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Ship of Harkinian: Ocarina of Time PC port
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z64actor.h
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Author
2026-07-12
Decomp pull, some `z_player` and global changes (#6908)
djevangelia
2026-07-09
Decomp, update `z_en_holl.c` (#6890)
djevangelia
2025-06-11
Convert actor health bars to use ObjectExtension (#5565)
Rozelette
2025-01-16
Update Actor Flags to decomp (#4822)
Pepper0ni
2024-12-22
Freestanding Rupees/Hearts Shuffle (#4686)
Pepper0ni
2024-12-20
Rename `code_80043480.c` from decomp (#4731)
Jordan Longstaff
2024-02-02
Vanilla Behavior Overhaul
Garrett Cox
2024-01-14
Rando: Shuffle Beehives (Rando V3) (#3763)
Pepe20129
2023-10-19
Rando Definition Deduplication (#3284)
Christopher Leggett
2023-07-12
Enhancement: Enemy Health Bar (#3035)
Adam Bird
2023-06-01
Dynamic Actor IDs (#1729)
Rozelette
2023-05-30
Docs: Update Player/Actor Flags (#2765)
Ralphie Morell
2023-01-19
documentation: use `NpcInteractInfo` from zret (#2370)
briaguya
2022-11-06
Use PlayState instead of GlobalContext (#1927)
Garrett Cox
2022-10-21
Enable MQ Dungeons in Randomizer (#1828)
Garrett Cox
2022-10-19
Cuts down on excess rando lookups in `z_en_item00` (#1805)
Christopher Leggett
2022-08-23
Add bombchu drops (#1257)
lilDavid
2022-08-16
[zret] Port some documentation changes (#1164)
David Chavez
2022-07-11
testing out item replacement (#416)
briaguya
2022-06-23
FIX: Increased the maximum actor limit for draw distance
PurpleHato
2022-03-22
git subrepo clone https://github.com/HarbourMasters/soh.git
M4xw