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authorMatthew Parlane <parlane@gmail.com>2013-11-17 11:12:07 +1300
committerMatthew Parlane <parlane@gmail.com>2013-11-17 11:14:38 +1300
commit33d8166620d308f5d7644e64ca92e588ff75fa44 (patch)
treed7fa08d4b12bd3119af0e76632cd29fb86aa4693 /Source/Core/VideoBackends/Software/Src/SWRenderer.cpp
parentcce869ae0169970ef20663d04701c58527755ddf (diff)
Use IOFile for TextureToPng to support non-ascii
Changed save texture/screenshot uses to std::string Removed unneeded new/delete calls when dealing with temp data.
Diffstat (limited to 'Source/Core/VideoBackends/Software/Src/SWRenderer.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/Src/SWRenderer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Software/Src/SWRenderer.cpp b/Source/Core/VideoBackends/Software/Src/SWRenderer.cpp
index 1f5430ae49..069ca5eebc 100644
--- a/Source/Core/VideoBackends/Software/Src/SWRenderer.cpp
+++ b/Source/Core/VideoBackends/Software/Src/SWRenderer.cpp
@@ -142,7 +142,7 @@ void SWRenderer::DrawTexture(u8 *texture, int width, int height)
if (s_bScreenshot)
{
std::lock_guard<std::mutex> lk(s_criticalScreenshot);
- TextureToPng(texture, width*4, s_sScreenshotName.c_str(), width, height, false);
+ TextureToPng(texture, width*4, s_sScreenshotName, width, height, false);
// Reset settings
s_sScreenshotName.clear();
s_bScreenshot = false;