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path: root/include/variables.h
AgeCommit message (Expand)Author
2021-09-28`ovl_opening` OK (#300)EllipticEllipsis
2021-09-28Obj_Etcetera (Deku Flower) OK and somewhat documented (#326)Tom Overton
2021-09-27sys_math, cosf OK and documented, sinf, coss, sins documented (#289)EllipticEllipsis
2021-09-25Obj_Syokudai (Torch) OK and mostly documented (#306)rylieb
2021-09-22`ovl_daytelop` OK (#277)Anghelo Carvajal
2021-09-01En_Holl (Loading Halls/Holes) OK and mostly documented. (#270)rylieb
2021-09-01En_Dodongo (#242)Maide
2021-08-18Migrated a lot of `boot` bss, matched a few NON_MATCHINGs in `boot` (#266)EllipticEllipsis
2021-08-18`system_malloc` OK (#261)Anghelo Carvajal
2021-08-15z_lifemeter (#247)Andzura
2021-08-08Matched last function in Ovl_en_encount2 (#252)Derek Hensley
2021-08-08En_Dno (#238)Maide
2021-08-08En_Dnb (#236)Maide
2021-08-07sched.c OK (#248)Tharo
2021-08-03Overhaul the build system (#234)Tharo
2021-07-20EnClearTag OK and documented (#214)engineer124
2021-07-19AudioMgr OK and Mostly Documented (#208)engineer124
2021-07-19Ovl_En_Fsn Ok and Documented (#204)Derek Hensley
2021-07-19z_quake OK and documented (#213)engineer124
2021-07-15C file for Fishing, some changes to collider scripts, a few minor cleanups (#...EllipticEllipsis
2021-06-10ovl_en_in OK (#173)Derek Hensley
2021-06-09Match Remaining EnGinkoMan Functions (EnGinkoMan OK) (#175)engineer124
2021-05-25ovl_Obj_Milk_Bin OK (#161)Anghelo Carvajal
2021-05-25partially finish `code_0x8012EC80`, document all of gSaveContext (#138)Zelllll
2021-05-20General Cleanup (#155)engineer124
2021-05-18code_0x8017FEB0 OK (#137)Anghelo Carvajal
2021-05-09Scene Changes (#114)Zelllll
2021-05-01(Mostly) Decompile PreRender.c (#105)Zelllll
2021-04-19sys_slowly OK (#101)Rozelette
2021-04-12z_skin_matrix OK (#81)Rozelette
2021-04-07z_lib fully matched (#85)Rozelette
2021-03-27z_en_item00 (#78)Rozelette
2021-03-27Some OOT transfers, some renaming, etc (#75)Lucas Shaw
2021-03-27z_lights fully matched (#80)Rozelette
2021-03-27Restructure how buffers are set up (#77)Rozelette
2021-03-22z_collision_check.c (#58)Tharo
2021-03-16yaz0.c OK (#71)Rozelette
2021-03-16Decompiles z_vr_box (from zel) (#73)Kenix3
2021-03-11functions and variables headers cleanup (#63)Tharo
2021-02-28Add OoT actor structs and enums (#55)Zelllll
2021-02-23en_okarina_effect OK (#47)kyleburnette
2020-10-11z_skelanime OK (#34)fullgrowngaming
2020-09-27z_actor_dlftbls.c OK. Rework a bunch of segment address organization. (#29)Rozelette
2020-08-31Split headers to be more similar to OOT (#13)Rozelette
2020-08-06Add actor and scene enums (#8)Rozelette
2020-06-23Decompile `game.c`MMDecomp
2020-06-06Adds TODO comments to remove implementation defined pointer manipulation.Kenix3
2020-06-04z_lib now uses SEGMENTED_TO_VIRTUAL macroKenix3
2020-06-04Added macros headerKenix3
2020-06-04Fixes known undefined behaviour from DmaMgr and Lib_Ptr taking u32 rather tha...Kenix3