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Source
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Core
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VideoBackends
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D3D
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TextureCache.h
Age
Commit message (
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Author
2016-12-26
TextureCache: Drop unused parameter in backend API.
degasus
2016-12-26
TextureCache: Extract BP enum check to VideoCommon.
degasus
2016-12-09
TextureCacheBase: Eliminate static state
Lioncash
2016-10-01
VideoBackends: Make TextureCache::CompileShaders return a bool
Stenzek
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2015-11-15
TextureCache: Rewrite EFB Copy control flow
degasus
2015-11-15
TextureCache: Split efb2ram from efb2tex
degasus
2015-11-06
VideoCommon: rename TextureCache to TextureCacheBase
Tillmann Karras
2015-09-06
Move common EFB copy code into VideoCommon
Scott Mansell
2015-09-05
Cleanup and unify handling of efb copy stride.
Scott Mansell
2015-07-02
Implement scaled partial texture updates
Rodolfo Bogado
2015-06-21
Support partial texture updates via efb copies
mimimi085181
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
2015-02-19
Decode EFB copies used as paletted textures.
magumagu
2015-01-18
TexCache: merge texture and rendertarget factory function
degasus
2015-01-18
TexCache: remove PC_TexFormat
degasus
2015-01-11
TexCache: create a const Config struct
degasus
2015-01-10
TexCache: remove expanded_width
degasus
2014-11-23
TextureCache: Recompile EFB2Tex shaders when stereo 3D is toggled.
Jules Blok
2014-03-25
BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumera...
Tony Wasserka
2014-03-17
More range-based loops and overrides
Tillmann Karras
2014-03-01
Fix the Windows build (broken in 315a8ba)
Tillmann Karras
2014-02-18
Convert all includes to relative paths.
Lioncash
2013-12-31
Remove unnecessary Src/ folders
Jasper St. Pierre