| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 10 days | Add enum for pearls/symbols | LagoLunatic | |
| 10 days | Minor cleanup | LagoLunatic | |
| Inlines, wrong indentation, enums, private fields, etc | |||
| 2026-07-19 | Cleanup/documentation for various photo-related code | LagoLunatic | |
| 2026-06-26 | d_a_kb Almost Matching (#1040) | SuperDude88 | |
| * d_a_kb Almost Matching - Get most of the logic in Still need to switch over from inheritance to composition, will fix at least 2/3 of the functions * Switch Inheritance -> Composition Causes regressions in way_check and target_set * Use More Enums Now uses res/loop mode/item number/sound/particle/collision attribute/event flag enums properly * Fix d_a_npc_people Used kb_class in a couple spots * Another Inline Found it in the debug map * Joint Enums - Add joint enums with note about normal/big pigs needing to have (at least partially) identical joint setups * Assert for Joint Numbers - Make sure the joint numbers match for the normal pig + big pig models - Update/extend note accordingly | |||
| 2026-05-29 | Update all code to use the new enum formats | LagoLunatic | |
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic | |
| * Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment | |||
| 2026-05-14 | d_a_npc_people equivalent for retail | LagoLunatic | |
| 2026-05-14 | d_a_npc_people OK for demo | LagoLunatic | |
| 2026-05-12 | Player inlines and item enums | LagoLunatic | |
| 2026-05-10 | Implement d_npc inlines | LagoLunatic | |
| 2026-05-09 | Demo work (#984) | LagoLunatic | |
| 2026-05-07 | Rename fopAcM_SetupActor to fopAcM_ct | LagoLunatic | |
| 2026-04-01 | Move extern forward decls from cpps to headers | LagoLunatic | |
| 2026-03-31 | Use dComIfGp_event_runCheck instead of dComIfGp_event_getMode, remove some ↵ | LagoLunatic | |
| fakematches | |||
| 2025-12-29 | Make getEvent return a pointer instead of a reference, resolve tbox fakematch | LagoLunatic | |
| 2025-11-14 | d_msg - 99% matching (#899) | 123456789758 | |
| Co-authored-by: < > | |||
| 2025-09-19 | Added enums for all used event/tmp bits/regs (#893) | LagoLunatic | |
| 2025-09-14 | Rename subtype to argument | LagoLunatic | |
| This appears to be the official name of this field based off of an assert in TP debug. | |||
| 2025-09-05 | Cleanup | LagoLunatic | |
| 2025-08-23 | Add dolzel_rel.pch | LagoLunatic | |
| This fixes the sdata linker error in the debug build. | |||
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic | |
| 2025-07-27 | Add day/night enum | LagoLunatic | |
| 2025-07-15 | Create return type cleanup, use dist enum | LagoLunatic | |
| 2025-06-04 | Demo work (#786) | LagoLunatic | |
| * Demo work * Fix PAL * Fix d_door weak func order and link it * Fix d_door for demo * JKernel OK on demo + misc * tag_attention 100% on demo * More demo work and fix some retail fakematches | |||
| 2025-05-29 | Cleanup, demo work, and match daNpcPeople_c::getMsg on retail | LagoLunatic | |
| 2025-05-24 | Demo matches (#767) | LagoLunatic | |
| 2025-05-21 | G_CM3D_F_INF | LagoLunatic | |
| 2025-05-21 | Add enum for actor priority | LagoLunatic | |
| 2025-05-19 | Add brackets to arrays of struct literals | LagoLunatic | |
| 2025-04-10 | J3DModel inlines cleanup, procBottleSwing_init match, etc | LagoLunatic | |
| 2025-03-28 | d_demo work | LagoLunatic | |
| 2025-03-24 | d_a_bk OK | LagoLunatic | |
| 2025-03-18 | Missed some spots where `cPhs_State` should be used | LagoLunatic | |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic | |
| 2025-03-17 | Rename J3DFrameCtrl loop mode enum | LagoLunatic | |
| See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398 | |||
| 2025-03-06 | C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT | LagoLunatic | |
| 2025-02-28 | Document the second param to joint callback functions | LagoLunatic | |
| 2025-01-17 | Rename more item enums | LagoLunatic | |
| 2025-01-14 | Fix various data relocation differences in unlinked TUs | LagoLunatic | |
| 2025-01-06 | Add item button enum and talk button enum | LagoLunatic | |
| 2024-12-24 | name cPhsUNK3_e | Jasper St. Pierre | |
| 2024-10-19 | Add fake headers for unsolved weak objects to reduce manual copy-pasting | LagoLunatic | |
| 2024-10-18 | More warning cleanup | LagoLunatic | |
| 2024-10-17 | clangd: Started fixing warnings and errors, code cleanup | LagoLunatic | |
| 2024-08-07 | Move abs and fabsf to std namespace | LagoLunatic | |
| 2024-07-12 | Add fpc_ProcID type and use it for all process IDs | LagoLunatic | |
| See https://github.com/zeldaret/tp/pull/2173 | |||
| 2024-06-22 | Use NULL macro in asserts, fix NULL macro to match | LagoLunatic | |
| 2024-06-16 | d_a_npc_people couple more matches | LagoLunatic | |
| 2024-06-15 | d_a_npc_people Almost OK (#658) | SuperDude88 | |
| * daNpcPeople Work * Oops Somehow I break this file every time I touch it | |||
| 2024-04-21 | Generate all actor profiles and method tables | LagoLunatic | |
