index
:
dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
stable
GameCube and Wii emulator
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Source
/
Core
/
VideoBackends
/
Vulkan
/
Renderer.cpp
Age
Commit message (
Expand
)
Author
2017-03-02
Vulkan: Fix issue where target rectangle changes weren't detected
Stenzek
2017-02-26
VideoBackends: Use vertex shader depth range if ztexture is used.
Jules Blok
2017-02-24
VideoBackends: Remove depth range clamping hacks.
Jules Blok
2017-02-21
VideoBackends: Set the maximum range when the depth range is oversized.
Jules Blok
2017-02-01
ShaderGenCommon: Remove unnecessary includes
Lioncash
2017-02-01
LightingShaderGen: Remove unnecessary includes
Lioncash
2017-01-23
RenderBase: Forward declare EFBAccessType
Lioncash
2017-01-23
VideoBackendBase: Convert EFBAccessType into an enum class
Lioncash
2017-01-04
VideoCommon: Make dst_alpha state implicit.
degasus
2017-01-02
Merge pull request #4574 from stenzek/vulkan-alpha-clear
Markus Wick
2016-12-27
Update comments
Jules Blok
2016-12-27
VideoBackends: Clamp the range to the maximum depth value supported in the z ...
Jules Blok
2016-12-27
VideoBackends: Use the full depth range when inverted depth range is unsuppor...
Jules Blok
2016-12-27
VideoCommon: Don't process the depth range in the vertex shader if it's not o...
Jules Blok
2016-12-27
Vulkan: Clear alpha channel to 0 when pixel format has no alpha channel
Stenzek
2016-12-23
Merge pull request #4224 from lioncash/tcache
Mat M
2016-12-09
TextureCacheBase: Eliminate static state
Lioncash
2016-12-09
Vulkan: Fix viewport depth when depth clamp is unsupported
Stenzek
2016-12-05
Merge pull request #4489 from stenzek/vulkan-minor-fixes
Stenzek
2016-12-04
Vulkan: Use explicit barriers instead of dependancies
Stenzek
2016-12-04
Vulkan: Use an enumeration to index pipeline layouts
Stenzek
2016-12-04
Vulkan: Fix deadlock in some resize scenarios
Stenzek
2016-11-30
Vulkan: Replace explicit command buffer submits with wrapper function
Stenzek
2016-11-28
Merge pull request #4436 from stenzek/vulkan-full-ir-framedump
Stenzek
2016-11-28
Vulkan: Support full resolution frame dumping
Stenzek
2016-11-28
Vulkan: Don't destroy the device's pipeline cache on MSAA mode change
Stenzek
2016-11-28
Vulkan: Implement a pipeline UID cache
Stenzek
2016-11-28
VideoCommon: Remove backbuffer size parameters from methods
Stenzek
2016-11-28
Merge pull request #4456 from stenzek/vulkan-framedump-fix-2
Stenzek
2016-11-27
Remove unnecessary ConfigManager includes
Léo Lam
2016-11-18
Vulkan: Pass target_rect to framebuffer draw methods
Stenzek
2016-11-10
Vulkan: Implement asynchronous frame dumping
Stenzek
2016-11-04
AVIDump: Add a struct for the state.
degasus
2016-11-03
Vulkan: Rename screenshot buffer to frame dump buffer.
Stenzek
2016-11-03
Vulkan: Combine frame dumping and present into one command buffer.
Stenzek
2016-11-03
Vulkan: Fix swapped top/bottom images in TAB stereo mode
Stenzek
2016-11-03
Vulkan: Add missing call to ObjectCache::RecompileSharedShaders
Stenzek
2016-11-03
Vulkan: Fix fast clear path not being used in all cases
Stenzek
2016-11-03
Vulkan: Implement virtual/real XFB support
Stenzek
2016-11-03
Vulkan: Remove parameters/members of single-instance classes
Stenzek
2016-10-21
Merge pull request #4194 from Armada651/efb-source-format
Jules Blok
2016-10-10
VideoBackends: Always enable dual-source blending if supported.
Jules Blok
2016-10-10
AVIDump: Move CoreTiming into caller.
degasus
2016-10-08
Renderer: Merge screenshot logic into VideoCommon.
degasus
2016-10-08
AVIDump: Hard code rgba.
degasus
2016-10-08
VideoCommon: Add custom stride for framedumping.
degasus
2016-10-08
Framedumps: Add finish() function to limit memory lifetime.
degasus
2016-10-08
Merge pull request #4315 from stenzek/vulkan-aspect
Markus Wick
2016-10-08
Vulkan: Handle forced aspect ratio changes at runtime
Stenzek
2016-10-07
Vulkan: Use VideoCommon framedump helpers.
degasus
[prev]
[next]