| Age | Commit message (Expand) | Author |
| 2012-12-30 | Fix the last few warnings in Dolphin on my system. | Ryan Houdek |
| 2012-12-10 | Clean up gcc/g++ compiler warnings that have accumulated. | Glenn Rice |
| 2012-12-01 | VertexShaderManager: Fix redundant shader constant updates. | NeoBrainX |
| 2012-05-27 | Update the viewport when the scissor offset is changed | Pierre Bourdon |
| 2012-05-26 | fixed some graphics problems with loading savestates (for example, wrong colo... | nitsuja |
| 2012-03-24 | D3D9: Fix texel to pixel mapping when sampling textures properly. | NeoBrainX |
| 2012-01-04 | initialize the uninitialized | nitsuja |
| 2011-05-12 | Don't resize render target to handle out-of-bounds viewports. Instead, adjust... | Nolan Check |
| 2011-04-11 | Fix an error introduced in r7083. In the pixel shader manager the farZ and zR... | donkopunchstania |
| 2011-02-05 | Rework XF register loading a bit and change how registers are arranged in mem... | donkopunchstania |
| 2011-01-31 | * Changes about recent Custom PHack implementation | gnick79 |
| 2011-01-31 | Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolph... | Jordan Woyak |
| 2011-01-30 | * All is fixed now about Custom Projection Hack (problem was inverted memmber) | gnick79 |
| 2011-01-30 | - Projection Hack disabled internally because it breaks all games (tomorrow I... | gnick79 |
| 2011-01-29 | A few compiler warnings. | Soren Jorvang |
| 2011-01-29 | * Changed the Projection Hack option in game properties to "Custom Projectio... | gnick79 |
| 2011-01-27 | Clean out the long since bit-rotted video profiling code. | Soren Jorvang |
| 2010-11-11 | Added a projection hack for Metroid: Other M. This fixes the black screens t... | skidau |
| 2010-10-03 | Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommo... | Jordan Woyak |
| 2010-09-23 | i know still a lot to fix and much work to do but sometimes experiments are f... | Rodolfo Osvaldo Bogado |
| 2010-07-18 | big changes here: | Rodolfo Osvaldo Bogado |
| 2010-06-05 | space changes, merge #defines, language fix, and code reorder/cleanup :P | luisr142004 |
| 2010-04-15 | Re-added Skies of Arcadia projection hack. Fixes issue 2514. | skidau |
| 2010-04-04 | Tweaked the widescreen hack: It now "hacks" to and from any aspect ratio, not... | Jordan Woyak |
| 2010-04-02 | Fixed bug where the projection hack setting was not being saved in the Game P... | skidau |
| 2009-12-05 | minor code cleanup | hrydgard |
| 2009-12-05 | Delete the misnamed GlobalControl.cpp/h, move the (ugly) projection hack code... | hrydgard |
| 2009-11-19 | a minor cleanup in xf registers, an some small bug fixes. please test and giv... | Rodolfo Osvaldo Bogado |
| 2009-10-26 | as sl1nk3.s say make the updates directly to the viewport and let the scale ... | Rodolfo Osvaldo Bogado |
| 2009-10-25 | some work on zscale and zoffset, don't know if this is correct but at least i... | Rodolfo Osvaldo Bogado |
| 2009-09-26 | OpenGL: commit rodolfoosvaldobogado's (what a name!) speedup patches. | hrydgard |
| 2009-09-19 | D3D: minor vs constant-setting optimization, remove a stupid memcpy that does... | hrydgard |
| 2009-09-15 | D3D: More reset fixes | hrydgard |
| 2009-09-13 | more uninteresting cleanup, fixed a minor race condition when toggling efb co... | hrydgard |
| 2009-09-12 | D3D supports setting multiple shader constants at once, so let's add support ... | hrydgard |
| 2009-09-02 | Add the wide screen hack by <---Does the person even have a user name? | death2droid |
| 2009-08-15 | GFX: New GlobalControl system - cleaner way to control hacks and for possible... | omegadox |
| 2009-07-28 | Now ALL copyright dates are fixed to the legally correct year: The year in wh... | XTra.KrazzY |
| 2009-07-26 | GFX: updated Dates, code formatting cleanup, code cleanup / organization, som... | omegadox |
| 2009-06-28 | Graphics: (faked) bounding box support. Helps some Paper Mario effects althou... | hrydgard |
| 2009-06-22 | revert last 2 commits | nakeee |
| 2009-06-22 | They should be called SU Registers (Setup Unit/Rasterization). BP (Bypass) i... | omegadox |
| 2009-06-13 | Add projection hack back. The previous commit helped, but did not fix all the... | donkopunchstania |
| 2009-06-13 | Possible fix for projection hacks | donkopunchstania |
| 2009-05-14 | A attempt for a fix for the Zelda TP Bloom hack | death2droid |
| 2009-05-13 | Possible fix for S3TC Texture Decoding (Grass in ZWW is now properly alpha te... | omegadox |
| 2009-05-13 | Small tiny fix to repair some of the hacks. | death2droid |
| 2009-05-13 | Clean up of OpenGL hacks. | death2droid |
| 2009-05-11 | Newer version OpenGL game hacks by val532.(Has a lot better way of handling s... | death2droid |
| 2009-05-07 | Add hires texture support to OpenGL | death2droid |