| Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
* Fix some profile comments
* Add missing static for local visibility data
* Move proc name and draw priority enums to f_pc
* Add _e suffix to daObjBarrier_c proc enum
* Change proc name enum format to match TP
* Change draw prio enum format to match TP
* Change ItemNo enum format, finish fixing item names
* Revert static for cb1 hio
* Clean up formatting of profile comments
* Fix comment alignment
|
|
* d_a_player_main cleanup and some demo matches
* Add unions for player_main procvars
* Make d_a_player_main fields private
|
|
|
|
* Update vertex attribute formats in `d_a_hookshot.cpp` for improved correctness.
* Fix texture coordinate formats in `J3DSys.cpp` to use `GX_TEX_ST` for improved semantics.
* Update vertex attribute formats in `JFWDisplay.cpp` for improved semantics.
* Update texture coordinate vertex format in `J2DWindow.cpp` to use `GX_TEX_ST` for improved semantics.
* Refactor `J2DWindow.cpp` for improved readability: update constructor initialization style, inline function arguments, and add spacing for clarity in GX rendering logic.
* Update vertex attribute formats in `JUTResFont.cpp` for improved correctness and semantic clarity.
* Update vertex attribute format in `d_kankyo_rain.cpp` to use `GX_POS_XYZ` for improved correctness.
* Update texture coordinate formats in `d_ovlp_fade2.cpp` to use `GX_TEX_ST` for improved semantics.
* Update texture coordinate format in `d_ovlp_fade4.cpp` to use `GX_TEX_ST` for improved semantics
* Format vertex attribute and texture coordinate initialization in `d_a_goal_flag.cpp` for improved consistency and semantics.
* Update vertex attribute and texture coordinate formats in `d_a_majuu_flag.cpp` for improved correctness and semantics.
* Update vertex attribute and texture coordinate formats in `d_a_pirate_flag.cpp` for improved correctness and semantics.
* Update vertex attribute and texture coordinate formats in `d_a_sail.cpp` for improved correctness and semantics.
* Update vertex attribute and texture coordinate formats in `d_a_player_particle.inc` for improved correctness and semantics.
* Update vertex attribute and texture coordinate formats in `d_a_player_particle.inc` for improved correctness and semantics.
* Update vertex attribute and texture coordinate formats in `d_a_sea.cpp` for improved correctness and semantics.
* Update vertex attribute and texture coordinate formats in `d_wood.cpp` for improved correctness and semantics.
* Update vertex attribute and texture coordinate formats in `m_Do_ext.cpp` for improved correctness and semantics.
* Undid formatting of `halftofull` array in `JUTResFont.cpp`
* Update vertex attribute and texture coordinate formats in `d_tree.cpp` for improved correctness and semantics.
* Update vertex attribute and texture coordinate formats in `d_a_bwdg.cpp` for improved correctness and semantics.
|
|
|
|
* initial work on d_a_goal_flag
* Update config.yml to extract symbols from d_a_goal_flag; also add l_pos and l_texCoord
* 17% matching in .text
* daGoal_Flag_c::CreateHeap matched
* RopeMove 99%
* Update d_a_goal_flag.cpp
* getRacePath 100%
* 31% in .text
* 47% matching in .text
* 56% matching in .text
* 70% matching in .text
Add definitions to inlines in daGFlag_packet_c and fully matched some daGFlag_packet_c methods.
* 84% matching in .text
Match daGFlag_packet_c::draw
* 91% matching in .text
- Formatting tweaks
- Match TimerExecute
- Add fopMsgM_MiniGameTerminater_create inline
- Move daGoal_Flag_c::_create in the correct place to match .data
* d_a_goal_flag matching 100% for retail
* d_a_goal_flag demo 99%
* Resolve _create fakematch
* d_a_goal_flag demo matching 100%
* link d_a_goal_flag for demo
* Renaming of fields/variables and some refactoring
* Refactoring continued
- Change direct calls to VECDotProduct to cXyz::getDotProduct
* Named more HIO fields and packet fields
* Implement fopMsgM_MiniGameStarter_create
* Name all used HIO fields
* Named all fields in daGoal_Flag_c
* Finishing touches
|
|
This fixes the sdata linker error in the debug build.
|
|
|
|
|
|
|
|
Co-authored-by: < >
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Done with regex
/\* .* \*/
.*symbol.*.*\(.*\).* \{
\/\* Nonmatching \*\/
\}
|
|
|
|
Original repository: https://github.com/encounter/ww
|