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path: root/Source/Core/AudioCommon
AgeCommit message (Expand)Author
2013-02-26ARM Support without GLSLRyan Houdek
2013-02-19Fixed a buffer overflow in the OpenAL buffer.skidau
2013-01-29Fix the majority of the compiler warnings unearthed by the addition ofGlenn Rice
2013-01-23Revert "mem_fun -> mem_fn."Lioncash
2013-01-23mem_fun -> mem_fn.Lioncash
2013-01-18Fully fix that clear bug in aldlist.cpp. Seems I missed part. Corrected it.Lioncash
2013-01-16Move DSP settings to dolphin.iniRachel Bryk
2013-01-15Fix a clear bug in aldlist.cpp.lioncash
2013-01-16OSX build fixskidau
2013-01-16Added backwards compatibility with old OpenAL drivers.skidau
2013-01-15Readd the OpenAL option.skidau
2013-01-15Merge branch 'OpenAL'skidau
2013-01-15Changed SoundTouch to use float samples, allowing SSE to be used.skidau
2013-01-13re-enable PulseAudio backendJordan Woyak
2013-01-13Merge branch 'pulseaudio-simple'Jordan Woyak
2013-01-13Added a latency setting to the audio settings.skidau
2013-01-11'count' parameter for AddStereoSamples and AddStereoSamplesBE in WaveFile sho...Lioncash
2013-01-11Skipped timestretching if the emulator is running below 10% speed to prevent ...skidau
2013-01-11Removed the synchronisation between the CPU thread and the audio thread.skidau
2013-01-11Build fixskidau
2013-01-11Added a Dolby Pro Logic II (DPL2) decoder in the OpenAL backend. DPL2 audio ...skidau
2013-01-10Remove commented code. No longer supporting setting volume with PulseAudio.Jordan Woyak
2013-01-10Disable the OpenAL and Pulseaudio audio backendsPierre Bourdon
2013-01-09fix cmake hacksJordan Woyak
2013-01-09use pulseaudio "simple" apiJordan Woyak
2013-01-10Fixed the include directories in Audio Common for the Windows 32bit build.skidau
2013-01-10Fixed the include directories in Audio Common for the Windows build.skidau
2013-01-09Fix include paths and compiling in Linux. Externals soundtouch is 1.7.1, whil...Ryan Houdek
2013-01-10OSX build fixskidau
2013-01-09Build fixskidau
2013-01-09Added audio time stretching by using the SoundTouch library.skidau
2013-01-07Implemented correct audio timing.skidau
2013-01-07OpenAL for Windows initial commitskidau
2012-12-14(CoreAudio) Retain volume value until initialization. Makes volume slider wor...Ryan Houdek
2012-12-10Clean up gcc/g++ compiler warnings that have accumulated.Glenn Rice
2012-10-20misc movie cleanup and fixesrog
2012-07-01Implemented proper timing in the "No audio output" back-end.skidau
2012-05-26made savestates synchronous and immediate. this allows saving or loading whil...nitsuja
2012-04-23Removed the DTK Music option. It is now always enabled.skidau
2012-03-25Remove scons-related filesShawn Hoffman
2012-03-18remove scons files from VS projectsShawn Hoffman
2012-01-01name all audio threads (that I know how to) for debugging, as suggested in re...nitsuja
2012-01-01Build fixskidau
2012-01-01Moved the Audio Throttle option to the Framelimit drop-down. The Audio Throt...skidau
2011-12-18give the audio thread a name (this doesn't really matter, but it was bugging me)nitsuja
2011-12-05Compile with OpenAL support on OS X.Maarten ter Huurne
2011-09-05vs2010: Disable LTCG for realzShawn Hoffman
2011-05-28Since LLE can now output at 48kHz, adjust the audio dumper so that it will re...smelenchuk
2011-05-05Trying to fix mixer problem when AIsrc is @48kHz, should fix games like All S...Marko Pusljar
2011-03-22Fixed some memory leaks. Only one was mine ;PJordan Woyak