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Source
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Core
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VideoBackends
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Vulkan
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VertexManager.cpp
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Commit message (
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Author
2019-12-09
Vulkan: Call VertexManagerBase initialize
Stenzek
2019-12-05
VideoCommon/IndexGenerator: Eliminate static state
Lioncash
2019-07-10
VideoCommon/Statistics: Rename stats global to g_stats
Lioncash
2019-07-10
VideoCommon/Statistics: Normalize statistic variable names
Lioncash
2019-03-29
Vulkan: Simplify command buffer fence tracking
Stenzek
2019-02-28
VideoBackends: Fix GPU decoding of XFB buffers
Stenzek
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2018-12-04
Use main buffers for utility draws
Stenzek
2018-12-03
vulkan: fx index buffer reserve size
weihuoya
2018-10-28
Vulkan: Add missing increment of draw call count
Stenzek
2018-03-26
Implement "Skip" ubershader mode
Stenzek
2018-03-10
Move shader caches to VideoCommon
Stenzek
2017-09-11
Renderer: Move cull mode to a rasterization state object
Stenzek
2017-02-18
Merge pull request #4924 from stenzek/vulkan-list-restart
Stenzek
2017-02-18
VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr
Lioncash
2017-02-18
Vulkan: Use TRIANGLE_LIST when primitive restart is not supported
Stenzek
2017-02-01
ShaderGenCommon: Remove unnecessary includes
Lioncash
2017-02-01
LightingShaderGen: Remove unnecessary includes
Lioncash
2017-01-04
VideoCommon: Make dst_alpha state implicit.
degasus
2017-01-04
OGL/Vulkan: Drop dual pass alpha.
degasus
2016-11-30
Vulkan: Fix case where a draw's vertices could be overwritten
Stenzek
2016-11-03
Vulkan: Remove parameters/members of single-instance classes
Stenzek
2016-10-03
Vulkan: Handle both destination alpha and logic ops being enabled
Stenzek
2016-10-01
Implement experimental Vulkan backend
Stenzek