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path: root/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
AgeCommit message (Expand)Author
2009-06-22revert last 2 commitsnakeee
2009-06-22They should be called SU Registers (Setup Unit/Rasterization). BP (Bypass) i...omegadox
2009-05-15Changing where depth is read. Trying to use the same depth buffer GL uses whe...donkopunchstania
2009-05-13Possible fix for S3TC Texture Decoding (Grass in ZWW is now properly alpha te...omegadox
2009-04-15revised how texture scaling is handled. it now works correctly when adding ou...donkopunchstania
2009-04-11Did clean up of indirect texture look up and fixed some bugs related to indir...donkopunchstania
2009-03-16Change destination alpha handling. The blending method introduced in rev 1921...donkopunchstania
2009-03-05Linux compile fix.Marcus Wanners
2009-03-05Compiler Warnings: Mismatch edition. Also fixed some conversion warnings.Marcus Wanners
2009-03-05Fix more cases where shader compilation can fail if there are no tex gens.donkopunchstania
2009-03-01revert the mess i made in the d3d plugin. Add way to use HLSL directly withou...hrydgard
2009-03-01An alert is displayed once per run if pixel shaders or vertex shaders fail to...donkopunchstania
2009-02-28Fixed D3D booting. Now for the VS/PS compilation errorsXTra.KrazzY
2009-02-28revert a small change that broke gl. i'll find a generic solution later.hrydgard
2009-02-28THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that mov...hrydgard
2009-02-21Fog uses depth from z texture if it is available.donkopunchstania
2009-02-21Some cleanup in OGL plugin and VideoCommonomegadox
2009-02-19fog is done in pixel shader but needs to factor x adjustmentdonkopunchstania
2009-02-08clip space coordinates are now available in fragment shader because depth nee...donkopunchstania
2008-12-26More renaming.hrydgard