summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/Vulkan/Renderer.cpp
AgeCommit message (Expand)Author
2017-03-02Vulkan: Fix issue where target rectangle changes weren't detectedStenzek
2017-02-26VideoBackends: Use vertex shader depth range if ztexture is used.Jules Blok
2017-02-24VideoBackends: Remove depth range clamping hacks.Jules Blok
2017-02-21VideoBackends: Set the maximum range when the depth range is oversized.Jules Blok
2017-02-01ShaderGenCommon: Remove unnecessary includesLioncash
2017-02-01LightingShaderGen: Remove unnecessary includesLioncash
2017-01-23RenderBase: Forward declare EFBAccessTypeLioncash
2017-01-23VideoBackendBase: Convert EFBAccessType into an enum classLioncash
2017-01-04VideoCommon: Make dst_alpha state implicit.degasus
2017-01-02Merge pull request #4574 from stenzek/vulkan-alpha-clearMarkus Wick
2016-12-27Update commentsJules Blok
2016-12-27VideoBackends: Clamp the range to the maximum depth value supported in the z ...Jules Blok
2016-12-27VideoBackends: Use the full depth range when inverted depth range is unsuppor...Jules Blok
2016-12-27VideoCommon: Don't process the depth range in the vertex shader if it's not o...Jules Blok
2016-12-27Vulkan: Clear alpha channel to 0 when pixel format has no alpha channelStenzek
2016-12-23Merge pull request #4224 from lioncash/tcacheMat M
2016-12-09TextureCacheBase: Eliminate static stateLioncash
2016-12-09Vulkan: Fix viewport depth when depth clamp is unsupportedStenzek
2016-12-05Merge pull request #4489 from stenzek/vulkan-minor-fixesStenzek
2016-12-04Vulkan: Use explicit barriers instead of dependanciesStenzek
2016-12-04Vulkan: Use an enumeration to index pipeline layoutsStenzek
2016-12-04Vulkan: Fix deadlock in some resize scenariosStenzek
2016-11-30Vulkan: Replace explicit command buffer submits with wrapper functionStenzek
2016-11-28Merge pull request #4436 from stenzek/vulkan-full-ir-framedumpStenzek
2016-11-28Vulkan: Support full resolution frame dumpingStenzek
2016-11-28Vulkan: Don't destroy the device's pipeline cache on MSAA mode changeStenzek
2016-11-28Vulkan: Implement a pipeline UID cacheStenzek
2016-11-28VideoCommon: Remove backbuffer size parameters from methodsStenzek
2016-11-28Merge pull request #4456 from stenzek/vulkan-framedump-fix-2Stenzek
2016-11-27Remove unnecessary ConfigManager includesLéo Lam
2016-11-18Vulkan: Pass target_rect to framebuffer draw methodsStenzek
2016-11-10Vulkan: Implement asynchronous frame dumpingStenzek
2016-11-04AVIDump: Add a struct for the state.degasus
2016-11-03Vulkan: Rename screenshot buffer to frame dump buffer.Stenzek
2016-11-03Vulkan: Combine frame dumping and present into one command buffer.Stenzek
2016-11-03Vulkan: Fix swapped top/bottom images in TAB stereo modeStenzek
2016-11-03Vulkan: Add missing call to ObjectCache::RecompileSharedShadersStenzek
2016-11-03Vulkan: Fix fast clear path not being used in all casesStenzek
2016-11-03Vulkan: Implement virtual/real XFB supportStenzek
2016-11-03Vulkan: Remove parameters/members of single-instance classesStenzek
2016-10-21Merge pull request #4194 from Armada651/efb-source-formatJules Blok
2016-10-10VideoBackends: Always enable dual-source blending if supported.Jules Blok
2016-10-10AVIDump: Move CoreTiming into caller.degasus
2016-10-08Renderer: Merge screenshot logic into VideoCommon.degasus
2016-10-08AVIDump: Hard code rgba.degasus
2016-10-08VideoCommon: Add custom stride for framedumping.degasus
2016-10-08Framedumps: Add finish() function to limit memory lifetime.degasus
2016-10-08Merge pull request #4315 from stenzek/vulkan-aspectMarkus Wick
2016-10-08Vulkan: Handle forced aspect ratio changes at runtimeStenzek
2016-10-07Vulkan: Use VideoCommon framedump helpers.degasus