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path: root/Source/Core/InputCommon/ControllerEmu/ControlGroup
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2021-01-27rename InputCommon/ControllerInterface/Device to CoreDeviceShawn Hoffman
2020-11-17Remove a redundant i18n commentJosJuice
2020-11-03Virtual Notch settings and UI for octagonal stickNick Michael
2020-10-19WiimoteEmu: Tweak IMUCursor total yaw setting tool-tip.Jordan Woyak
2020-09-28ControllerEmu: Increase "IMUPointer" "Total Yaw" default value to match that ↵Jordan Woyak
of regular "Point" settings. Removed "Total Yaw" from included Wii remote input profile to take on the default value.
2020-09-28ControllerEmu: Increase Total Yaw/Pitch default values to compensate for new ↵Jordan Woyak
FOV and to reach screen edges in the Wii Menu.
2020-08-08Fix various -Wshadow warningsTillmann Karras
2020-07-11WiimoteEmu: Allow writes of the i2c bus to play speaker data.Jordan Woyak
2020-04-27Android: Use touch emulation of IR by defaultJosJuice
While having motion control emulation of IR enabled by default makes sense in situations like using a DualShock 4 on a PC, Android has the additional option of touch emulation of IR which seems to be better liked, and the default value which was chosen with PC in mind was carried over to Android without any particular consideration. This change disables motion control emulation of IR by default on Android only.
2020-02-24DolphinQt: Clean up mapping indicator code and draw lines on "pixel centers".Jordan Woyak
2020-02-17InputCommon: Add real Wii Remote support to ControllerInterface. Add option ↵Jordan Woyak
to connect additional Wii Remotes.
2020-02-17InputCommon: Add calibration functionality to IMUGyroscope.Jordan Woyak
2020-02-17InputCommon: Add "Dead Zone" setting to raw gyro inputs.Jordan Woyak
2020-02-09InputCommon: Clean up creation of inputs.Jordan Woyak
2020-02-09InputCommon: Eliminate some duplicated button threshold logic.Jordan Woyak
2020-02-08InputCommon: Allow Wii remote extension to be set with an input expression.Jordan Woyak
2020-02-08InputCommon: Allow controller settings specified with input expresions.Jordan Woyak
2020-01-18InputCommon: List IMUAccelerometer's Up/Down inputs first for consistency.Jordan Woyak
2019-11-22InputCommon/IMU*: Remove unnecessary includesLioncash
Trims out unnecessary includes to avoid unnecessary header dependencies. This also resolves indirect inclusions of <optional> within IMUAccelerometer.h and IMUGyroscope.h
2019-11-03Motion Input: Add "enable" checkbox for motion controlled cursor.rlnilsen
2019-11-03Input: Add optional "enable" setting to the ControlGroup class.rlnilsen
The setting is exposed as a check box in the QGroupBox instance that visualises the ControlGroup instance. The setting is saved under "[control group name]/Enabled", but only when it is "false". The default value is "true".
2019-10-30Merge pull request #8438 from JosJuice/tilt-tooltip-stringMat M
Change Wii Remote tilt tooltip string based on translator feedback
2019-10-28Change Wii Remote tilt tooltip string based on translator feedbackJosJuice
2019-10-26Add support for motion controllers via the CemuHook controller input protocol.rlnilsen
This is done by: 1) Implementing said protocol in a new controller input class CemuHookUDPServer. 2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus. 3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-16Merge pull request #8390 from jordan-woyak/wiimote-emu-tilt-fixAnthony
WiimoteEmu: Tilt fixes.
2019-10-15ControllerEmu: Clamp results of trigger/slider states to prevent integer ↵Jordan Woyak
overflow later on.
2019-10-06WiimoteEmu: Change default tilt angle to 85 degrees.Jordan Woyak
2019-10-06WiimoteEmu: Expose maximum tilt acceleration.Jordan Woyak
2019-06-10Added key for relative inputMatthew Foulds
2019-05-14Merge pull request #8087 from spycrab/cmake_win2019spycrab
Support CMake on Windows
2019-05-08WiimoteEmu/DolphinQt: Rename "IR" to "Point" and eliminate redundant ↵Jordan Woyak
Forward/Backward mappings.
2019-05-08InputCommon/ControlGroup.h: Add missing includespycrab
2019-05-04Replace MathUtil::Clamp with std::clampLéo Lam
2019-04-23WiimoteEmu: Improve emulated swing.Jordan Woyak
2019-04-23WiimoteEmu: Implement MotionPlus parameter y0 and other cleanups.Jordan Woyak
2019-04-15Merge pull request #8002 from JMC47/CursorSlowdownJMC47
Slow down relative input cursor
2019-04-15Reduce Relative Input Cursor Speed DramaticallyJMC47
This makes it about 1/4th the speed which may be a bit slow, but should work for most controllers.
2019-04-12WiimoteEmu: Allow shake frequency and intensity to be configured. Other ↵Jordan Woyak
minor cleanups.
2019-04-07InputCommon: Clean up how numeric settings are handled. Add units of measure ↵Jordan Woyak
to UI. Eliminate hidden magic values of the IR cursor.
2019-03-03WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math.Jordan Woyak
2019-02-10DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input ↵Jordan Woyak
calibration "wizard".
2019-02-02WiimoteEmu: Code cleanups.Jordan Woyak
2019-02-02WiimoteEmu: Major renaming and cleanup.Jordan Woyak
2019-01-16Merge pull request #7664 from jordan-woyak/kill-button-thresholdLéo Lam
ControllerEmu: Killed the button group threshold setting.
2018-12-31ControllerEmu: Killed the Buttons group threshold setting.Jordan Woyak
2018-12-30ControllerEmu: code cleanup.Jordan Woyak
2018-12-30ControllerEmu::Cursor: Add input radius/shape settings to IR Cursor mappings ↵Jordan Woyak
to allow use of round inputs in absolute mode. Make relative input option obey the center/width/height settings. Make the mapping indicator pretty and actually show what the relative/center/w/h settings are doing.
2018-12-29WiimoteEmu: Remove redundant threshold setting from hotkeys button group.Jordan Woyak
2018-12-29ControllerEmu: Reorganize stick reshaping code and use it for emu wiimote ↵Jordan Woyak
tilt as well. Also make the tilt mapping indicator pretty.
2018-12-29ControllerEmu: Implement dead zone setting for triggers.Jordan Woyak