| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 8 days | zl1 cleanup, inline cleanup | LagoLunatic | |
| 12 days | Minor cleanup | LagoLunatic | |
| Inlines, wrong indentation, enums, private fields, etc | |||
| 2026-05-28 | Demo work and fakematch cleanup (#1034) | LagoLunatic | |
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic | |
| * Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment | |||
| 2025-12-27 | Misc cleanup | LagoLunatic | |
| 2025-09-14 | Rename subtype to argument | LagoLunatic | |
| This appears to be the official name of this field based off of an assert in TP debug. | |||
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic | |
| 2025-08-08 | Add SQUARE macro to improve readibility for distances | LagoLunatic | |
| 2025-07-25 | DEMO_SELECT | LagoLunatic | |
| 2025-06-27 | fopAcM_cullingCheck match on demo | LagoLunatic | |
| 2025-06-01 | d_a_npc_fa1 100% with weak order, add inlines | LagoLunatic | |
| 2025-06-01 | More demo work, cleanup | LagoLunatic | |
| 2025-05-21 | G_CM3D_F_INF | LagoLunatic | |
| 2025-05-14 | More player_main match fixes | LagoLunatic | |
| 2025-05-09 | Disappear drop type cleanup | LagoLunatic | |
| 2025-05-07 | Add camera mWork union; also fix clang union handling | LagoLunatic | |
| Union members with non-trivial ctors/dtors is undefined behavior and clangd normally throws a fit and refuses to parse the whole union, but it seems to be possible to ifdef the problematic ctors out for non-mwerks compilers and explicitly tell modern compilers to use the defaults instead. Thanks to encounter for this fix. | |||
| 2025-04-13 | d_stage cleanup | LagoLunatic | |
| 2025-04-02 | d_a_hookshot equivalent | LagoLunatic | |
| 2025-03-31 | Fix weird gameInfo loads caused by casts within inlines | LagoLunatic | |
| 2025-03-31 | Cleanup | LagoLunatic | |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic | |
| 2025-03-06 | C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT | LagoLunatic | |
| 2025-02-11 | Translate strings in fopAcM_entrySolidHeap | LagoLunatic | |
| 2025-01-26 | GBAJoyBoot OK | LagoLunatic | |
| 2025-01-17 | Rename more item enums | LagoLunatic | |
| 2025-01-11 | Add enums for items and disappears | LagoLunatic | |
| 2024-10-19 | Add fake headers for unsolved weak objects to reduce manual copy-pasting | LagoLunatic | |
| 2024-10-17 | clangd: Started fixing warnings and errors, code cleanup | LagoLunatic | |
| 2024-07-12 | Add fpc_ProcID type and use it for all process IDs | LagoLunatic | |
| See https://github.com/zeldaret/tp/pull/2173 | |||
| 2024-06-22 | Use NULL macro in asserts, fix NULL macro to match | LagoLunatic | |
| 2024-06-22 | Use FALSE macro in asserts, remove JUT_PANIC macro | LagoLunatic | |
| 2024-06-07 | Rename some more item enum entries | LagoLunatic | |
| 2024-04-16 | add more default parameters for common funcs | LagoLunatic | |
| 2024-03-11 | Standardize process ID type to be uint | LagoLunatic | |
| 2024-03-11 | Add uint typedef | LagoLunatic | |
| 2024-03-11 | minor inline cleanup | LagoLunatic | |
| 2024-03-08 | rename fopAc_ac_c member vars to match TP decomp | LagoLunatic | |
| 2024-02-25 | d_a_npc_md | LagoLunatic | |
| 2024-02-25 | Started cleaning up the itemNo enum | LagoLunatic | |
| 2024-02-20 | More enum cleanup | LagoLunatic | |
| 2024-02-05 | misc cleanup | LagoLunatic | |
| 2024-01-30 | d_a_bk work | LagoLunatic | |
| 2024-01-24 | f_op_actor_mng 100%, weak order not matching | LagoLunatic | |
| 2024-01-24 | Clean up f_op_actor_mng inlines even more | LagoLunatic | |
| 2024-01-23 | Clean up inlines for f_op_actor_mng | LagoLunatic | |
| 2024-01-23 | minor actor cleanup | LagoLunatic | |
| 2024-01-20 | d_cc_uty OK | LagoLunatic | |
| 2024-01-18 | some actor documentation and cleanup | LagoLunatic | |
| 2024-01-18 | clean up some inlines | LagoLunatic | |
| 2024-01-12 | d_a_player_main work | LagoLunatic | |
