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path: root/Source/Core/VideoBackends/D3D/TextureCache.h
AgeCommit message (Expand)Author
2016-12-26TextureCache: Drop unused parameter in backend API.degasus
2016-12-26TextureCache: Extract BP enum check to VideoCommon.degasus
2016-12-09TextureCacheBase: Eliminate static stateLioncash
2016-10-01VideoBackends: Make TextureCache::CompileShaders return a boolStenzek
2016-06-24Reformat all the things. Have fun with merge conflicts.Pierre Bourdon
2015-11-15TextureCache: Rewrite EFB Copy control flowdegasus
2015-11-15TextureCache: Split efb2ram from efb2texdegasus
2015-11-06VideoCommon: rename TextureCache to TextureCacheBaseTillmann Karras
2015-09-06Move common EFB copy code into VideoCommonScott Mansell
2015-09-05Cleanup and unify handling of efb copy stride.Scott Mansell
2015-07-02Implement scaled partial texture updatesRodolfo Bogado
2015-06-21Support partial texture updates via efb copiesmimimi085181
2015-05-25Set copyright year to when a file was createdTillmann Karras
2015-05-25Update license headers to GPLv2+Tillmann Karras
2015-02-19Decode EFB copies used as paletted textures.magumagu
2015-01-18TexCache: merge texture and rendertarget factory functiondegasus
2015-01-18TexCache: remove PC_TexFormatdegasus
2015-01-11TexCache: create a const Config structdegasus
2015-01-10TexCache: remove expanded_widthdegasus
2014-11-23TextureCache: Recompile EFB2Tex shaders when stereo 3D is toggled.Jules Blok
2014-03-25BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumera...Tony Wasserka
2014-03-17More range-based loops and overridesTillmann Karras
2014-03-01Fix the Windows build (broken in 315a8ba)Tillmann Karras
2014-02-18Convert all includes to relative paths.Lioncash
2013-12-31Remove unnecessary Src/ foldersJasper St. Pierre