index
:
mm
gha
main
Decompilation of The Legend of Zelda: Majora’s Mask
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
linker_scripts
/
code_script.txt
Age
Commit message (
Expand
)
Author
2021-03-27
Restructure how buffers are set up (#77)
Rozelette
2021-03-27
Bg_Lotus OK (#86)
Rozelette
2021-03-27
TwoHeadArena and TwoHeadGfxArena OK (#83)
kyleburnette
2021-03-27
Door_Spiral OK (from zel) (#87)
Rozelette
2021-03-24
EnPoFusen: OK (#69)
Isghj
2021-03-22
z_collision_check.c (#58)
Tharo
2021-03-22
padutils OK (#72)
Rozelette
2021-03-20
bg_ikana_shutter OK (#56)
kyleburnette
2021-03-17
en_scopecoin OK (#67)
kyleburnette
2021-03-16
yaz0.c OK (#71)
Rozelette
2021-03-16
Decompiles z_vr_box (from zel) (#73)
Kenix3
2021-03-10
Initial support of tracking progress per code/boot/overlay, and outputs the s...
Kenix3
2021-02-25
PoC automatic rodata split Total split: 585 Failed / Troublesome: 61 (10,4273...
Kenix3
2021-02-23
en_okarina_effect OK (#47)
kyleburnette
2021-02-12
en_rsn OK (#41)
kyleburnette
2021-02-12
en_nnh OK (#42)
kyleburnette
2021-02-11
en_hs2 OK (#46)
kyleburnette
2020-12-09
Decompile `ovl_TG_Sw` (#44)
Kenix3
2020-10-26
en_ending_hero OK (#36)
fullgrowngaming
2020-10-26
ending_hero5 OK (#40)
fullgrowngaming
2020-10-12
en_ending_hero4 OK (#39)
fullgrowngaming
2020-10-12
ending_hero3 OK (#38)
fullgrowngaming
2020-10-12
ending_hero2 OK (#37)
fullgrowngaming
2020-10-12
en_dy_extra OK (#35)
fullgrowngaming
2020-10-11
Arms_Hook OK (#33)
fullgrowngaming
2020-10-11
z_skelanime OK (#34)
fullgrowngaming
2020-09-28
en_tanron6 OK (#27)
fullgrowngaming
2020-09-28
bg_market_step OK (#21)
fullgrowngaming
2020-09-27
z_actor_dlftbls.c OK. Rework a bunch of segment address organization. (#29)
Rozelette
2020-09-23
bg_haka_curtain OK (#25)
fullgrowngaming
2020-09-23
Empty actors (Demo_Shd, en_firefly, en_fire_rock, and en_boj_01-05) OK (#24)
fullgrowngaming
2020-09-23
obj_dinner OK (#26)
fullgrowngaming
2020-09-23
en_torch OK (#22)
fullgrowngaming
2020-09-23
bg_mbar_chair OK (#28)
fullgrowngaming
2020-09-19
obj_hana OK (#20)
fullgrowngaming
2020-09-17
Add some OOT tools (#17)
Rozelette
2020-09-16
Add .data and .rodata sections to generated assembly. Add Overlay .rodata spl...
Rozelette
2020-09-13
Bootstrap actors (#14)
Rozelette
2020-08-29
Decompile z_snap (#11)
Rozelette
2020-06-23
Decompile `game.c`
MMDecomp
2020-04-23
Decompile z_prenmi.c
rozlette
2020-04-22
Decompile z_rpc.c
rozlette
2020-04-21
Some work on z_view
rozlette
2020-03-19
Decompile code_0x800AF710.c
rozlette
2020-03-15
Split code .data
rozlette
2020-03-15
Rename many functions, structs, and variables to match the oot decomp. Some t...
rozlette
2020-03-02
Set up diff script
rozlette
2020-03-01
Start on z_bgcheck.c
rozlette
2020-03-01
Decompile code_0x800CAE10.c
rozlette
2020-03-01
Some loadfragment2.c progress
rozlette
[prev]
[next]