| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-01-27 | rename InputCommon/ControllerInterface/Device to CoreDevice | Shawn Hoffman | |
| 2020-11-17 | Remove a redundant i18n comment | JosJuice | |
| 2020-11-03 | Virtual Notch settings and UI for octagonal stick | Nick Michael | |
| 2020-10-19 | WiimoteEmu: Tweak IMUCursor total yaw setting tool-tip. | Jordan Woyak | |
| 2020-09-28 | ControllerEmu: Increase "IMUPointer" "Total Yaw" default value to match that ↵ | Jordan Woyak | |
| of regular "Point" settings. Removed "Total Yaw" from included Wii remote input profile to take on the default value. | |||
| 2020-09-28 | ControllerEmu: Increase Total Yaw/Pitch default values to compensate for new ↵ | Jordan Woyak | |
| FOV and to reach screen edges in the Wii Menu. | |||
| 2020-08-08 | Fix various -Wshadow warnings | Tillmann Karras | |
| 2020-07-11 | WiimoteEmu: Allow writes of the i2c bus to play speaker data. | Jordan Woyak | |
| 2020-04-27 | Android: Use touch emulation of IR by default | JosJuice | |
| While having motion control emulation of IR enabled by default makes sense in situations like using a DualShock 4 on a PC, Android has the additional option of touch emulation of IR which seems to be better liked, and the default value which was chosen with PC in mind was carried over to Android without any particular consideration. This change disables motion control emulation of IR by default on Android only. | |||
| 2020-02-24 | DolphinQt: Clean up mapping indicator code and draw lines on "pixel centers". | Jordan Woyak | |
| 2020-02-17 | InputCommon: Add real Wii Remote support to ControllerInterface. Add option ↵ | Jordan Woyak | |
| to connect additional Wii Remotes. | |||
| 2020-02-17 | InputCommon: Add calibration functionality to IMUGyroscope. | Jordan Woyak | |
| 2020-02-17 | InputCommon: Add "Dead Zone" setting to raw gyro inputs. | Jordan Woyak | |
| 2020-02-09 | InputCommon: Clean up creation of inputs. | Jordan Woyak | |
| 2020-02-09 | InputCommon: Eliminate some duplicated button threshold logic. | Jordan Woyak | |
| 2020-02-08 | InputCommon: Allow Wii remote extension to be set with an input expression. | Jordan Woyak | |
| 2020-02-08 | InputCommon: Allow controller settings specified with input expresions. | Jordan Woyak | |
| 2020-01-18 | InputCommon: List IMUAccelerometer's Up/Down inputs first for consistency. | Jordan Woyak | |
| 2019-11-22 | InputCommon/IMU*: Remove unnecessary includes | Lioncash | |
| Trims out unnecessary includes to avoid unnecessary header dependencies. This also resolves indirect inclusions of <optional> within IMUAccelerometer.h and IMUGyroscope.h | |||
| 2019-11-03 | Motion Input: Add "enable" checkbox for motion controlled cursor. | rlnilsen | |
| 2019-11-03 | Input: Add optional "enable" setting to the ControlGroup class. | rlnilsen | |
| The setting is exposed as a check box in the QGroupBox instance that visualises the ControlGroup instance. The setting is saved under "[control group name]/Enabled", but only when it is "false". The default value is "true". | |||
| 2019-10-30 | Merge pull request #8438 from JosJuice/tilt-tooltip-string | Mat M | |
| Change Wii Remote tilt tooltip string based on translator feedback | |||
| 2019-10-28 | Change Wii Remote tilt tooltip string based on translator feedback | JosJuice | |
| 2019-10-26 | Add support for motion controllers via the CemuHook controller input protocol. | rlnilsen | |
| This is done by: 1) Implementing said protocol in a new controller input class CemuHookUDPServer. 2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus. 3) Suitably modifying the UI for configuring an Emulated Wii Remote. | |||
| 2019-10-16 | Merge pull request #8390 from jordan-woyak/wiimote-emu-tilt-fix | Anthony | |
| WiimoteEmu: Tilt fixes. | |||
| 2019-10-15 | ControllerEmu: Clamp results of trigger/slider states to prevent integer ↵ | Jordan Woyak | |
| overflow later on. | |||
| 2019-10-06 | WiimoteEmu: Change default tilt angle to 85 degrees. | Jordan Woyak | |
| 2019-10-06 | WiimoteEmu: Expose maximum tilt acceleration. | Jordan Woyak | |
| 2019-06-10 | Added key for relative input | Matthew Foulds | |
| 2019-05-14 | Merge pull request #8087 from spycrab/cmake_win2019 | spycrab | |
| Support CMake on Windows | |||
| 2019-05-08 | WiimoteEmu/DolphinQt: Rename "IR" to "Point" and eliminate redundant ↵ | Jordan Woyak | |
| Forward/Backward mappings. | |||
| 2019-05-08 | InputCommon/ControlGroup.h: Add missing include | spycrab | |
| 2019-05-04 | Replace MathUtil::Clamp with std::clamp | Léo Lam | |
| 2019-04-23 | WiimoteEmu: Improve emulated swing. | Jordan Woyak | |
| 2019-04-23 | WiimoteEmu: Implement MotionPlus parameter y0 and other cleanups. | Jordan Woyak | |
| 2019-04-15 | Merge pull request #8002 from JMC47/CursorSlowdown | JMC47 | |
| Slow down relative input cursor | |||
| 2019-04-15 | Reduce Relative Input Cursor Speed Dramatically | JMC47 | |
| This makes it about 1/4th the speed which may be a bit slow, but should work for most controllers. | |||
| 2019-04-12 | WiimoteEmu: Allow shake frequency and intensity to be configured. Other ↵ | Jordan Woyak | |
| minor cleanups. | |||
| 2019-04-07 | InputCommon: Clean up how numeric settings are handled. Add units of measure ↵ | Jordan Woyak | |
| to UI. Eliminate hidden magic values of the IR cursor. | |||
| 2019-03-03 | WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math. | Jordan Woyak | |
| 2019-02-10 | DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input ↵ | Jordan Woyak | |
| calibration "wizard". | |||
| 2019-02-02 | WiimoteEmu: Code cleanups. | Jordan Woyak | |
| 2019-02-02 | WiimoteEmu: Major renaming and cleanup. | Jordan Woyak | |
| 2019-01-16 | Merge pull request #7664 from jordan-woyak/kill-button-threshold | Léo Lam | |
| ControllerEmu: Killed the button group threshold setting. | |||
| 2018-12-31 | ControllerEmu: Killed the Buttons group threshold setting. | Jordan Woyak | |
| 2018-12-30 | ControllerEmu: code cleanup. | Jordan Woyak | |
| 2018-12-30 | ControllerEmu::Cursor: Add input radius/shape settings to IR Cursor mappings ↵ | Jordan Woyak | |
| to allow use of round inputs in absolute mode. Make relative input option obey the center/width/height settings. Make the mapping indicator pretty and actually show what the relative/center/w/h settings are doing. | |||
| 2018-12-29 | WiimoteEmu: Remove redundant threshold setting from hotkeys button group. | Jordan Woyak | |
| 2018-12-29 | ControllerEmu: Reorganize stick reshaping code and use it for emu wiimote ↵ | Jordan Woyak | |
| tilt as well. Also make the tilt mapping indicator pretty. | |||
| 2018-12-29 | ControllerEmu: Implement dead zone setting for triggers. | Jordan Woyak | |
