoLunatic | |
| 2023-12-30 | use enums and inlines in more places | LagoLunatic | |
