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Decompilation of The Legend of Zelda: Majora’s Mask
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z_camera.c
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Author
2025-12-06
Document textbox types, backgrounds and two related global array variables (#...
Jordan Longstaff
2025-02-16
Misc FAKE fixes (#1783)
Derek Hensley
2024-11-20
Player Docs: Spin Attack (#1741)
engineer124
2024-11-17
Player Docs: Zora Boomerang (#1739)
engineer124
2024-11-17
Player Docs: Talking (#1738)
engineer124
2024-11-11
Document Room Type (#1740)
engineer124
2024-10-23
Further Attention Docs (#1732)
engineer124
2024-10-20
Target -> Attention (System Rename) Part 2 (#1721)
engineer124
2024-10-19
FALLTHROUGH Attribute, switch cleanup (#1719)
engineer124
2024-10-16
Animation Cleanup: En_V* and En_W* (#1713)
engineer124
2024-10-05
[headers] `z64malloc.h` -> `zelda_arena.h` (#1702)
Dragorn421
2024-07-28
Introduce a bunch of small new headers (#1649)
Anghelo Carvajal
2024-06-14
`sys_math3d.c` Decompiled and Mostly Documented (#1450)
engineer124
2024-06-14
Small general cleanup (#1644)
Derek Hensley
2024-06-03
More General Cleanup (#1638)
Derek Hensley
2024-04-25
More header cleanup (#1604)
Anghelo Carvajal
2024-03-23
Misc Cleanup 2 (#1521)
engineer124
2023-12-13
Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503)
engineer124
2023-11-28
Animation Cleanup: En_R* (#1516)
engineer124
2023-11-28
Organize `libc` and `libm` files (#1499)
Anghelo Carvajal
2023-11-27
Misc Cleanup (#1509)
engineer124
2023-11-27
Use `CURRENT_TIME` Macro (#1514)
engineer124
2023-11-23
Yet another header cleanup (#1508)
Anghelo Carvajal
2023-11-22
Animation Cleanup: En_P* (#1507)
engineer124
2023-11-19
Misc Camera Cleanup (#1494)
engineer124
2023-11-15
Animation Cleanup: En_L* and some En_M* (#1493)
engineer124
2023-11-07
Struct Returns (#1466)
engineer124
2023-11-05
Fix Camera_Update fake, match Play_UpdateMain & Play_DrawMain NON_MATCHINGs (...
Alejandro Asenjo Nitti
2023-11-02
Enable `-Wint-conversion` warning (#1266)
Anghelo Carvajal
2023-10-26
`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documen...
EllipticEllipsis
2023-10-21
Match `Camera_Battle1` (#1445)
engineer124
2023-10-21
Match `Camera_KeepOn1` (#1447)
engineer124
2023-10-20
Match `Camera_Normal1` (#1446)
engineer124
2023-09-15
Move libultra variables to their respective headers (#1369)
Anghelo Carvajal
2023-09-02
Move libultra function declarations to libultra headers (#1196)
Anghelo Carvajal
2023-08-14
Body Parts Docs (#1333)
engineer124
2023-06-20
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
engineer124
2023-06-10
Misc Cleanup 4 (#1271)
engineer124
2023-06-05
sys_math.c Rename (#1258)
engineer124
2023-06-04
Misc Cleanup (#1257)
engineer124
2023-06-02
Misc Cleanup 2 (#1260)
engineer124
2023-05-30
Scene table (#1207)
Anghelo Carvajal
2023-05-28
`ovl_player_actor`: Dawn of a new PR (#1227)
Anghelo Carvajal
2023-05-22
`z_camera` with Partial Docs (3 Non-Equivalent) (#601)
engineer124
2023-05-18
Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129)
engineer124
2022-11-19
`z_parameter`: Minigames (#1131)
engineer124
2022-11-06
Player preparation 1 (#1058)
Anghelo Carvajal
2022-10-13
Import Camera Data (#1097)
engineer124
2022-10-02
View & Shrink_Window Docs (#1049)
engineer124
2022-09-30
Quake & Distortion Cleanup (#1102)
engineer124
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