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Source
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Core
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VideoCommon
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FramebufferManager.cpp
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Commit message (
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Author
2019-08-08
Merge pull request #8276 from stenzek/adreno-efb-access
Connor McLaughlin
2019-08-03
FramebufferManager: Fix restoring of EFB depth buffer
Stenzek
2019-07-31
FramebufferManager: Correctly handle read back D24S8 textures
Stenzek
2019-07-24
Config: Add an option to skip saving texture cache to save state
Stenzek
2019-07-24
FramebufferManager: Support saving EFB to save state
Stenzek
2019-04-28
FramebufferManager: Fix invalid transitions for 1xIR in EFB cache
Stenzek
2019-03-30
FramebufferManager: Fix broken EFB peeks in GL with MSAA on
Stenzek
2019-03-29
Merge pull request #7895 from stenzek/framebuffer-corruption
Connor McLaughlin
2019-03-27
Merge pull request #7934 from stenzek/stretched-efb-peeks
JMC47
2019-03-27
FramebufferManager: Fix EFB pokes being offset by 1 in D3D
Stenzek
2019-03-27
FramebufferManager: Fix EFB peek cache stretching last tile
Stenzek
2019-03-24
FramebufferManager: Only clear tile array when valid
Stenzek
2019-03-16
FramebufferManager: Don't discard in ReinterpretPixelData
Stenzek
2019-03-12
FramebufferManager: Fix panic in VertexManager with large EFB depth poke batches
Stenzek
2019-03-09
FramebufferManager: Implement deferred EFB cache invalidation
Stenzek
2019-03-09
FramebufferManager: Implement EFB tile cache
Stenzek
2019-02-19
Move most backend functionality to VideoCommon
Stenzek