| Age | Commit message (Expand) | Author |
|---|---|---|
| 2009-06-22 | revert last 2 commits | nakeee |
| 2009-06-22 | They should be called SU Registers (Setup Unit/Rasterization). BP (Bypass) i... | omegadox |
| 2009-05-13 | Possible fix for S3TC Texture Decoding (Grass in ZWW is now properly alpha te... | omegadox |
| 2009-05-09 | A fix by baby.lueshi that fixes the problems with rev 3187 | death2droid |
| 2009-05-07 | Add hires texture support to OpenGL | death2droid |
| 2009-04-15 | revised how texture scaling is handled. it now works correctly when adding ou... | donkopunchstania |
| 2009-04-05 | Recoded and moved BPStucts to VideoCommon. Some cleanup in PixelShaderManage... | omegadox |
| 2009-02-19 | fog is done in pixel shader but needs to factor x adjustment | donkopunchstania |
| 2009-02-08 | clip space coordinates are now available in fragment shader because depth nee... | donkopunchstania |
| 2008-12-26 | Move VertexShaderManager too. | hrydgard |
| 2008-12-26 | Move PixelShaderManager, ImageWrite to VideoCommon. | hrydgard |
