| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-06-16 | Use joint enums in several different places (#981) | 123456789758 | |
| Co-authored-by: < > | |||
| 2026-05-29 | Update all code to use the new enum formats | LagoLunatic | |
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic | |
| * Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment | |||
| 2026-05-09 | Demo work (#984) | LagoLunatic | |
| 2026-05-07 | Rename fopAcM_SetupActor to fopAcM_ct | LagoLunatic | |
| 2026-05-01 | d_a_player - Add cut type enum (#966) | 123456789758 | |
| Co-authored-by: < > | |||
| 2026-03-31 | Add default arguments to anm init functions to simplify calls | LagoLunatic | |
| 2026-03-20 | Replace particle enums with official names | LagoLunatic | |
| 2026-03-12 | Make Proc_e enum values consistent across actors | LagoLunatic | |
| 2025-09-02 | Add empty placeholders to fix HIO funcs missing when linking debug version | LagoLunatic | |
| 2025-08-23 | Add dolzel_rel.pch | LagoLunatic | |
| This fixes the sdata linker error in the debug build. | |||
| 2025-08-20 | Fix most weak function ordering issues | LagoLunatic | |
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic | |
| 2025-08-15 | Add JntHit enums | LagoLunatic | |
| 2025-08-03 | Add extra brackets to collision src structs | LagoLunatic | |
| 2025-07-25 | DEMO_SELECT | LagoLunatic | |
| 2025-07-15 | Use named constants instead of literals in some places | LagoLunatic | |
| 2025-07-15 | Create return type cleanup, use dist enum | LagoLunatic | |
| 2025-05-28 | Demo work | LagoLunatic | |
| 2025-05-21 | Add enum for actor priority | LagoLunatic | |
| 2025-05-17 | Standardize mMode/mAction names in C-style actors | LagoLunatic | |
| 2025-05-09 | Disappear drop type cleanup | LagoLunatic | |
| 2025-04-19 | More inlines | LagoLunatic | |
| Also update dtk-template | |||
| 2025-03-28 | Cleanp a bunch of stuff | LagoLunatic | |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic | |
| 2025-03-17 | Rename J3DFrameCtrl loop mode enum | LagoLunatic | |
| See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398 | |||
| 2025-03-06 | Populate particle IDs enum with placeholders and use them everywhere | LagoLunatic | |
| 2025-02-28 | Document the second param to joint callback functions | LagoLunatic | |
| 2025-01-17 | Rename more item enums | LagoLunatic | |
| 2025-01-17 | JStudio/JMessage work and cleanup | LagoLunatic | |
| 2025-01-14 | Fix various data relocation differences in unlinked TUs | LagoLunatic | |
| 2024-12-28 | d_a_obj_toripost documentation, d_a_rd wrong name fixes | LagoLunatic | |
| 2024-10-28 | Clean up cc enums | Jasper St. Pierre | |
| 2024-10-19 | Add fake headers for unsolved weak objects to reduce manual copy-pasting | LagoLunatic | |
| 2024-10-17 | clangd: Started fixing warnings and errors, code cleanup | LagoLunatic | |
| 2024-07-19 | Change i_entry from int to BOOL | LagoLunatic | |
| 2024-07-18 | Use loopmode enum in a couple more places | LagoLunatic | |
| 2024-07-04 | Add developer-specific macros for g_regHIO child registers | LagoLunatic | |
| 2024-06-22 | Use NULL macro in asserts, fix NULL macro to match | LagoLunatic | |
| 2024-05-10 | use loopmode enum in more places | LagoLunatic | |
| 2024-05-01 | Fix TevType enum | LagoLunatic | |
| 2024-04-23 | Move res enums in cpp files to include res headers instead | LagoLunatic | |
| 2024-04-22 | Regenerate old actor profiles for consistency | LagoLunatic | |
| 2024-04-18 | clean up some inline parameters | LagoLunatic | |
| 2024-04-17 | Add enum for attention types | LagoLunatic | |
| 2024-04-16 | fix some regressions | LagoLunatic | |
| 2024-03-08 | rename fopAc_ac_c member vars to match TP decomp | LagoLunatic | |
| 2024-02-05 | Match mDoExt_McaMorf::isStop inline regalloc | LagoLunatic | |
| 2024-02-02 | Realmatch dComIfGp_event_runCheck inline | LagoLunatic | |
| dComIfGp_event_runCheck's return type being different from the inner inline runCheck's return type apparently causes the compiler to double up the g_dComIfG_gameInfo load in certain functions. And also fix dComIfGp_event_chkEventFlag which had the same issue. | |||
| 2024-02-01 | Clean up comments | LagoLunatic | |
