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path: root/src/d/actor/d_a_kb.cpp
AgeCommit message (Collapse)Author
7 dayszl1 cleanup, inline cleanupLagoLunatic
12 daysClean up angle constants and conversions (#1135)LagoLunatic
* Add angle conversion constants and macros * Replace angle literals with hex instead of decimal
2026-06-26Fix d_a_kb demo version diffs, and match a couple retail funcsLagoLunatic
2026-06-26d_a_kb Almost Matching (#1040)SuperDude88
* d_a_kb Almost Matching - Get most of the logic in Still need to switch over from inheritance to composition, will fix at least 2/3 of the functions * Switch Inheritance -> Composition Causes regressions in way_check and target_set * Use More Enums Now uses res/loop mode/item number/sound/particle/collision attribute/event flag enums properly * Fix d_a_npc_people Used kb_class in a couple spots * Another Inline Found it in the debug map * Joint Enums - Add joint enums with note about normal/big pigs needing to have (at least partially) identical joint setups * Assert for Joint Numbers - Make sure the joint numbers match for the normal pig + big pig models - Update/extend note accordingly
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
* Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment
2025-08-23Add dolzel_rel.pchLagoLunatic
This fixes the sdata linker error in the debug build.
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-08-03Add extra brackets to collision src structsLagoLunatic
2025-06-03Auto-generate trivial process_method_funcsAmmar Askar
2025-06-01Use cCcD "All" enums everywhereLagoLunatic
2025-06-01Automatically generate dCcD_Src structs for most files (#778)Ammar Askar
* Add missing enum members for colliders * Auto-generate most dCcD_Src* structs * Manually fix namespaces for 11 TUs
2025-05-29Document several more TU names (#770)123456789758
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-05-21Add enum for actor priorityLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-21Generate all actor profiles and method tablesLagoLunatic
2023-12-30various fixes to get more actors to compileLagoLunatic
2023-11-30Add return type and static keyword to common actor static funcsLagoLunatic
2023-11-26Remove weak ctors/dtors from .cpp filesLagoLunatic
2023-11-24Remove a bunch of weak symbols from TUsJasper St. Pierre
Done with regex /\* .* \*/ .*symbol.*.*\(.*\).* \{ \/\* Nonmatching \*\/ \}
2023-11-24Automatically generate headers for all actorsLagoLunatic
2023-11-23Remove all autogenerated @ functions from TUsJasper St. Pierre
2023-09-10Import projectLuke Street
Original repository: https://github.com/encounter/ww