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path: root/soh/include/z64audio.h
AgeCommit message (Expand)Author
2026-07-19Decomp, update AudioOcarina (code_800EC960.c) (#6941)djevangelia
2026-07-12Decomp pull, some `z_player` and global changes (#6908)djevangelia
2026-06-27Cleanup unused includes & remove remaining LUS umbrella includes (#6813)Tim Schneeberger
2025-10-09update lus includes for new LUS file structure (#5820)briaguya
2025-06-27Backport 2ship streamed audio (#5457)louist103
2023-12-26docs: update `func_800FADF8` to `Audio_ResetActiveSequences` (#3471)briaguya
2023-03-12Makes sequenceMap and seqLoadStatus a dynamic size (#2610)Christopher Leggett
2023-01-17refactor: use LUS 1.0 RCbriaguya
2022-12-21Fix AdpcmBook allocations (#2214)GaryOderNichts
2022-12-13Always use authentic cache policy for replaced seqs (#2176)Christopher Leggett
2022-12-08Custom Sequences (#2066)Christopher Leggett
2022-11-14Import libultraship as a submodule (#1943)briaguya
2022-09-03Phase 1: Separate ImGui Drawing From LUS (#1310)David Chavez
2022-08-16Add window to customize specific controls (#1122)lilDavid
2022-07-27Big-endian support (#909)GaryOderNichts
2022-07-25Nintendo switch support (#935)KiritoDev
2022-07-11Removed legacy audio mode and fixed ganon sound bug (#657)Nicholas Estelami
2022-06-16Merge branch 'zapd_audio_support' into zelda64Kevin Alexis Contreras
2022-06-15Added names for the soundfonts.Nicholas Estelami
2022-06-15Fixed last remaining audio bugsNicholas Estelami
2022-06-15Fixed resample and corrupt audio bug. Minor documentation updates.Nicholas Estelami
2022-06-15Audio support nearly complete.Nicholas Estelami
2022-06-15Audio decompiled and WIP custom sample supportNicholas Estelami
2022-06-15Updated zapd_audio_support into zelda64Kevin Alexis Contreras
2022-06-14Added names for the soundfonts.Nicholas Estelami
2022-06-14Fixed last remaining audio bugsNicholas Estelami
2022-06-14Fixed resample and corrupt audio bug. Minor documentation updates.Nicholas Estelami
2022-06-14Audio support nearly complete.Nicholas Estelami
2022-06-14Audio decompiled and WIP custom sample supportNicholas Estelami
2022-06-13Fixed ocarina loop pointsKevin Alexis Contreras
2022-06-13Fixed last remaining audio bugsNicholas Estelami
2022-06-13Updated zapd_audio_support on zelda64Kevin Alexis Contreras
2022-06-10Fixed resample and corrupt audio bug. Minor documentation updates.Nicholas Estelami
2022-06-10Audio support nearly complete.Nicholas Estelami
2022-06-04change OSMesg definition and fix memory corruptionsRandom06457
2022-06-01Merge branch 'zapd_audio_support' into zelda64Kevin Alexis Contreras
2022-06-01Audio decompiled and WIP custom sample supportNicholas Estelami
2022-05-16Audio code converted to uintptr_tKenix
2022-03-22git subrepo clone https://github.com/HarbourMasters/soh.gitM4xw