| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 10 days | Add enum for pearls/symbols | LagoLunatic | |
| 10 days | Minor cleanup | LagoLunatic | |
| Inlines, wrong indentation, enums, private fields, etc | |||
| 11 days | Clean up angle constants and conversions (#1135) | LagoLunatic | |
| * Add angle conversion constants and macros * Replace angle literals with hex instead of decimal | |||
| 2026-07-17 | Some npc/ship inline fixes from debug map | LagoLunatic | |
| 2026-06-16 | Use joint enums in several different places (#981) | 123456789758 | |
| Co-authored-by: < > | |||
| 2026-05-29 | Update all code to use the new enum formats | LagoLunatic | |
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic | |
| * Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment | |||
| 2026-05-24 | Clean up conditions | LagoLunatic | |
| 2026-05-13 | Misc matches (#1000) | LagoLunatic | |
| 2026-05-12 | Add camera attention status and algorythmn enums | LagoLunatic | |
| 2026-05-12 | Player inlines and item enums | LagoLunatic | |
| 2026-05-07 | Rename fopAcM_SetupActor to fopAcM_ct | LagoLunatic | |
| 2026-04-16 | Var name cleanup | LagoLunatic | |
| 2026-04-02 | Cleanup | LagoLunatic | |
| 2026-03-20 | Replace particle enums with official names | LagoLunatic | |
| 2025-09-19 | Added enums for all used event/tmp bits/regs (#893) | LagoLunatic | |
| 2025-09-18 | bpw partial cleanup, fix inline usage across several actors | LagoLunatic | |
| 2025-09-15 | Make m_Do_ext fields private, more bmd cleanup | LagoLunatic | |
| 2025-09-08 | bomb nearly matching on demo, one regswap left | LagoLunatic | |
| 2025-08-26 | J3DModel inlines | LagoLunatic | |
| 2025-08-23 | Add dolzel_rel.pch | LagoLunatic | |
| This fixes the sdata linker error in the debug build. | |||
| 2025-08-22 | Fix bss regression in d_a_ship, and fix its weak func order correctly | LagoLunatic | |
| 2025-08-22 | Fix ship static var name | LagoLunatic | |
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic | |
| 2025-08-12 | Fix some version differences (#852) | LagoLunatic | |
| * Fix some version differences * Found real inline name for checkBowMiniGame | |||
| 2025-08-08 | Add SQUARE macro to improve readibility for distances | LagoLunatic | |
| 2025-08-03 | Add extra brackets to collision src structs | LagoLunatic | |
| 2025-07-25 | DEMO_SELECT | LagoLunatic | |
| 2025-07-15 | Use named constants instead of literals in some places | LagoLunatic | |
| 2025-07-15 | Assert defines | LagoLunatic | |
| 2025-06-15 | Add all player demo mode names to enum | LagoLunatic | |
| 2025-06-15 | daPy_lk_c::procShipCrane | LagoLunatic | |
| 2025-06-04 | Demo work (#786) | LagoLunatic | |
| * Demo work * Fix PAL * Fix d_door weak func order and link it * Fix d_door for demo * JKernel OK on demo + misc * tag_attention 100% on demo * More demo work and fix some retail fakematches | |||
| 2025-05-29 | Cleanup, demo work, and match daNpcPeople_c::getMsg on retail | LagoLunatic | |
| 2025-05-21 | G_CM3D_F_INF | LagoLunatic | |
| 2025-05-21 | Add enum for actor priority | LagoLunatic | |
| 2025-05-09 | Disappear drop type cleanup | LagoLunatic | |
| 2025-04-27 | d_attention cleanup, add mDoCPd inlines | LagoLunatic | |
| 2025-04-25 | d_a_obj_vgnfd OK, d_a_obj_doguu OK, clean up weak-but-not-inlined funcs in ↵ | LagoLunatic | |
| finished actors | |||
| 2025-04-20 | Add an enum for action button icon status | LagoLunatic | |
| 2025-04-19 | More inlines | LagoLunatic | |
| Also update dtk-template | |||
| 2025-04-17 | d_a_ship documentation and inlines, couple more matches for player_ship | LagoLunatic | |
| 2025-04-17 | player_grab 100%, cleanup | LagoLunatic | |
| 2025-04-16 | player misc cleanup and various match fixes | LagoLunatic | |
| 2025-04-15 | Fix dCamera_c::BG struct | LagoLunatic | |
| 2025-04-12 | JPN build fix, remove nonmatching comments | LagoLunatic | |
| 2025-04-10 | J3DModel inlines cleanup, procBottleSwing_init match, etc | LagoLunatic | |
| 2025-04-09 | Misc small cleanup | LagoLunatic | |
| 2025-04-04 | d_a_player_sword cleanup and small match fixes | LagoLunatic | |
| 2025-04-03 | Cleanup | LagoLunatic | |
