| Age | Commit message (Expand) | Author |
| 2009-05-13 | Possible fix for S3TC Texture Decoding (Grass in ZWW is now properly alpha te... | omegadox |
| 2009-05-13 | TextureDecoder now indicates I4 and IA4 texture formats. It also decodes pale... | Nolan Check |
| 2009-05-11 | Disable PC-native DXT texturing. Too many problems for now. | hrydgard |
| 2009-05-09 | A fix by baby.lueshi that fixes the problems with rev 3187 | death2droid |
| 2009-05-09 | Revert r3187 causes games to return lots of errors. | death2droid |
| 2009-05-08 | Use correct width and height for compressed textures | Nolan Check |
| 2009-05-06 | Add PC-native DXT1 support to VideoCommon and VideoOGL. Thanks to XTra.KrazzY... | Nolan Check |
| 2009-03-20 | Assorted cleanup and comments. | hrydgard |
| 2009-03-18 | nakee's new logmanager. added a console window for windows builds (prints to ... | Shawn Hoffman |
| 2009-03-15 | Fix the nasty black fringes seen around alpha tested DXT textures in some games. | hrydgard |
| 2009-03-08 | Fixed texture overlay, clarified CPMemory STATE_TO_SAVE | XTra.KrazzY |
| 2009-03-02 | Revert to slightly tweaked version of "old" safe texture hash. Hopefully fixe... | hrydgard |
| 2009-02-23 | just some minor cleanup (texdecoder, dsoundstream) | hrydgard |
| 2009-02-19 | Fixed texture overlays. Can I remove the OVERLAY_TEXFMT definition? It just m... | XTra.KrazzY |
| 2009-02-14 | New compact texture type for OGL/D3D: IA4. Thanks for the IA4->IA8 unpacker h... | XTra.KrazzY |
| 2009-02-13 | New compact texture type for OGL/D3D: IA8 | XTra.KrazzY |
| 2009-02-12 | Tiny: Unnecessary function removal | XTra.KrazzY |
| 2009-02-12 | New compact texture type for OGL/D3D: RGB565 | XTra.KrazzY |
| 2009-02-12 | Committing magumagu9's work on texture decoding transferral to OGL, I added D... | XTra.KrazzY |
| 2009-01-17 | Don't skip the bottom half of the texture; fixes the text in | magumagu9 |
| 2009-01-16 | More work on texture cache. Texture address is most of the time the cacheEntr... | memberTwo.mb2 |
| 2009-01-14 | 1) fix texture caching issue (ie. MP1 "Main menu" fps drop). | memberTwo.mb2 |
| 2009-01-14 | ifdefed the sse3 code just to make sure | nakeee |
| 2009-01-14 | Added S-SSE3 implementation of one perf. critical texture decoder, please not... | XTra.KrazzY |
| 2009-01-14 | Unconditionally activate SSE code for texture conversion; this should | magumagu9 |
| 2008-12-09 | TLB hack plus some project changes. I only get a Konami logo though in MGS. S... | hrydgard |
| 2008-12-08 | set svn:eol-style=native for **.cpp | bushing |
| 2008-12-04 | Better tlut hash for fixing MPs font. Didn't notice any slowdown for now. | memberTwo.mb2 |
| 2008-12-04 | Fix MP1 & MP2 texture font issue. Not very robust but the general idea is the... | memberTwo.mb2 |
| 2008-12-04 | correct TexDecoder_GetTextureSizeInBytes. | memberTwo.mb2 |
| 2008-11-25 | Improve safe texture cache - now using sparse CRC to identify textures. Far l... | hrydgard |
| 2008-10-27 | Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Re... | hrydgard |
| 2008-10-09 | Yay, comments | Sonicadvance1 |
| 2008-10-09 | Changed to checking for 32bit linux and I also missed a texture | Sonicadvance1 |
| 2008-10-08 | Made the SSE work with GCC 4.3 and above, may also work with 4.2 and above | Sonicadvance1 |
| 2008-10-06 | reverted r782 for linux only due to sse misalignment with gcc | memberTwo.mb2 |
| 2008-10-05 | "as is" sse in some cases in TextureDecoder.cpp | memberTwo.mb2 |
| 2008-09-07 | Add some missing GPL headers, fix building with Platform SDK 6.0, delete unus... | hrydgard |
| 2008-09-01 | many warning fixes | nakeee |
| 2008-08-30 | New SaveState folder for states. Removed some outdated code. Removed an unnec... | hrydgard |
| 2008-08-21 | SaveState preparations #1 - Annotate all(?) state. (NO SCHEDULE PROMISE!) | hrydgard |
| 2008-08-20 | Minor speedup in texdecoder. More informative fifo error messages. | hrydgard |
| 2008-08-16 | fix bug in giga's resampler, | hrydgard |
| 2008-08-16 | Audio system update - HLE plugin submitted, homebrew has sound, and also Mari... | hrydgard |
| 2008-08-08 | Fix windows choppiness | hrydgard |
| 2008-08-08 | TextFmt Overlay v4. :p | gigaherz |
| 2008-08-08 | update to the texture format overlay, thanks to giga (see issue 112) | Shawn Hoffman |
| 2008-08-06 | Fix build on linux (grr), minor ABI fix. | hrydgard |
| 2008-08-06 | added overlay that displays texture formats (thanks to gigaherz!) | Shawn Hoffman |
| 2008-07-20 | More GFX plugin cleanup, still no visible changes. | hrydgard |