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authorRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2010-06-29 16:54:15 +0000
committerRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2010-06-29 16:54:15 +0000
commita52d2f0cccca25febbc19af5ebfa5d04d6d7519e (patch)
tree9cb727c03905340767e9b20df5fc9c956c0c96e6 /Source/Core/Common/Src/LinearDiskCache.cpp
parentd511b506120ccc8030b8773e73583365fd38de36 (diff)
little fix for may last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5813 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/Common/Src/LinearDiskCache.cpp')
-rw-r--r--Source/Core/Common/Src/LinearDiskCache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/Common/Src/LinearDiskCache.cpp b/Source/Core/Common/Src/LinearDiskCache.cpp
index 9c80488ad1..3637e82180 100644
--- a/Source/Core/Common/Src/LinearDiskCache.cpp
+++ b/Source/Core/Common/Src/LinearDiskCache.cpp
@@ -22,7 +22,7 @@ static const char ID[4] = {'D', 'C', 'A', 'C'};
// Update this to the current SVN revision every time you change shader generation code.
// We don't automatically get this from SVN_REV because that would mean regenerating the
// shader cache for every revision, graphics-related or not, which is simply annoying.
-const int version = 5812;
+const int version = 5813;
LinearDiskCache::LinearDiskCache()
: file_(NULL), num_entries_(0) {