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Decompilation of The Legend of Zelda: Majora’s Mask
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variables.h
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Author
2020-04-23
Decompile z_prenmi.c
rozlette
2020-04-22
Decompile z_rpc.c
rozlette
2020-04-08
Merge pull request #2 from Kenix3/master
Kenix3
2020-04-08
Decompile functions in z_scene
Kenix
2020-03-18
Port over some cutscene documentation from oot
rozlette
2020-03-18
Document some z_eff_* files
rozlette
2020-03-15
Rename many functions, structs, and variables to match the oot decomp. Some t...
rozlette
2020-03-01
Start on z_bgcheck.c
rozlette
2020-02-26
Add ovl_Obj_Mure
rozlette
2020-02-26
Split boot .bss
rozlette
2020-02-24
Update to latest ghidra project
rozlette
2020-02-17
Decompiling functions in z_scene (#4)
Kenix3
2020-01-22
Decompile irqmgr
rozlette
2020-01-21
Modernize z_std_dma.c, and match a few more functions
rozlette
2020-01-20
Port a bunch of libultra files from sm64
rozlette
2020-01-16
Decomp idle.c
rozlette
2020-01-16
Greatly improve automatic symbol finding in the disassembler. Code still need...
rozlette
2020-01-12
Port stackcheck.c from oot decomp
rozlette
2020-01-12
Port over fault_drawer.c from oot decomp. Not much effort was made to fix non...
rozlette
2020-01-12
Port over fault.c from oot decomp
rozlette
2020-01-11
Decomp controller.c
rozlette
2020-01-08
Update to latest ghidra project
rozlette
2019-12-29
More work on z_scene_proc.c 31/36 matching, 3 non-matching, 2 not attempted
rozlette
2019-12-28
Little bit of work on z_scene_proc
rozlette
2019-12-27
Decompile Bg_Fu_Kaiten. Add some method to generate overlays, refinement needed
rozlette
2019-12-15
Decompile z_eff_footmark.c
rozlette
2019-12-14
Update to latest from ghidra project
rozlette
2019-12-07
Generate all major headers from ghidra project
rozlette
2019-11-28
Use variable names from ghidra project. Reorganize some data tables and heade...
rozlette
2019-11-16
Add dmadata vrom symbols. Link rom in two passes: first to generate dmadata, ...
rozlette
2019-11-14
Rename tons of structs because we aren't using the z_ prefix anymore ;_;
rozlette
2019-11-13
Update structs.h because Ghidra can handle bitfields now
rozlette
2019-09-29
Use structs.h generated from Ghidra project
rozlette
2019-09-27
Add ovl_En_Fishing. Get rid of most hard-coded offsets in linker script.
rozlette
2019-09-26
Fix several issues with disassembler. Don't print symbols to undef.txt that a...
rozlette
2019-09-26
Adjust disasm automatic behavior. Print out symbol names for function and dat...
rozlette
2019-09-20
Add tons of function names. Datatypes TODO
rozlette
2019-09-19
Add a couple of symbols
rozlette
2019-04-15
Add z_effect_soft_sprite
rozlette
2019-03-06
Do most of code_0x800FEC90
rozlette
2019-02-26
Add most of ovl_Bg_Fu_Kaiten_0x80ACB400
rozlette
2018-12-06
Updata current progress
rozlette
2018-11-17
Decompile sinf.c
rozlette
2018-11-16
Use hex instead of decimal
rozlette
2018-11-13
Add more function and variable documentation
rozlette
2018-11-08
Get boot_0x80080790 somewhat close to matching
rozlette
2018-10-30
Pull a few symbols from parameters.o
rozlette
2018-10-29
get boot_0x80080180 close to matching
rozlette
2018-10-28
Get code_0x800F4F40 close to matching
rozlette
2018-10-28
Cleanup and fixed build
rozlette
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