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AgeCommit message (Expand)Author
2024-01-20Irqmgr + scheduler Docs (#1527)Derek Hensley
2024-01-20Animation Cleanup: En_S* (#1517)engineer124
2024-01-19Text Extraction + some Message Docs (#1530)Derek Hensley
2024-01-15General Cleanup (#1529)Derek Hensley
2024-01-14Skybox Docs (#1534)Derek Hensley
2024-01-14ObjMure2 OK and documented (#1525)louist103
2024-01-14Dmadata Migration (#1526)Derek Hensley
2024-01-14Update ZAPD (#1533)louist103
2023-11-29Cleanup External Audio Headers (#1520)engineer124
2023-11-28Add original asset names to all `object_p*` and `object_r*` files (#1519)Tom Overton
2023-11-28Organize `libc` and `libm` files (#1499)Anghelo Carvajal
2023-11-27Split effect headers and a bit of cleanup (#1482)Anghelo Carvajal
2023-11-27`z_en_test7.c` Documentation Pass (#1497)engineer124
2023-11-27Document Actor Category Change (#1518)engineer124
2023-11-27Use `CURRENT_TIME` Macro (#1514)engineer124
2023-11-27Organize `libc64` files (#1492)Anghelo Carvajal
2023-11-26Move the system heap and the framebuffers to their own segments (#1488)Anghelo Carvajal
2023-11-25`z_en_test4.c` Documented (#1498)engineer124
2023-11-24Introduce Audio `reverb.h` (#1511)engineer124
2023-11-23Boss05 (Bio Deku Baba) OK and documented (#1510)Tom Overton
2023-11-23Yet another header cleanup (#1508)Anghelo Carvajal
2023-11-22Animation Cleanup: En_P* (#1507)engineer124
2023-11-21Move player-related function declarations to `z64player.h` (#1480)Anghelo Carvajal
2023-11-21use og names (#1501)engineer124
2023-11-21Document `Actor_TalkOfferAccepted` (#1502)engineer124
2023-11-18Player doc: anim wrappers (#1434)engineer124
2023-11-17Audio Voice Decompiled (#1490)engineer124
2023-11-16Document Overriding Player Input (#1489)engineer124
2023-11-16Fix ultratypes types (#1454)Derek Hensley
2023-11-14Misc fixes 1 (#1491)Anghelo Carvajal
2023-11-10Match `Environment_DrawSkyboxStarsImpl` (z_kankyo OK), introduce `rand.h` (#1...engineer124
2023-11-10Small boot cleanup (#1475)Derek Hensley
2023-11-10`ovl_En_An` OK and somewhat documented (#1457)Anghelo Carvajal
2023-11-07Struct Returns (#1466)engineer124
2023-11-05Fix Camera_Update fake, match Play_UpdateMain & Play_DrawMain NON_MATCHINGs (...Alejandro Asenjo Nitti
2023-11-05Player Docs: public facing csAction things (#1459)engineer124
2023-11-02Enable `-Wint-conversion` warning (#1266)Anghelo Carvajal
2023-10-31z_kankyo Decompiled (3 non-matching) (#1451)engineer124
2023-10-31Cutscene Camera OK (Some Docs) (#1411)engineer124
2023-10-29Boss01 (Odolwa) OK and documented (#1452)Tom Overton
2023-10-27player unions (#1453)engineer124
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-10-26Yet another libultra cleanup (#1384)Anghelo Carvajal
2023-10-26Decompile Remaining code_8019AF00.c Functions (1 non-matching) (#1442)engineer124
2023-10-26`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documen...EllipticEllipsis
2023-10-26Player Docs: csMode -> csAction (#1433)engineer124
2023-10-23Anju objects (#1444)Anghelo Carvajal
2023-10-22`SCHEDULE_TIME` (#1438)Anghelo Carvajal
2023-10-21Match `Camera_Battle1` (#1445)engineer124
2023-10-21Match `Camera_KeepOn1` (#1447)engineer124